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|
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|
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|
||||
[Bb]in/
|
||||
[Oo]bj/
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[Ll]og/
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# Visual Studio 2015/2017 cache/options directory
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||||
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# Uncomment if you have tasks that create the project's static files in wwwroot
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#wwwroot/
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# Visual Studio 2017 auto generated files
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# MSTest test Results
|
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|
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|
||||
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|
||||
nunit-*.xml
|
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|
||||
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|
||||
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|
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|
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|
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# StyleCop
|
||||
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|
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# Files built by Visual Studio
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*_i.c
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*_p.c
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*_h.h
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*.ilk
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|
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|
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|
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|
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_Chutzpah*
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# Visual C++ cache files
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ipch/
|
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*.aps
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$tf/
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*.[Rr]e[Ss]harper
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_TeamCity*
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# Coverlet is a free, cross platform Code Coverage Tool
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# MightyMoose
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*.mm.*
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# Click-Once directory
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publish/
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*.azurePubxml
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# Note: Comment the next line if you want to checkin your web deploy settings,
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# but database connection strings (with potential passwords) will be unencrypted
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# The packages folder can be ignored because of Package Restore
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# except build/, which is used as an MSBuild target.
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!**/[Pp]ackages/build/
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# Uncomment if necessary however generally it will be regenerated when needed
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#!**/[Pp]ackages/repositories.config
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# Microsoft Azure Build Output
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*.build.csdef
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# but keep track of directories ending in .cache
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# Others
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|
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*~
|
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*.dbmdl
|
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|
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*.jfm
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*.pfx
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*.publishsettings
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orleans.codegen.cs
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# Including strong name files can present a security risk
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# (https://github.com/github/gitignore/pull/2483#issue-259490424)
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#*.snk
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# Since there are multiple workflows, uncomment next line to ignore bower_components
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# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
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#bower_components/
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# RIA/Silverlight projects
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Generated_Code/
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# because we have git ;-)
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*- [Bb]ackup.rdl
|
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*- [Bb]ackup ([0-9]).rdl
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*- [Bb]ackup ([0-9][0-9]).rdl
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|
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# Microsoft Fakes
|
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FakesAssemblies/
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# GhostDoc plugin setting file
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*.opt
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*.ncb
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|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
.vshistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
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.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
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!.vscode/extensions.json
|
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*.code-workspace
|
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# Local History for Visual Studio Code
|
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.history/
|
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# Windows Installer files from build outputs
|
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*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
9
Infestation-Extractor.csproj
Normal file
9
Infestation-Extractor.csproj
Normal file
|
@ -0,0 +1,9 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net5.0</TargetFramework>
|
||||
<RootNamespace>Infestation_Extractor</RootNamespace>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
25
Infestation-Extractor.sln
Normal file
25
Infestation-Extractor.sln
Normal file
|
@ -0,0 +1,25 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.34407.143
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Infestation-Extractor", "Infestation-Extractor.csproj", "{29214045-95B2-437C-B247-D68D7C5E3A6B}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{29214045-95B2-437C-B247-D68D7C5E3A6B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{29214045-95B2-437C-B247-D68D7C5E3A6B}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{29214045-95B2-437C-B247-D68D7C5E3A6B}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{29214045-95B2-437C-B247-D68D7C5E3A6B}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {8BBED85B-7BA8-4AB0-8A80-FA984F68CAEB}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
21
LICENSE
Normal file
21
LICENSE
Normal file
|
@ -0,0 +1,21 @@
|
|||
MIT License
|
||||
|
||||
Copyright (c) 2024 MichaelHinrichs
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
70
Program.cs
Normal file
70
Program.cs
Normal file
|
@ -0,0 +1,70 @@
|
|||
//Written for the Infestation series.
|
||||
//Infestation: Battle Royale https://store.steampowered.com/app/1240290
|
||||
//Infestation: Survivor Stories https://store.steampowered.com/app/226700
|
||||
//Infestation: The New Z https://store.steampowered.com/app/555570
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
|
||||
namespace Infestation_Extractor
|
||||
{
|
||||
class Program
|
||||
{
|
||||
public static BinaryReader br;
|
||||
static void Main(string[] args)
|
||||
{
|
||||
br = new(File.OpenRead(args[0] + "\\WZ_00.bin"));
|
||||
br.BaseStream.Position = 26;
|
||||
|
||||
Stream fileTable = new MemoryStream();
|
||||
using (var ds = new DeflateStream(new MemoryStream(br.ReadBytes((int)(br.BaseStream.Length - 26))), CompressionMode.Decompress))
|
||||
ds.CopyTo(fileTable);
|
||||
|
||||
br = new(fileTable);
|
||||
br.BaseStream.Position = 0;
|
||||
System.Collections.Generic.List<Subfile> subfiles = new();
|
||||
while (br.BaseStream.Position < br.BaseStream.Length)
|
||||
{
|
||||
subfiles.Add(new());
|
||||
br.ReadBytes(14);
|
||||
}
|
||||
|
||||
foreach (Subfile file in subfiles)
|
||||
{
|
||||
if (file.container < 9)
|
||||
br = new(File.OpenRead(args[0] + "\\WZ_0" + (file.container + 1) + ".bin"));
|
||||
else
|
||||
br = new(File.OpenRead(args[0] + "\\WZ_" + (file.container + 1) + ".bin"));
|
||||
|
||||
br.BaseStream.Position = file.start;
|
||||
Directory.CreateDirectory(args[0] + "\\" + Path.GetDirectoryName(file.name));
|
||||
|
||||
if (file.isCompressed == 2)
|
||||
{
|
||||
using FileStream fs = File.Create(args[0] + "\\" + file.name);
|
||||
br.ReadInt16();
|
||||
using (var ds = new DeflateStream(new MemoryStream(br.ReadBytes(file.sizeCompressed)), CompressionMode.Decompress))
|
||||
ds.CopyTo(fs);
|
||||
fs.Close();
|
||||
}
|
||||
else
|
||||
{
|
||||
BinaryWriter bw = new(File.Create(args[0] + "\\" + file.name));
|
||||
bw.Write(br.ReadBytes(file.sizeUncompressed));
|
||||
bw.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class Subfile
|
||||
{
|
||||
public string name = new string(br.ReadChars(260)).TrimEnd('\0');
|
||||
public byte isCompressed = br.ReadByte();
|
||||
public byte container = br.ReadByte();
|
||||
public int start = br.ReadInt32() + 4;
|
||||
public int sizeUncompressed = br.ReadInt32();
|
||||
public int sizeCompressed = br.ReadInt32();
|
||||
float checksum = br.ReadSingle();
|
||||
public int unknown = br.ReadInt32();
|
||||
}
|
||||
}
|
||||
}
|
5
README.md
Normal file
5
README.md
Normal file
|
@ -0,0 +1,5 @@
|
|||
# Infestation Extractor
|
||||
A tool to extract from the Infestation games. Just input the path of the game folder.
|
||||
- [Infestation: Battle Royale](https://store.steampowered.com/app/1240290)
|
||||
- [Infestation: Survivor Stories](https://store.steampowered.com/app/226700)
|
||||
- [Infestation: The New Z](https://store.steampowered.com/app/555570)
|
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