Linkrealms-Extractor/Program.cs

55 lines
1.9 KiB
C#

//Written for Linkrealms. https://steamcommunity.com/app/402450/
using System;
using System.IO;
namespace Linkrealms_Extractor
{
class Program
{
static void Main(string[] args)
{
string path = Path.GetDirectoryName(args[0]);
path = path.Remove(path.IndexOf("\\resources"));
BinaryReader br = new(File.OpenRead(Path.GetDirectoryName(args[0]) + "//" + Path.GetFileNameWithoutExtension(args[0]) + ".idx"));
System.Collections.Generic.List<Subfile> data = new();
while (br.BaseStream.Position < br.BaseStream.Length)
{
string name = br.ReadString();
br.BaseStream.Position += 0xA4 - name.Length - 1;
data.Add(new()
{
name = name,
start = br.ReadInt32(),
size = br.ReadInt32()
});
}
br = new(File.OpenRead(Path.GetDirectoryName(args[0]) + "//" + Path.GetFileNameWithoutExtension(args[0]) + ".pak"));
foreach (Subfile file in data)
{
br.BaseStream.Position = file.start;
try
{
Directory.CreateDirectory(path + "//" + Path.GetDirectoryName(file.name));
using FileStream FS = File.Create(path + "//" + file.name);
BinaryWriter bw = new(FS);
bw.Write(br.ReadBytes(file.size));
bw.Close();
}
catch(DirectoryNotFoundException)//"particles.idx" has an empty spot where a file's data should be at 0x84FD4
{
continue;
}
}
}
class Subfile
{
public string name;
public int start;
public int size;
}
}
}