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https://github.com/MichaelHinrichs/LuckCatchers-Extractor.git
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48 lines
1.6 KiB
C#
48 lines
1.6 KiB
C#
//Written for LuckCatchers games.
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//LuckCatchers https://store.steampowered.com/app/454540
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//LuckCatchers 2 https://store.steampowered.com/app/2700970
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using System.IO;
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namespace LuckCatchers_Extractor
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{
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class Program
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{
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public static BinaryReader br;
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static void Main(string[] args)
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{
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br = new(File.OpenRead(args[0]));
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br.BaseStream.Position = 8;
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System.Collections.Generic.List<Subfile> subfiles = new();
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subfiles.Add(new());
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for(int i = 0; i < subfiles[0].size - 1; i++)
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subfiles.Add(new());
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br.ReadInt32();//unknown
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long dataStart = br.BaseStream.Position;
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string path = Path.GetDirectoryName(args[0]) + "//";
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foreach (Subfile file in subfiles)
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{
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if (file.isFolder == 1)
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Directory.CreateDirectory(path + file.path);
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else
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{
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br.BaseStream.Position = file.start + dataStart;
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BinaryWriter bw = new(File.Create(path + file.path));
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bw.Write(br.ReadBytes(file.size));
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bw.Close();
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}
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}
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}
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class Subfile
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{
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public int size = br.ReadInt32();
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public byte isFolder = br.ReadByte();
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public string name = new string(br.ReadChars(br.ReadInt32())).TrimEnd('\0');
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public string path = new string(br.ReadChars(br.ReadInt32())).TrimEnd('\0');
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public int start = br.ReadInt32();
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}
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}
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}
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