Ratalaika-Games-Spiller-Eng.../Program.cs

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//Written for games in the Spiller Engine, by Ratalaika Games. https://ratalaikagames.com
//The Minotaur https://store.steampowered.com/app/412540
//Defend Your Crypt https://store.steampowered.com/app/457450
//League of Evil https://store.steampowered.com/app/491060
//Squareboy vs Bullies Arena Edition https://store.steampowered.com/app/709620
//Jack N' Jill DX https://store.steampowered.com/app/873560
using System;
using System.IO;
using System.IO.Compression;
namespace Ratalaika_Games_Spiller_Engine_Extractor
{
class Program
{
public static BinaryReader br;
private static void Main(string[] args)
{
br = new BinaryReader(File.OpenRead(args[0]));
if (new string(br.ReadChars(15)) != "Ratalaika Games")
throw new Exception("This is not a Spiller Engine \"assets.rgf\" file.");
br.BaseStream.Position = 32;
int ZLibSize = br.ReadInt32();
int unknown1 = br.ReadInt32();
int unknown2 = br.ReadInt32();
int unknown3 = br.ReadInt32();
MemoryStream fileData = new();
br.ReadInt16();
using (var ds = new DeflateStream(new MemoryStream(br.ReadBytes(ZLibSize - 2)), CompressionMode.Decompress))
ds.CopyTo(fileData);
ZLibSize = br.ReadInt32();
int DecompressedSize = br.ReadInt32();
MemoryStream fileTable = new();
br.ReadInt16();
using (var ds = new DeflateStream(new MemoryStream(br.ReadBytes(ZLibSize - 2)), CompressionMode.Decompress))
ds.CopyTo(fileTable);
br.Close();
br = new(fileTable);
br.BaseStream.Position = 0;
BinaryReader data = new(fileData);
string path = Path.GetDirectoryName(args[0]) + "\\" + Path.GetFileNameWithoutExtension(args[0]) + "\\";
while (br.BaseStream.Position < br.BaseStream.Length)
{
FileTableEntry file = new();
data.BaseStream.Position = file.end - file.Size;
Directory.CreateDirectory(path + Path.GetDirectoryName(file.name));
BinaryWriter bw = new(File.Create(path + file.name));
bw.Write(data.ReadBytes(file.Size));
bw.Close();
}
data.Close();
br.Close();
}
class FileTableEntry
{
public readonly string name = NullTerminatedString();
public readonly int Size = br.ReadInt32();
public readonly int end = br.ReadInt32();
readonly int unknown1 = br.ReadInt32();
readonly int unknown2 = br.ReadInt32();
readonly int unknown3 = br.ReadInt32();
}
public static string NullTerminatedString()
{
char[] fileName = Array.Empty<char>();
char readchar = (char)1;
while (readchar > 0)
{
readchar = br.ReadChar();
Array.Resize(ref fileName, fileName.Length + 1);
fileName[^1] = readchar;
}
Array.Resize(ref fileName, fileName.Length - 1);
string name = new(fileName);
return name;
}
}
}