Add grader blueprint
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@ -111,5 +111,14 @@
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var new_grader = ace.edit("new_grader");
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new_grader.setTheme("ace/theme/tomorrow");
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new_grader.getSession().setMode("ace/mode/python");
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new_grader.setValue(
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'flag = "easyctf{FLAG}"\n\n'+
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'def grade(candidate):\n'+
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' if candidate == flag:\n'+
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' return True, "Correct!"\n'+
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' return False, "Incorrect."\n\n'+
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'# Return True if the flag is correct, False otherwise, along with\n'+
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'# a corresponding message to send to the user.'
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);
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});
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</script>
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