fix: reinsert attribute to specify direction of ViewTransition (forward / back) (#8109)
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2 changed files with 12 additions and 7 deletions
5
.changeset/wet-foxes-sleep.md
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5
.changeset/wet-foxes-sleep.md
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@ -0,0 +1,5 @@
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---
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'astro': patch
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---
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fix: reinsert attribute to specify direction of ViewTransition (forward / back)
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@ -101,9 +101,8 @@ const { fallback = 'animate' } = Astro.props as Props;
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const parser = new DOMParser();
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async function updateDOM(dir: Direction, html: string, state?: State, fallback?: Fallback) {
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async function updateDOM(html: string, state?: State, fallback?: Fallback) {
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const doc = parser.parseFromString(html, 'text/html');
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doc.documentElement.dataset.astroTransition = dir;
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// Check for a head element that should persist, either because it has the data
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// attribute or is a link el.
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@ -233,15 +232,17 @@ const { fallback = 'animate' } = Astro.props as Props;
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location.href = href;
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return;
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}
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document.documentElement.dataset.astroTransition = dir;
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if (supportsViewTransitions) {
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finished = document.startViewTransition(() => updateDOM(dir, html, state)).finished;
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finished = document.startViewTransition(() => updateDOM(html, state)).finished;
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} else {
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finished = updateDOM(dir, html, state, getFallback());
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finished = updateDOM(html, state, getFallback());
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}
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try {
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await finished;
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} finally {
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document.documentElement.removeAttribute('data-astro-transition');
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// skip this for the moment as it tends to stop fallback animations
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// document.documentElement.removeAttribute('data-astro-transition');
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await runScripts();
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markScriptsExec();
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onload();
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@ -291,8 +292,7 @@ const { fallback = 'animate' } = Astro.props as Props;
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transitionEnabledOnThisPage()
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) {
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ev.preventDefault();
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navigate('forward', link.href, { index: currentHistoryIndex, scrollY: 0 });
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currentHistoryIndex++;
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navigate('forward', link.href, { index: ++currentHistoryIndex, scrollY: 0 });
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const newState: State = { index: currentHistoryIndex, scrollY };
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persistState({ index: currentHistoryIndex - 1, scrollY });
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history.pushState(newState, '', link.href);
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