fixed bug: If recording is paused before restarting it will cause the "Recording paused" not to be edited
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2 changed files with 9 additions and 8 deletions
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@ -60,16 +60,17 @@ function startOrResumeRec() {
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timer.resume();
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}
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function restartRec() {
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async function restartRec() {
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// TODO: BUG: If recording is paused before restarting
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// it will cause the "Recording paused" not to be edited
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if (_mediaRecorder.state !== 'recording') _mediaRecorder.pause();
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if (_mediaRecorder.state !== 'inactive') _mediaRecorder.stop();
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// Needed, otherwise the browser indicator would remain after closing UI
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if (_mediaRecorder.state !== 'inactive') _mediaRecorder.stop();
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_stream.getTracks().forEach((track) => track.stop());
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_mediaRecorder = null;
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timer = new Timer();
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init()
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.then(startOrResumeRec);
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await init();
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startOrResumeRec();
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}
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function VoiceMailRecorder({ fnHowToSubmit }) {
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@ -109,7 +110,6 @@ function VoiceMailRecorder({ fnHowToSubmit }) {
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const audioFile = new File([audioBlob], 'voicemail.webm', opts);
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fnHowToSubmit(audioFile);
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// BUG: This will cause the recorder to add the file although it was to be cancelled
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}, 300); // TODO: Fix this hack, stop does not mean dataavailable but its going to happen soon
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}
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}
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@ -151,7 +151,9 @@ function VoiceMailRecorder({ fnHowToSubmit }) {
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{(_mediaRecorder && _mediaRecorder.state === 'recording')
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? (<IconButton onClick={pauseRec} src={PauseIC}>Pause</IconButton>)
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: (<IconButton onClick={startOrResumeRec} src={PlayIC}>Start</IconButton>)}
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<IconButton onClick={restartRec} src={ArrowIC} tooltip="Start over">Reset</IconButton>
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<IconButton onClick={() => restartRec().then(() => setState('Recording...'))} src={ArrowIC} tooltip="Start over">
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Reset
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</IconButton>
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<IconButton onClick={() => stopAndSubmit()} src={ChevronBottomIC} tooltip="Add as attachment" type="submit">Submit</IconButton>
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</div>
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</div>
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@ -180,7 +180,6 @@ function RoomViewInput({
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if (msgBody.trim() === '' && attachmentOrUi === null) return;
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sendIsTyping(false);
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// TODO: Notify user about their mistake
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if (typeof attachmentOrUi === 'string') return; // Attachment UI is not finished
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roomsInput.setMessage(roomId, msgBody);
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if (attachmentOrUi !== null && typeof attachmentOrUi === 'object') {
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