From ea5f7b65f32c27549bb38f1e1036ac2d9f28a2c8 Mon Sep 17 00:00:00 2001 From: Ajay Bura Date: Sun, 26 Sep 2021 18:47:37 +0530 Subject: [PATCH] Fixed #115: High CPU usages while idling Signed-off-by: Ajay Bura --- src/app/organisms/room/RoomViewFloating.jsx | 2 +- src/app/organisms/room/RoomViewFloating.scss | 35 ++++++++++++-------- 2 files changed, 22 insertions(+), 15 deletions(-) diff --git a/src/app/organisms/room/RoomViewFloating.jsx b/src/app/organisms/room/RoomViewFloating.jsx index 56b7a9be..6ee66995 100644 --- a/src/app/organisms/room/RoomViewFloating.jsx +++ b/src/app/organisms/room/RoomViewFloating.jsx @@ -54,7 +54,7 @@ function RoomViewFloating({ return ( <>
-
+
{getTypingMessage(typingMembers)}
diff --git a/src/app/organisms/room/RoomViewFloating.scss b/src/app/organisms/room/RoomViewFloating.scss index 501c9f45..8c4ba7d4 100644 --- a/src/app/organisms/room/RoomViewFloating.scss +++ b/src/app/organisms/room/RoomViewFloating.scss @@ -9,10 +9,6 @@ color: var(--tc-surface-high); } - &--open { - transform: translateY(-99%); - } - & .text { flex: 1; min-width: 0; @@ -22,37 +18,48 @@ text-overflow: ellipsis; margin: 0 var(--sp-tight); } + + &--open { + transform: translateY(-99%); + & .bouncing-loader { + & > *, + &::after, + &::before { + animation: bouncing-loader 0.6s infinite alternate; + } + } + } } - .bouncingLoader { + .bouncing-loader { transform: translateY(2px); margin: 0 calc(var(--sp-ultra-tight) / 2); } - .bouncingLoader > div, - .bouncingLoader:before, - .bouncingLoader:after { + .bouncing-loader > div, + .bouncing-loader::before, + .bouncing-loader::after { display: inline-block; width: 8px; height: 8px; background: var(--tc-surface-high); border-radius: 50%; - animation: bouncing-loader 0.6s infinite alternate; } - .bouncingLoader:before, - .bouncingLoader:after { + + .bouncing-loader::before, + .bouncing-loader::after { content: ""; } - .bouncingLoader > div { + .bouncing-loader > div { margin: 0 4px; } - .bouncingLoader > div { + .bouncing-loader > div { animation-delay: 0.2s; } - .bouncingLoader:after { + .bouncing-loader::after { animation-delay: 0.4s; }