discord-screenaudio/assets/bridge_mod.js
Andreas 38c2b92e2d Add arrpc bridge_mod
This is a very bad way to do it, but why not still need ARRPC to be running.
2023-02-28 21:36:02 +07:00

65 lines
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2.5 KiB
JavaScript

setTimeout(e => {
let Dispatcher, lookupAsset, lookupApp, apps = {};
const ws = new WebSocket('ws://127.0.0.1:1337'); // connect to arRPC bridge websocket
ws.onmessage = async x => {
msg = JSON.parse(x.data);
console.log(msg);
if (!Dispatcher) {
const wpRequire = window.webpackChunkdiscord_app.push([[Symbol()], {}, x => x]);
const cache = wpRequire.c;
window.webpackChunkdiscord_app.pop();
for (const id in cache) {
let mod = cache[id].exports;
mod = mod && (mod.Z ?? mod.ZP);
if (mod && mod.register && mod.wait) {
Dispatcher = mod;
break;
}
}
const factories = wpRequire.m;
for (const id in factories) {
if (factories[id].toString().includes('getAssetImage: size must === [number, number] for Twitch')) {
const mod = wpRequire(id);
const _lookupAsset = Object.values(mod).find(e => typeof e === "function" && e.toString().includes("apply("));
lookupAsset = async (appId, name) => (await _lookupAsset(appId, [name, undefined]))[0];
break;
}
}
for (const id in factories) {
if (factories[id].toString().includes(`e.application={`)) {
const mod = wpRequire(id);
const _lookupApp = Object.values(mod).find(e => typeof e === "function" && e.toString().includes(`e.application={`));
lookupApp = async appId => {
let socket = {};
await _lookupApp(socket, appId);
return socket.application;
};
break;
}
}
}
if (msg.activity?.assets?.large_image) msg.activity.assets.large_image = await lookupAsset(msg.activity.application_id, msg.activity.assets.large_image);
if (msg.activity?.assets?.small_image) msg.activity.assets.small_image = await lookupAsset(msg.activity.application_id, msg.activity.assets.small_image);
if (msg.activity) {
const appId = msg.activity.application_id;
if (!apps[appId]) apps[appId] = await lookupApp(appId);
const app = apps[appId];
if (!msg.activity.name) msg.activity.name = app.name;
}
Dispatcher.dispatch({ type: "LOCAL_ACTIVITY_UPDATE", ...msg }); // set RPC status
};
}, 10000)