discord-vscode/src/extension.ts

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// Import the required functions & object types from various packages.
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import { Client } from 'discord-rpc';
import { basename, extname } from 'path';
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import { setInterval, clearInterval } from 'timers';
import {
commands,
debug,
Disposable,
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env,
ExtensionContext,
StatusBarItem,
StatusBarAlignment,
window,
workspace,
WorkspaceFolder
} from 'vscode';
const lang = require('./data/languages.json');
const knownExtentions: { [x: string]: {image: string}} = lang.knownExtentions;
const knownLanguages: string[] = lang.knownLanguages;
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// Define the RPC variable and its type.
let rpc: Client;
// Define the eventHandler variable and its type.
const eventHandlers: Set<Disposable> = new Set();
// Define the config variable and its type.
let config;
// Define the reconnecting var and its type.
let reconnecting: boolean;
// Define the reconnect counter and its type.
let reconnectCounter = 0;
// Define the last known file name and its type.
let lastKnownFileName: string;
// Define the activity object.
let activity: object;
// Define the activity timer to not spam the API with requests.
let activityTimer: NodeJS.Timer;
// Define the status bar icon
let statusBarIcon: StatusBarItem;
// `Activate` is fired when the extension is enabled. This SHOULD only fire once.
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export function activate(context: ExtensionContext) {
// Get the workspace's configuration for "discord".
config = workspace.getConfiguration('discord');
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// Obtain whether or not the extension is activated.
if (config.get('enabled')) initRPC(config.get('clientID'));
// Register the `discord.enable` command, and set the `enabled` config option to true.
const enabler = commands.registerCommand('discord.enable', async () => {
if (rpc) await destroyRPC();
config.update('enabled', true);
initRPC(config.get('clientID'));
window.showInformationMessage('Enabled Discord Rich Presence for this workspace.');
});
// Register the `discord.disable` command, and set the `enabled` config option to false.
const disabler = commands.registerCommand('discord.disable', async () => {
if (!rpc) return;
config.update('enabled', false);
await destroyRPC();
window.showInformationMessage('Disabled Discord Rich Presence for this workspace.');
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});
// Register the `discord.reconnect` command
const reconnecter = commands.registerCommand('discord.reconnect', async () => {
if (rpc) try { await destroyRPC(); } catch {}
initRPC(config.get('clientID'), true);
if (!config.get('silent')) window.showInformationMessage('Reconnecting to Discord RPC');
if (statusBarIcon) statusBarIcon.text = '$(pulse) Reconnecting';
});
// Push the new commands into the subscriptions.
context.subscriptions.push(enabler, disabler, reconnecter);
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}
// `Deactivate` is fired whenever the extension is deactivated.
export async function deactivate() {
// If there's an RPC Client initalized, destroy it.
await destroyRPC();
}
// Initalize the RPC systems.
function initRPC(clientID: string, loud?: boolean): void {
// Update the RPC variable with a new RPC Client.
rpc = new Client({ transport: 'ipc' });
// Once the RPC Client is ready, set the activity.
rpc.once('ready', () => {
// Announce the reconnection
if (loud && !config.get('silent')) window.showInformationMessage('Successfully reconnected to Discord RPC');
// Remove icon if connected
if (statusBarIcon) {
statusBarIcon.dispose();
statusBarIcon = null;
}
// Stop from reconnecing.
reconnecting = false;
// This is purely for safety measures.
if (activityTimer) {
// Clear the activity interval.
clearInterval(activityTimer);
// Null activity variable.
activityTimer = null;
}
// Reset the reconnect counter to 0 on a successful reconnect.
reconnectCounter = 0;
setActivity();
// Set the activity once on ready
setTimeout(() => rpc.setActivity(activity), 500);
const workspaceElapsedTime = Boolean(config.get('workspaceElapsedTime'));
// Make sure to listen to the close event and dispose and destroy everything accordingly.
rpc.transport.once('close', async () => {
if (!config.get('enabled')) return;
await destroyRPC();
// Set the client to begin reconnecting
reconnecting = true;
initRPC(config.get('clientID'));
// Create reconnecting button
createButon(true);
});
// Update the user's activity to the `activity` variable.
activityTimer = setInterval(() => {
setActivity(workspaceElapsedTime);
rpc.setActivity(activity);
}, 15000);
});
// Log in to the RPC Client, and check whether or not it errors.
rpc.login(clientID).catch(async error => {
// Check if the client is reconnecting
if (reconnecting) {
// Destroy and dispose of everything after the set reconnect attempts
if (reconnectCounter >= config.get('reconnectThreshold')) {
// Create reconnect button
createButon();
await destroyRPC();
} else {
// Increment the counter
reconnectCounter++;
// Create reconnecting button
createButon(true);
// Retry connection
initRPC(config.get('clientID'));
return;
}
}
// Announce failure
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if (!config.get('silent')) {
if (error.message.includes('ENOENT')) window.showErrorMessage('No Discord Client detected!');
else window.showErrorMessage(`Couldn't connect to Discord via RPC: ${error.message}`);
createButon();
}
});
}
// Create reconnect button
function createButon(isReconnecting?: boolean): void {
// Check if the button already
if (!statusBarIcon) {
// Create the icon
statusBarIcon = window.createStatusBarItem(StatusBarAlignment.Left);
// Check if the client is reconnecting
if (isReconnecting) {
// Show attempts left
const attempts = config.get('reconnectThreshold') - reconnectCounter;
statusBarIcon.text = `$(issue-reopened) Reconnecting: ${attempts} attempt${attempts === 1 ? '' : 's'} left`;
statusBarIcon.command = '';
} else {
// Show button to reconnect
statusBarIcon.text = '$(plug) Reconnect to Discord';
statusBarIcon.command = 'discord.reconnect';
}
// Show the button
statusBarIcon.show();
} else {
// Check if the client is reconnecting
if (isReconnecting) {
// Show attempts left
const attempts = config.get('reconnectThreshold') - reconnectCounter;
statusBarIcon.text = `$(issue-reopened) Reconnecting: ${attempts} attempt${attempts === 1 ? '' : 's'} left`;
statusBarIcon.command = '';
} else {
// Show button to reconnect
statusBarIcon.text = '$(plug) Reconnect to Discord';
statusBarIcon.command = 'discord.reconnect';
}
}
}
// Cleanly destroy the RPC client (if it isn't already). && add icon to reconnect
async function destroyRPC(): Promise<void> {
// Do not continue if RPC isn't initalized.
if (!rpc) return;
// Stop reconnecting.
reconnecting = false;
// Clear the activity interval.
if (activityTimer) clearInterval(activityTimer);
// Null the activity timer.
activityTimer = null;
// Dispose of the event handlers.
eventHandlers.forEach(event => event.dispose());
// If there's an RPC Client initalized, destroy it.
await rpc.destroy();
// Null the RPC variable.
rpc = null;
// Null the last known file name
lastKnownFileName = null;
}
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// This function updates the activity (The Client's Rich Presence status).
function setActivity(workspaceElapsedTime: boolean = false): void {
// Do not continue if RPC isn't initalized.
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if (!rpc) return;
if (window.activeTextEditor && window.activeTextEditor.document.fileName === lastKnownFileName) return;
lastKnownFileName = window.activeTextEditor ? window.activeTextEditor.document.fileName : null;
const fileName: string = window.activeTextEditor ? basename(window.activeTextEditor.document.fileName) : null;
const largeImageKey: any = window.activeTextEditor
? knownExtentions[Object.keys(knownExtentions).find(key => {
if (key.startsWith('.') && fileName.endsWith(key)) return true;
const match = key.match(/^\/(.*)\/([mgiy]+)$/);
if (!match) return false;
const regex = new RegExp(match[1], match[2]);
return regex.test(fileName);
})] || (knownLanguages.includes(window.activeTextEditor.document.languageId) ? window.activeTextEditor.document.languageId : null)
: 'vscode-big';
// Get the previous activity start timestamp (if available) to preserve workspace elapsed time
let previousTimestamp = null;
if (activity) previousTimestamp = activity['startTimestamp'];
// Create a JSON Object with the user's activity information.
activity = {
details: generateDetails('detailsDebugging', 'detailsEditing', 'detailsIdle'),
state: generateDetails('lowerDetailsDebugging', 'lowerDetailsEditing', 'lowerDetailsIdle'),
startTimestamp: previousTimestamp && workspaceElapsedTime ? previousTimestamp : new Date().getTime() / 1000,
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largeImageKey: largeImageKey
? largeImageKey.image
|| largeImageKey
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: 'txt',
largeImageText: window.activeTextEditor
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? config.get('largeImage')
|| window.activeTextEditor.document.languageId.padEnd(2, '\u200b')
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: config.get('largeImageIdle'),
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smallImageKey: debug.activeDebugSession
? 'debug'
: env.appName.includes('Insiders')
? 'vscode-insiders'
: 'vscode',
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smallImageText: config.get('smallImage').replace('{appname}', env.appName),
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instance: false
};
}
function generateDetails(debugging, editing, idling): string {
const fileName: string = window.activeTextEditor ? basename(window.activeTextEditor.document.fileName) : null;
const checkState: boolean = window.activeTextEditor
? Boolean(workspace.getWorkspaceFolder(window.activeTextEditor.document.uri))
: false;
const workspaceFolder: WorkspaceFolder = checkState ? workspace.getWorkspaceFolder(window.activeTextEditor.document.uri) : null;
return window.activeTextEditor
? debug.activeDebugSession
? config.get(debugging)
.replace('{filename}', fileName)
.replace('{workspace}', checkState
? workspaceFolder.name
: config.get('lowerDetailsNotFound'))
: config.get(editing)
.replace('{filename}', fileName)
.replace('{workspace}', checkState
? workspaceFolder.name
: config.get('lowerDetailsNotFound'))
: config.get(idling);
}