2014-10-29 19:50:52 +00:00
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/*
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Copyright (c) 2014 Microsoft Corporation. All rights reserved.
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Released under Apache 2.0 license as described in the file LICENSE.
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Author: Leonardo de Moura
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*/
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#pragma once
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#include "kernel/environment.h"
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namespace lean {
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2014-10-31 20:03:29 +00:00
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environment mk_projections(environment const & env, name const & n, buffer<name> const & proj_names, bool inst_implicit = false);
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environment mk_projections(environment const & env, name const & n, bool inst_implicit = false);
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2015-01-19 00:26:56 +00:00
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/** \brief Auxiliary information attached to projections. This information
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is used to simplify projection over constructor (efficiently)
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That is, given a projection pr_i associated with the constructor mk
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where A are parameters, we want to implement the following reduction
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efficiently. The idea is to avoid unfolding pr_i.
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pr_i A (mk A f_1 ... f_n) ==> f_i
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*/
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struct projection_info {
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name m_constructor; // mk in the rule above
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unsigned m_nparams; // number of parameters of the inductive datatype
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unsigned m_i; // i in the rule above
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projection_info() {}
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projection_info(name const & c, unsigned nparams, unsigned i):
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m_constructor(c), m_nparams(nparams), m_i(i) {}
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};
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/** \brief If \c p is a projection in the given environment, then return the information
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associated with it (constructor, number of parameters, and index).
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If \c p is not a projection, then return nullptr.
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*/
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projection_info const * get_projection_info(environment const & env, name const & p);
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void initialize_projection();
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void finalize_projection();
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2014-10-29 19:50:52 +00:00
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}
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