lean2/src/bindings/lua/leanlua_state.cpp

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/*
Copyright (c) 2013 Microsoft Corporation. All rights reserved.
Released under Apache 2.0 license as described in the file LICENSE.
Author: Leonardo de Moura
*/
#include <iostream>
#include <sstream>
#include <mutex>
#include <string>
#include "util/debug.h"
#include "util/exception.h"
#include "util/memory.h"
#include "bindings/lua/leanlua_state.h"
#ifdef LEAN_USE_LUA
#include <lua.hpp>
#include "bindings/lua/name.h"
#include "bindings/lua/numerics.h"
#include "bindings/lua/options.h"
#include "bindings/lua/sexpr.h"
#include "bindings/lua/format.h"
extern "C" void * lua_realloc(void *, void * q, size_t, size_t new_size) { return lean::realloc(q, new_size); }
namespace lean {
struct leanlua_state::imp {
lua_State * m_state;
std::mutex m_mutex;
imp() {
m_state = lua_newstate(lua_realloc, nullptr);
if (m_state == nullptr)
throw exception("fail to create Lua interpreter");
luaL_openlibs(m_state);
lean::open_name(m_state);
lean::open_mpz(m_state);
lean::open_mpq(m_state);
lean::open_options(m_state);
lean::open_sexpr(m_state);
lean::open_format(m_state);
}
~imp() {
lua_close(m_state);
}
void exec() {
int result = lua_pcall(m_state, 0, LUA_MULTRET, 0);
if (result)
throw lua_exception(lua_tostring(m_state, -1));
}
void dofile(char const * fname) {
std::lock_guard<std::mutex> lock(m_mutex);
int result = luaL_loadfile(m_state, fname);
if (result)
throw lua_exception(lua_tostring(m_state, -1));
exec();
}
void dostring(char const * str) {
std::lock_guard<std::mutex> lock(m_mutex);
int result = luaL_loadstring(m_state, str);
if (result)
throw lua_exception(lua_tostring(m_state, -1));
exec();
}
};
leanlua_state::leanlua_state():
m_ptr(new imp()) {
}
leanlua_state::~leanlua_state() {
}
void leanlua_state::dofile(char const * fname) {
m_ptr->dofile(fname);
}
void leanlua_state::dostring(char const * str) {
m_ptr->dostring(str);
}
}
#else
namespace lean {
leanlua_state::leanlua_state() {
}
leanlua_state::~leanlua_state() {
}
[[ noreturn ]] void throw_lua_not_supported() {
throw exception("Lean was compiled without Lua support");
}
void leanlua_state::dofile(char const * fname) {
throw_lua_not_supported();
}
void leanlua_state::dostring(char const * str) {
throw_lua_not_supported();
}
}
#endif
namespace lean {
lua_exception::lua_exception(char const * lua_error):exception("") {
lean_assert(lua_error);
std::string fname;
std::string line;
std::string msg;
int state = 0;
char const * it = lua_error;
while (*it) {
if (state == 0) {
if (*it == ':') {
state = 1;
} else {
fname += *it;
}
} else if (state == 1) {
if (*it == ':') {
state = 2;
} else {
line += *it;
}
} else {
msg += *it;
}
it++;
}
if (state != 2) {
// failed to decode Lua error message
m_source = source::Unknown;
m_msg = lua_error;
} else {
if (fname == "[string \"...\"]") {
m_source = source::String;
} else {
m_source = source::File;
m_file = fname;
}
m_line = atoi(line.c_str());
m_msg = msg;
}
}
char const * lua_exception::get_filename() const {
lean_assert(get_source() == source::File);
return m_file.c_str();
}
unsigned lua_exception::get_line() const {
lean_assert(get_source() != source::Unknown);
return m_line;
}
char const * lua_exception::msg() const noexcept {
return exception::what();
}
char const * lua_exception::what() const noexcept {
static thread_local std::string buffer;
std::ostringstream strm;
switch (m_source) {
case source::String: strm << "[string]:" << m_line << ":" << msg() << "\n"; break;
case source::File: strm << m_file << ":" << m_file << ":" << msg() << "\n"; break;
case source::Unknown: return msg();
}
buffer = strm.str();
return buffer.c_str();
}
}