33 lines
790 B
C++
33 lines
790 B
C++
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/*
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Copyright (c) 2013 Microsoft Corporation. All rights reserved.
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Released under Apache 2.0 license as described in the file LICENSE.
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Author: Leonardo de Moura
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*/
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#include <iostream>
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#include "util/test.h"
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#include "util/splay_map.h"
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#include "util/name.h"
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using namespace lean;
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struct int_cmp { int operator()(int i1, int i2) const { return i1 < i2 ? -1 : (i1 > i2 ? 1 : 0); } };
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typedef splay_map<int, name, int_cmp> int2name;
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static void tst0() {
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int2name m1;
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m1[10] = name("t1");
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m1[20] = name("t2");
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int2name m2(m1);
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m2[10] = name("t3");
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lean_assert(m1[10] == name("t1"));
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lean_assert(m1[20] == name("t2"));
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lean_assert(m2[10] == name("t3"));
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lean_assert(m2[20] == name("t2"));
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}
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int main() {
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tst0();
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return has_violations() ? 1 : 0;
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}
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