lean2/src/library/aliases.cpp

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/*
Copyright (c) 2014 Microsoft Corporation. All rights reserved.
Released under Apache 2.0 license as described in the file LICENSE.
Author: Leonardo de Moura
*/
#include <utility>
#include <algorithm>
#include "util/rb_map.h"
#include "util/name_generator.h"
#include "util/sstream.h"
#include "kernel/abstract.h"
#include "kernel/instantiate.h"
#include "library/expr_lt.h"
#include "library/kernel_bindings.h"
#include "library/aliases.h"
#include "library/placeholder.h"
#include "library/scoped_ext.h"
namespace lean {
struct aliases_ext;
static aliases_ext const & get_extension(environment const & env);
static environment update(environment const & env, aliases_ext const & ext);
struct aliases_ext : public environment_extension {
struct state {
rb_map<name, list<expr>, name_quick_cmp> m_aliases;
rb_map<expr, name, expr_quick_cmp> m_inv_aliases;
rb_map<name, level, name_quick_cmp> m_level_aliases;
rb_map<level, name, level_quick_cmp> m_inv_level_aliases;
};
state m_state;
list<state> m_scopes;
void add_alias(name const & a, expr const & e) {
auto it = m_state.m_aliases.find(a);
if (it)
m_state.m_aliases.insert(a, list<expr>(e, *it));
else
m_state.m_aliases.insert(a, list<expr>(e));
m_state.m_inv_aliases.insert(e, a);
}
void add_alias(name const & a, level const & l) {
auto it = m_state.m_level_aliases.find(a);
if (it)
throw exception(sstream() << "universe level alias '" << a << "' shadows existing alias");
m_state.m_level_aliases.insert(a, l);
m_state.m_inv_level_aliases.insert(l, a);
}
void push() {
m_scopes = list<state>(m_state, m_scopes);
}
void pop() {
m_state = head(m_scopes);
m_scopes = tail(m_scopes);
}
static environment using_namespace(environment const & env, io_state const &, name const &) {
// do nothing, aliases are treated in a special way in the frontend.
return env;
}
static environment push_scope(environment const & env) {
aliases_ext ext = get_extension(env);
ext.push();
environment new_env = update(env, ext);
if (!in_section(new_env))
new_env = add_aliases(new_env, get_namespace(new_env), name());
return new_env;
}
static environment pop_scope(environment const & env) {
aliases_ext ext = get_extension(env);
ext.pop();
return update(env, ext);
}
};
static name g_aliases("aliases");
struct aliases_ext_reg {
unsigned m_ext_id;
aliases_ext_reg() {
register_scoped_ext(g_aliases, aliases_ext::using_namespace, aliases_ext::push_scope, aliases_ext::pop_scope);
m_ext_id = environment::register_extension(std::make_shared<aliases_ext>());
}
};
static aliases_ext_reg g_ext;
static aliases_ext const & get_extension(environment const & env) {
return static_cast<aliases_ext const &>(env.get_extension(g_ext.m_ext_id));
}
static environment update(environment const & env, aliases_ext const & ext) {
return env.update(g_ext.m_ext_id, std::make_shared<aliases_ext>(ext));
}
environment add_alias(environment const & env, name const & a, expr const & e) {
aliases_ext ext = get_extension(env);
ext.add_alias(a, e);
return update(env, ext);
}
optional<name> is_aliased(environment const & env, expr const & t) {
auto it = get_extension(env).m_state.m_inv_aliases.find(t);
return it ? optional<name>(*it) : optional<name>();
}
list<expr> get_alias_exprs(environment const & env, name const & n) {
auto it = get_extension(env).m_state.m_aliases.find(n);
return it ? *it : list<expr>();
}
environment add_alias(environment const & env, name const & a, level const & l) {
if (env.is_universe(a))
throw exception(sstream() << "universe level alias '" << a << "' shadows existing global universe level");
aliases_ext ext = get_extension(env);
ext.add_alias(a, l);
return update(env, ext);
}
optional<name> is_aliased(environment const & env, level const & l) {
auto it = get_extension(env).m_state.m_inv_level_aliases.find(l);
return it ? optional<name>(*it) : optional<name>();
}
optional<level> get_alias_level(environment const & env, name const & n) {
auto it = get_extension(env).m_state.m_level_aliases.find(n);
return it ? some_level(*it) : optional<level>();
}
// Return true iff \c n is (prefix + ex) for some ex in exceptions
static bool is_exception(name const & n, name const & prefix, unsigned num_exceptions, name const * exceptions) {
return std::any_of(exceptions, exceptions + num_exceptions, [&](name const & ex) { return (prefix + ex) == n; });
}
environment add_aliases(environment const & env, name const & prefix, name const & new_prefix,
unsigned num_exceptions, name const * exceptions) {
aliases_ext ext = get_extension(env);
env.for_each_declaration([&](declaration const & d) {
if (is_prefix_of(prefix, d.get_name()) && !is_exception(d.get_name(), prefix, num_exceptions, exceptions)) {
name a = d.get_name().replace_prefix(prefix, new_prefix);
levels ls = map2<level>(d.get_univ_params(), [](name const &) { return mk_level_placeholder(); });
expr c = mk_constant(d.get_name(), ls);
ext.add_alias(a, c);
}
});
env.for_each_universe([&](name const & u) {
if (is_prefix_of(prefix, u) && !is_exception(u, prefix, num_exceptions, exceptions)) {
name a = u.replace_prefix(prefix, new_prefix);
if (env.is_universe(a))
throw exception(sstream() << "universe level alias '" << a << "' shadows existing global universe level");
ext.add_alias(a, mk_global_univ(u));
}
});
return update(env, ext);
}
static int add_alias(lua_State * L) {
if (is_expr(L, 3))
return push_environment(L, add_alias(to_environment(L, 1), to_name_ext(L, 2), to_expr(L, 3)));
else
return push_environment(L, add_alias(to_environment(L, 1), to_name_ext(L, 2), to_level(L, 3)));
}
static int is_aliased(lua_State * L) {
if (is_expr(L, 2))
return push_optional_name(L, is_aliased(to_environment(L, 1), to_expr(L, 2)));
else
return push_optional_name(L, is_aliased(to_environment(L, 1), to_level(L, 2)));
}
static int get_alias_exprs(lua_State * L) {
return push_list_expr(L, get_alias_exprs(to_environment(L, 1), to_name_ext(L, 2)));
}
static int get_alias_level(lua_State * L) {
return push_optional_level(L, get_alias_level(to_environment(L, 1), to_name_ext(L, 2)));
}
static int add_aliases(lua_State * L) {
int nargs = lua_gettop(L);
if (nargs == 2) {
return push_environment(L, add_aliases(to_environment(L, 1), to_name_ext(L, 2), name()));
} else if (nargs == 3) {
return push_environment(L, add_aliases(to_environment(L, 1), to_name_ext(L, 2), to_name_ext(L, 3)));
} else {
buffer<name> exs;
luaL_checktype(L, 4, LUA_TTABLE);
int n = objlen(L, 4);
for (int i = 1; i <= n; i++) {
lua_rawgeti(L, 4, i);
exs.push_back(to_name_ext(L, -1));
lua_pop(L, 1);
}
return push_environment(L, add_aliases(to_environment(L, 1), to_name_ext(L, 2), to_name_ext(L, 3),
exs.size(), exs.data()));
}
}
void open_aliases(lua_State * L) {
SET_GLOBAL_FUN(add_alias, "add_alias");
SET_GLOBAL_FUN(add_aliases, "add_aliases");
SET_GLOBAL_FUN(is_aliased, "is_aliased");
SET_GLOBAL_FUN(get_alias_exprs, "get_alias_exprs");
SET_GLOBAL_FUN(get_alias_level, "get_alias_level");
}
}