lean2/src/library/tactic/tactic.cpp

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/*
Copyright (c) 2013 Microsoft Corporation. All rights reserved.
Released under Apache 2.0 license as described in the file LICENSE.
Author: Leonardo de Moura
*/
#include <utility>
#include <chrono>
#include <string>
#include "util/luaref.h"
#include "util/script_state.h"
#include "util/sstream.h"
#include "util/interrupt.h"
#include "util/lazy_list_fn.h"
#include "kernel/replace_visitor.h"
#include "kernel/instantiate.h"
#include "library/hidden_defs.h"
#include "library/update_expr.h"
#include "library/kernel_bindings.h"
#include "library/tactic/tactic.h"
namespace lean {
solve_result::solve_result(expr const & pr):m_kind(solve_result_kind::Proof) { new (&m_proof) expr(pr); }
solve_result::solve_result(counterexample const & cex):m_kind(solve_result_kind::Counterexample) { new (&m_cex) counterexample(cex); }
solve_result::solve_result(list<proof_state> const & fs):m_kind(solve_result_kind::Failure) { new (&m_failures) list<proof_state>(fs); }
void solve_result::init(solve_result const & r) {
m_kind = r.m_kind;
switch (m_kind) {
case solve_result_kind::None: break;
case solve_result_kind::Proof: new (&m_proof) expr(r.m_proof); break;
case solve_result_kind::Counterexample: new (&m_cex) counterexample(r.m_cex); break;
case solve_result_kind::Failure: new (&m_failures) list<proof_state>(r.m_failures); break;
}
}
void solve_result::destroy() {
switch (m_kind) {
case solve_result_kind::None: break;
case solve_result_kind::Proof: m_proof.~expr(); break;
case solve_result_kind::Counterexample: m_cex.~counterexample(); break;
case solve_result_kind::Failure: m_failures.~list<proof_state>(); break;
}
}
solve_result::solve_result(solve_result const & r) {
init(r);
}
solve_result::~solve_result() {
destroy();
}
solve_result & solve_result::operator=(solve_result & other) {
if (this == &other)
return *this;
destroy();
init(other);
return *this;
}
solve_result & solve_result::operator=(solve_result && other) {
lean_assert(this != &other);
destroy();
init(other);
return *this;
}
tactic & tactic::operator=(tactic const & s) {
LEAN_COPY_REF(tactic, s);
}
tactic & tactic::operator=(tactic && s) {
LEAN_MOVE_REF(tactic, s);
}
/**
\brief Try to extract a proof from the given proof state
*/
optional<expr> to_proof(proof_state const & s) {
if (s.is_proof_final_state()) {
try {
assignment a(s.get_menv());
proof_map m;
return some(s.get_proof_builder()(m, a));
} catch (...) {
}
}
return optional<expr>();
}
/**
\brief Try to extract a counterexample from the given proof state.
*/
optional<counterexample> to_counterexample(proof_state const & s) {
if (s.is_cex_final_state()) {
assignment a(s.get_menv());
name goal_name(head(s.get_goals()).first);
try {
return some(s.get_cex_builder()(goal_name, optional<counterexample>(), a));
} catch (...) {
}
}
return optional<counterexample>();
}
solve_result tactic::solve(environment const & env, io_state const & io, proof_state const & s1) {
proof_state_seq r = operator()(env, io, s1);
list<proof_state> failures;
while (true) {
check_interrupted();
auto p = r.pull();
if (!p) {
return solve_result(failures);
} else {
proof_state s2 = p->first;
r = p->second;
optional<expr> pr = to_proof(s2);
if (pr)
return solve_result(*pr);
optional<counterexample> cex = to_counterexample(s2);
if (cex)
return solve_result(*cex);
failures = cons(s2, failures);
}
}
}
solve_result tactic::solve(environment const & env, io_state const & io, context const & ctx, expr const & t) {
proof_state s = to_proof_state(env, ctx, t);
return solve(env, io, s);
}
tactic id_tactic() {
return mk_tactic1([](environment const &, io_state const &, proof_state const & s) -> proof_state {
return s;
});
}
tactic fail_tactic() {
return mk_tactic([](environment const &, io_state const &, proof_state const &) -> proof_state_seq {
return proof_state_seq();
});
}
tactic now_tactic() {
return mk_tactic01([](environment const &, io_state const &, proof_state const & s) -> optional<proof_state> {
if (!empty(s.get_goals()))
return none_proof_state();
else
return some(s);
});
}
tactic trace_tactic(std::string const & msg) {
return mk_tactic1([=](environment const &, io_state const & io, proof_state const & s) -> proof_state {
io.get_diagnostic_channel() << msg << "\n";
io.get_diagnostic_channel().get_stream().flush();
return s;
});
}
tactic trace_tactic(sstream const & msg) {
return trace_tactic(msg.str());
}
tactic trace_tactic(char const * msg) {
return trace_tactic(std::string(msg));
}
tactic trace_state_tactic() {
return mk_tactic1([=](environment const &, io_state const & io, proof_state const & s) -> proof_state {
options opts = io.get_options();
format fmt = s.pp(io.get_formatter(), opts);
io.get_diagnostic_channel() << "Proof state:\n" << mk_pair(fmt, opts) << "\n";
io.get_diagnostic_channel().get_stream().flush();
return s;
});
}
tactic suppress_trace(tactic const & t) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s) -> proof_state_seq {
io_state new_io(io);
std::shared_ptr<output_channel> out(new string_output_channel());
new_io.set_diagnostic_channel(out);
return t(env, new_io, s);
});
}
tactic assumption_tactic() {
return mk_tactic01([](environment const &, io_state const &, proof_state const & s) -> optional<proof_state> {
list<std::pair<name, expr>> proofs;
goals new_gs = map_goals(s, [&](name const & gname, goal const & g) -> goal {
expr const & c = g.get_conclusion();
expr pr;
for (auto const & p : g.get_hypotheses()) {
check_interrupted();
if (p.second == c) {
pr = mk_constant(p.first, p.second);
break;
}
}
if (pr) {
proofs.emplace_front(gname, pr);
return goal();
} else {
return g;
}
});
if (empty(proofs))
return none_proof_state();
proof_builder new_pb = add_proofs(s.get_proof_builder(), proofs);
return some(proof_state(s, new_gs, new_pb));
});
}
tactic then(tactic const & t1, tactic const & t2) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s1) -> proof_state_seq {
return map_append(t1(env, io, s1), [=](proof_state const & s2) {
check_interrupted();
return t2(env, io, s2);
});
});
}
tactic orelse(tactic const & t1, tactic const & t2) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s) -> proof_state_seq {
return orelse(t1(env, io, s), t2(env, io, s));
});
}
tactic using_params(tactic const & t, options const & opts) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s) -> proof_state_seq {
io_state new_io(io);
new_io.set_options(join(opts, io.get_options()));
return t(env, new_io, s);
});
}
tactic try_for(tactic const & t, unsigned ms, unsigned check_ms) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s) -> proof_state_seq {
return timeout(t(env, io, s), ms, check_ms);
});
}
tactic append(tactic const & t1, tactic const & t2) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s) -> proof_state_seq {
return append(t1(env, io, s), t2(env, io, s));
});
}
tactic interleave(tactic const & t1, tactic const & t2) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s) -> proof_state_seq {
return interleave(t1(env, io, s), t2(env, io, s));
});
}
tactic par(tactic const & t1, tactic const & t2, unsigned check_ms) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s) -> proof_state_seq {
return par(t1(env, io, s), t2(env, io, s), check_ms);
});
}
tactic repeat(tactic const & t) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s1) -> proof_state_seq {
return repeat(s1, [=](proof_state const & s2) {
return t(env, io, s2);
});
});
}
tactic repeat_at_most(tactic const & t, unsigned k) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s1) -> proof_state_seq {
return repeat_at_most(s1, [=](proof_state const & s2) {
return t(env, io, s2);
}, k);
});
}
tactic take(tactic const & t, unsigned k) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s) -> proof_state_seq {
return take(k, t(env, io, s));
});
}
proof_state_seq focus_core(tactic const & t, name const & gname, environment const & env, io_state const & io, proof_state const & s) {
for (auto const & p : s.get_goals()) {
if (p.first == gname) {
proof_builder pb = mk_proof_builder(
[=](proof_map const & m, assignment const &) -> expr {
return find(m, gname);
});
cex_builder cb = mk_cex_builder_for(gname);
proof_state new_s(s, goals(p), pb, cb); // new state with singleton goal
return map(t(env, io, new_s), [=](proof_state const & s2) {
// we have to put back the goals that were not selected
list<std::pair<name, name>> renamed_goals;
goals new_gs = map_append(s.get_goals(), [&](std::pair<name, goal> const & p) {
if (p.first == gname) {
name_set used_names;
s.get_goal_names(used_names);
used_names.erase(gname);
return map(s2.get_goals(), [&](std::pair<name, goal> const & p2) -> std::pair<name, goal> {
name uname = mk_unique(used_names, p2.first);
used_names.insert(uname);
renamed_goals.emplace_front(p2.first, uname);
return mk_pair(uname, p2.second);
});
} else {
return goals(p);
}
});
proof_builder pb1 = s.get_proof_builder();
proof_builder pb2 = s2.get_proof_builder();
proof_builder new_pb = mk_proof_builder(
[=](proof_map const & m, assignment const & a) -> expr {
proof_map m1(m); // map for pb1
proof_map m2; // map for pb2
for (auto p : renamed_goals) {
m2.insert(p.first, find(m, p.second));
m1.erase(p.first);
}
m1.insert(gname, pb2(m2, a));
return pb1(m1, a);
});
cex_builder cb1 = s.get_cex_builder();
cex_builder cb2 = s2.get_cex_builder();
cex_builder new_cb = mk_cex_builder(
[=](name const & n, optional<counterexample> const & cex, assignment const & a) -> counterexample {
for (auto p : renamed_goals) {
if (p.second == n)
return cb2(p.first, cex, a);
}
return cb1(n, cex, a);
});
return proof_state(s2, new_gs, new_pb, new_cb);
});
}
}
return proof_state_seq(); // tactic is not applicable
}
tactic focus(tactic const & t, name const & gname) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s) -> proof_state_seq {
return focus_core(t, gname, env, io, s);
});
}
tactic focus(tactic const & t, int i) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s) -> proof_state_seq {
int j = 1;
for (auto const & p : s.get_goals()) {
if (i == j)
return focus_core(t, p.first, env, io, s);
j++;
}
return proof_state_seq();
});
}
class unfold_core_fn : public replace_visitor {
protected:
bool m_unfolded;
virtual expr visit_app(expr const & e, context const & ctx) {
expr const & f = arg(e, 0);
if (is_constant(f)) {
buffer<expr> new_args;
for (unsigned i = 0; i < num_args(e); i++)
new_args.push_back(visit(arg(e, i), ctx));
if (is_lambda(new_args[0]))
return apply_beta(new_args[0], new_args.size() - 1, new_args.data() + 1);
else
return update_app(e, new_args);
} else {
return replace_visitor::visit_app(e, ctx);
}
}
public:
unfold_core_fn():m_unfolded(false) {}
bool unfolded() const { return m_unfolded; }
};
class unfold_fn : public unfold_core_fn {
protected:
name const & m_name;
expr const & m_def;
virtual expr visit_constant(expr const & c, context const &) {
if (const_name(c) == m_name) {
m_unfolded = true;
return m_def;
} else {
return c;
}
}
public:
unfold_fn(name const & n, expr const & d):m_name(n), m_def(d) {}
};
class unfold_all_fn : public unfold_core_fn {
protected:
environment m_env;
virtual expr visit_constant(expr const & c, context const &) {
object const & obj = m_env.find_object(const_name(c));
if (obj && obj.is_definition() && !obj.is_opaque() && !is_hidden(m_env, const_name(c))) {
m_unfolded = true;
return obj.get_value();
} else {
return c;
}
}
public:
unfold_all_fn(environment const & env):m_env(env) {}
};
optional<proof_state> unfold_tactic_core(unfold_core_fn & fn, proof_state const & s) {
goals new_gs = map_goals(s, [&](name const &, goal const & g) -> goal {
hypotheses new_hs = map(g.get_hypotheses(), [&](hypothesis const & h) { return hypothesis(h.first, fn(h.second)); });
expr new_c = fn(g.get_conclusion());
return goal(new_hs, new_c);
});
if (fn.unfolded()) {
return proof_state(s, new_gs);
} else {
return none_proof_state();
}
}
tactic unfold_tactic(name const & n) {
return mk_tactic01([=](environment const & env, io_state const &, proof_state const & s) -> optional<proof_state> {
object const & obj = env.find_object(n);
if (!obj || !obj.is_definition())
return none_proof_state(); // tactic failed
unfold_fn fn(n, obj.get_value());
return unfold_tactic_core(fn, s);
});
}
tactic unfold_tactic() {
return mk_tactic01([=](environment const & env, io_state const &, proof_state const & s) -> optional<proof_state> {
unfold_all_fn fn(env);
return unfold_tactic_core(fn, s);
});
}
class beta_fn : public replace_visitor {
protected:
bool m_reduced;
virtual expr visit_app(expr const & e, context const & ctx) {
expr const & f = arg(e, 0);
if (is_lambda(f)) {
m_reduced = true;
buffer<expr> new_args;
for (unsigned i = 0; i < num_args(e); i++)
new_args.push_back(visit(arg(e, i), ctx));
lean_assert(is_lambda(new_args[0]));
return apply_beta(new_args[0], new_args.size() - 1, new_args.data() + 1);
} else {
return replace_visitor::visit_app(e, ctx);
}
}
public:
beta_fn():m_reduced(false) {}
bool reduced() const { return m_reduced; }
};
tactic beta_tactic() {
return mk_tactic01([=](environment const &, io_state const &, proof_state const & s) -> optional<proof_state> {
beta_fn fn;
goals new_gs = map_goals(s, [&](name const &, goal const & g) -> goal {
hypotheses new_hs = map(g.get_hypotheses(), [&](hypothesis const & h) { return hypothesis(h.first, fn(h.second)); });
expr new_c = fn(g.get_conclusion());
return goal(new_hs, new_c);
});
if (fn.reduced()) {
return proof_state(s, new_gs);
} else {
return none_proof_state();
}
});
}
DECL_UDATA(proof_state_seq)
static const struct luaL_Reg proof_state_seq_m[] = {
{"__gc", proof_state_seq_gc}, // never throws
{0, 0}
};
static int proof_state_seq_next(lua_State * L) {
proof_state_seq seq = to_proof_state_seq(L, lua_upvalueindex(1));
script_state S = to_script_state(L);
proof_state_seq::maybe_pair p;
S.exec_unprotected([&]() {
p = seq.pull();
});
if (p) {
push_proof_state_seq(L, p->second);
lua_replace(L, lua_upvalueindex(1));
push_proof_state(L, p->first);
} else {
lua_pushnil(L);
}
return 1;
}
static int push_proof_state_seq_it(lua_State * L, proof_state_seq const & seq) {
push_proof_state_seq(L, seq);
lua_pushcclosure(L, &safe_function<proof_state_seq_next>, 1); // create closure with 1 upvalue
return 1;
}
DECL_UDATA(tactic)
[[ noreturn ]] void throw_tactic_expected(int i) {
throw exception(sstream() << "arg #" << i << " must be a tactic or a function that returns a tactic");
}
/**
\brief We allow functions (that return tactics) to be used where a tactic
is expected. The idea is to be able to write
ORELSE(assumption_tactic, conj_tactic)
instead of
ORELSE(assumption_tactic(), conj_tactic())
*/
tactic to_tactic_ext(lua_State * L, int i) {
tactic t;
if (is_tactic(L, i)) {
t = to_tactic(L, i);
} else if (lua_isfunction(L, i)) {
try {
lua_pushvalue(L, i);
pcall(L, 0, 1, 0);
} catch (...) {
throw_tactic_expected(i);
}
if (is_tactic(L, -1)) {
t = to_tactic(L, -1);
lua_pop(L, 1);
} else {
throw_tactic_expected(i);
}
} else {
throw_tactic_expected(i);
}
if (!t)
throw exception(sstream() << "arg #" << i << " must be a nonnull tactic");
return t;
}
static void check_ios(io_state * ios) {
if (!ios)
throw exception("failed to invoke tactic, io_state is not available");
}
static int tactic_call_core(lua_State * L, tactic t, environment env, io_state ios, proof_state s) {
script_state S = to_script_state(L);
proof_state_seq seq;
S.exec_unprotected([&]() {
seq = t(env, ios, s);
});
return push_proof_state_seq_it(L, seq);
}
static int tactic_call(lua_State * L) {
int nargs = lua_gettop(L);
tactic t = to_tactic_ext(L, 1);
ro_environment env(L, 2);
if (nargs == 3) {
io_state * ios = get_io_state(L);
check_ios(ios);
return tactic_call_core(L, t, env, *ios, to_proof_state(L, 3));
} else {
return tactic_call_core(L, t, env, to_io_state(L, 3), to_proof_state(L, 4));
}
}
typedef tactic (*binary_tactic_fn)(tactic const &, tactic const &);
template<binary_tactic_fn F>
static int nary_tactic(lua_State * L) {
int nargs = lua_gettop(L);
if (nargs < 2)
throw exception("tactical expects at least two arguments");
tactic r = F(to_tactic_ext(L, 1), to_tactic_ext(L, 2));
for (int i = 3; i <= nargs; i++)
r = F(r, to_tactic_ext(L, i));
return push_tactic(L, r);
}
static int tactic_then(lua_State * L) { return push_tactic(L, then(to_tactic_ext(L, 1), to_tactic_ext(L, 2))); }
static int tactic_orelse(lua_State * L) { return push_tactic(L, orelse(to_tactic_ext(L, 1), to_tactic_ext(L, 2))); }
static int tactic_append(lua_State * L) { return push_tactic(L, append(to_tactic_ext(L, 1), to_tactic_ext(L, 2))); }
static int tactic_interleave(lua_State * L) { return push_tactic(L, interleave(to_tactic_ext(L, 1), to_tactic_ext(L, 2))); }
static int tactic_par(lua_State * L) { return push_tactic(L, par(to_tactic_ext(L, 1), to_tactic_ext(L, 2))); }
static int tactic_repeat(lua_State * L) { return push_tactic(L, repeat(to_tactic_ext(L, 1))); }
static int tactic_repeat1(lua_State * L) { return push_tactic(L, repeat1(to_tactic_ext(L, 1))); }
static int tactic_repeat_at_most(lua_State * L) { return push_tactic(L, repeat_at_most(to_tactic_ext(L, 1), luaL_checkinteger(L, 2))); }
static int tactic_take(lua_State * L) { return push_tactic(L, take(to_tactic_ext(L, 1), luaL_checkinteger(L, 2))); }
static int tactic_determ(lua_State * L) { return push_tactic(L, determ(to_tactic_ext(L, 1))); }
static int tactic_suppress_trace(lua_State * L) { return push_tactic(L, suppress_trace(to_tactic_ext(L, 1))); }
static int tactic_try_for(lua_State * L) { return push_tactic(L, try_for(to_tactic_ext(L, 1), luaL_checkinteger(L, 2))); }
static int tactic_using_params(lua_State * L) { return push_tactic(L, using_params(to_tactic_ext(L, 1), to_options(L, 2))); }
static int tactic_try(lua_State * L) { return push_tactic(L, orelse(to_tactic_ext(L, 1), id_tactic())); }
static int tactic_focus(lua_State * L) {
int nargs = lua_gettop(L);
if (nargs == 1)
return push_tactic(L, focus(to_tactic_ext(L, 1)));
else if (lua_isnumber(L, 2))
return push_tactic(L, focus(to_tactic_ext(L, 1), lua_tointeger(L, 2)));
else
return push_tactic(L, focus(to_tactic_ext(L, 1), to_name_ext(L, 2)));
}
static int push_solve_result(lua_State * L, solve_result const & r) {
switch (r.kind()) {
case solve_result_kind::None: lua_pushnil(L); break;
case solve_result_kind::Proof: push_expr(L, r.get_proof()); break;
case solve_result_kind::Counterexample: push_environment(L, r.get_cex()); break;
case solve_result_kind::Failure:
lua_newtable(L);
int i = 1;
for (auto s : r.get_failures()) {
push_proof_state(L, s);
lua_rawseti(L, -2, i);
i++;
}
}
return 1;
}
static int tactic_solve_core(lua_State * L, tactic t, environment env, io_state ios, proof_state s) {
script_state S = to_script_state(L);
solve_result result;
S.exec_unprotected([&]() {
result = t.solve(env, ios, s);;
});
return push_solve_result(L, result);
}
static int tactic_solve_core(lua_State * L, tactic t, environment env, io_state ios, context ctx, expr e) {
script_state S = to_script_state(L);
solve_result result;
S.exec_unprotected([&]() {
result = t.solve(env, ios, ctx, e);
});
return push_solve_result(L, result);
}
static int tactic_solve(lua_State * L) {
int nargs = lua_gettop(L);
tactic t = to_tactic_ext(L, 1);
ro_environment env(L, 2);
if (nargs == 3) {
io_state * ios = get_io_state(L);
check_ios(ios);
return tactic_solve_core(L, t, env, *ios, to_proof_state(L, 3));
} else if (nargs == 4) {
if (is_io_state(L, 3)) {
return tactic_solve_core(L, t, env, to_io_state(L, 3), to_proof_state(L, 4));
} else {
io_state * ios = get_io_state(L);
check_ios(ios);
return tactic_solve_core(L, t, env, *ios, to_context(L, 3), to_expr(L, 4));
}
} else {
return tactic_solve_core(L, t, env, to_io_state(L, 3), to_context(L, 4), to_expr(L, 5));
}
}
static int mk_lua_tactic01(lua_State * L) {
luaL_checktype(L, 1, LUA_TFUNCTION); // user-fun
script_state::weak_ref S = to_script_state(L).to_weak_ref();
luaref ref(L, 1);
return push_tactic(L,
mk_tactic01([=](environment const & env, io_state const & ios, proof_state const & s) -> optional<proof_state> {
script_state S_copy(S);
optional<proof_state> r;
luaref coref; // Remark: we have to release the reference in a protected block.
try {
bool done = false;
lua_State * co;
S_copy.exec_protected([&]() {
co = lua_newthread(L); // create a coroutine for executing user-fun
coref = luaref(L, -1); // make sure co-routine in not deleted
lua_pop(L, 1);
ref.push(); // push user-fun on the stack
push_environment(L, env); // push args...
push_io_state(L, ios);
push_proof_state(L, s);
lua_xmove(L, co, 4); // move function and arguments to co
done = resume(co, 3);
});
while (!done) {
check_interrupted();
std::this_thread::yield(); // give another thread a chance to execute
S_copy.exec_protected([&]() {
done = resume(co, 0);
});
}
S_copy.exec_protected([&]() {
if (is_proof_state(co, -1)) {
r = to_proof_state(co, -1);
}
coref.release();
});
return r;
} catch (...) {
S_copy.exec_protected([&]() { coref.release(); });
throw;
}
}));
}
static int mk_lua_cond_tactic(lua_State * L, tactic t1, tactic t2) {
luaL_checktype(L, 1, LUA_TFUNCTION); // user-fun
script_state::weak_ref S = to_script_state(L).to_weak_ref();
luaref ref(L, 1);
return push_tactic(L,
mk_tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq {
return mk_proof_state_seq([=]() {
script_state S_copy(S);
bool cond = false;
S_copy.exec_protected([&]() {
ref.push(); // push user-fun on the stack
push_environment(L, env); // push args...
push_io_state(L, ios);
push_proof_state(L, s);
pcall(L, 3, 1, 0);
cond = lua_toboolean(L, -1);
});
if (cond) {
return t1(env, ios, s).pull();
} else {
return t2(env, ios, s).pull();
}
});
}));
}
static int mk_lua_cond_tactic(lua_State * L) {
return mk_lua_cond_tactic(L, to_tactic_ext(L, 2), to_tactic_ext(L, 3));
}
static int mk_lua_when_tactic(lua_State * L) {
return mk_lua_cond_tactic(L, to_tactic_ext(L, 2), id_tactic());
}
static int mk_id_tactic(lua_State * L) { return push_tactic(L, id_tactic()); }
static int mk_now_tactic(lua_State * L) { return push_tactic(L, now_tactic()); }
static int mk_fail_tactic(lua_State * L) { return push_tactic(L, fail_tactic()); }
static int mk_trace_tactic(lua_State * L) { return push_tactic(L, trace_tactic(luaL_checkstring(L, 1))); }
static int mk_assumption_tactic(lua_State * L) { return push_tactic(L, assumption_tactic()); }
static int mk_trace_state_tactic(lua_State * L) { return push_tactic(L, trace_state_tactic()); }
static int mk_unfold_tactic(lua_State * L) {
int nargs = lua_gettop(L);
if (nargs == 0)
return push_tactic(L, unfold_tactic());
else
return push_tactic(L, unfold_tactic(to_name_ext(L, 1)));
}
static int mk_beta_tactic(lua_State * L) { return push_tactic(L, beta_tactic()); }
static const struct luaL_Reg tactic_m[] = {
{"__gc", tactic_gc}, // never throws
{"__call", safe_function<tactic_call>},
{"__concat", safe_function<tactic_then>},
{"__pow", safe_function<tactic_orelse>},
{"__add", safe_function<tactic_append>},
{"then", safe_function<tactic_then>},
{"orelse", safe_function<tactic_orelse>},
{"append", safe_function<tactic_append>},
{"interleave", safe_function<tactic_interleave>},
{"solve", safe_function<tactic_solve>},
{"par", safe_function<tactic_par>},
{"determ", safe_function<tactic_determ>},
{"repeat", safe_function<tactic_repeat>},
{"repeat1", safe_function<tactic_repeat1>},
{"repeat_at_most", safe_function<tactic_repeat_at_most>},
{"take", safe_function<tactic_take>},
{"suppress_trace", safe_function<tactic_suppress_trace>},
{"try_for", safe_function<tactic_try_for>},
{"using_params", safe_function<tactic_using_params>},
{"using", safe_function<tactic_using_params>},
{"focus", safe_function<tactic_focus>},
{0, 0}
};
static void tactic_migrate(lua_State * src, int i, lua_State * tgt) {
push_tactic(tgt, to_tactic(src, i));
}
void open_tactic(lua_State * L) {
luaL_newmetatable(L, proof_state_seq_mt);
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
setfuncs(L, proof_state_seq_m, 0);
SET_GLOBAL_FUN(proof_state_seq_pred, "is_proof_state_seq");
luaL_newmetatable(L, tactic_mt);
set_migrate_fn_field(L, -1, tactic_migrate);
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
setfuncs(L, tactic_m, 0);
SET_GLOBAL_FUN(tactic_pred, "is_tactic");
SET_GLOBAL_FUN(mk_trace_tactic, "trace_tactic");
SET_GLOBAL_FUN(mk_id_tactic, "id_tactic");
SET_GLOBAL_FUN(mk_now_tactic, "now_tactic");
SET_GLOBAL_FUN(mk_fail_tactic, "fail_tactic");
SET_GLOBAL_FUN(mk_trace_state_tactic, "show_tactic");
SET_GLOBAL_FUN(mk_assumption_tactic, "assumption_tactic");
SET_GLOBAL_FUN(mk_assumption_tactic, "assump_tactic");
SET_GLOBAL_FUN(mk_unfold_tactic, "unfold_tactic");
SET_GLOBAL_FUN(mk_beta_tactic, "beta_tactic");
SET_GLOBAL_FUN(mk_lua_tactic01, "tactic");
// HOL-like tactic names
SET_GLOBAL_FUN(nary_tactic<then>, "THEN");
SET_GLOBAL_FUN(nary_tactic<orelse>, "ORELSE");
SET_GLOBAL_FUN(nary_tactic<interleave>, "INTERLEAVE");
SET_GLOBAL_FUN(nary_tactic<append>, "APPEND");
SET_GLOBAL_FUN(nary_tactic<par>, "PAR");
SET_GLOBAL_FUN(tactic_repeat, "REPEAT");
SET_GLOBAL_FUN(tactic_repeat_at_most, "REPEAT_AT_MOST");
SET_GLOBAL_FUN(tactic_repeat1, "REPEAT1");
SET_GLOBAL_FUN(mk_lua_cond_tactic, "COND");
SET_GLOBAL_FUN(mk_lua_when_tactic, "WHEN");
SET_GLOBAL_FUN(tactic_try, "TRY");
SET_GLOBAL_FUN(tactic_try_for, "TRY_FOR");
SET_GLOBAL_FUN(tactic_take, "TAKE");
SET_GLOBAL_FUN(tactic_using_params, "USING");
SET_GLOBAL_FUN(tactic_using_params, "USING_PARAMS");
SET_GLOBAL_FUN(tactic_determ, "DETERM");
SET_GLOBAL_FUN(tactic_focus, "FOCUS");
}
}