lean2/src/util/ascii.cpp

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/*
Copyright (c) 2013 Microsoft Corporation. All rights reserved.
Released under Apache 2.0 license as described in the file LICENSE.
Author: Leonardo de Moura
*/
#include <initializer_list>
namespace lean {
static char g_safe_ascii[256];
static void set(int i, bool v) { g_safe_ascii[static_cast<unsigned char>(i)] = v; }
void initialize_ascii() {
for (int i = 0; i <= 255; i++)
set(i, false);
// digits and characters are safe
for (int i = '0'; i <= '9'; i++) set(i, true);
for (int i = 'a'; i <= 'z'; i++) set(i, true);
for (int i = 'A'; i <= 'Z'; i++) set(i, true);
// the following characters are also safe
for (unsigned char b : {'_', ' ', '\t', '\r', '\n', '(', ')', '{', '}', ':', '.', ',', '\"', '\'', '`', '!', '#',
'=', '<', '>', '@', '^', '|', '&', '~', '+', '-', '*', '/', '\\', '$', '%', '?', ';', '[', ']'})
set(b, true);
}
void finalize_ascii() {
}
bool is_safe_ascii(char c) {
return g_safe_ascii[static_cast<unsigned char>(c)];
}
bool is_safe_ascii(char const * str) {
if (str) {
while (*str != 0) {
if (!is_safe_ascii(*str))
return false;
str++;
}
}
return true;
}
}