45 lines
1.6 KiB
Markdown
45 lines
1.6 KiB
Markdown
|
# Lua API documentation
|
||
|
|
||
|
We the [Lua](http://www.lua.org) script language to customize and
|
||
|
extend [Lean](http://leanprover.net). This
|
||
|
[link](http://www.lua.org/docs.html) is a good starting point for
|
||
|
learning Lua. In this document, we focus on the Lean specific APIs.
|
||
|
Most of Lean components are exposed in the Lua API.
|
||
|
|
||
|
**Remark:** the script [md2lua.sh](md2lua.sh) extracts the Lua code
|
||
|
examples from the `*.md` documentation files in this directory.
|
||
|
|
||
|
## Hierarchical names
|
||
|
|
||
|
In Lean, we use _hierarchical names_ for identifying configuration
|
||
|
options, constants, and kernel objects. A hierarchical name is
|
||
|
essentially a list of strings and integers.
|
||
|
The following example demonstrates how to create and manipulate
|
||
|
hierarchical names using the Lua API.
|
||
|
|
||
|
```lua
|
||
|
local x = name("x") -- create a simple hierarchical name
|
||
|
local y = name("y")
|
||
|
-- In Lua, 'assert(p)' succeeds if 'p' does not evaluate to false (or nil)
|
||
|
assert(x == name("x")) -- test if 'x' is equal to 'name("x")'
|
||
|
assert(x ~= y) -- '~=' is the not equal operator in Lua
|
||
|
assert(x ~= "x")
|
||
|
|
||
|
assert(is_name(x)) -- test whether argument is a hierarchical name or not.
|
||
|
assert(not is_name("x"))
|
||
|
|
||
|
local x1 = name(x, 1) -- x1 is a name composed of the string "x" and number 1
|
||
|
assert(tostring(x1) == "x::1")
|
||
|
assert(x1 ~= name("x::1")) -- x1 is not equal to the string x::1
|
||
|
assert(x1 == name("x", 1))
|
||
|
|
||
|
local o = name("lean", "pp", "colors")
|
||
|
-- The previous construct is syntax sugar for the following expression
|
||
|
assert(o == name(name(name("lean"), "pp"), "colors"))
|
||
|
|
||
|
assert(x < y) -- '<' is a total order on hierarchical names
|
||
|
|
||
|
local h = x:hash() -- retrieve the hash code for 'x'
|
||
|
assert(h ~= y:hash())
|
||
|
```
|