lean2/doc/style.md

159 lines
3.5 KiB
Markdown
Raw Normal View History

Coding Style
============
[C++11](http://en.wikipedia.org/wiki/C%2B%2B11) features
--------------------------------------------------------
We make extensive use of new features in the C++ 11 standard.
Developers must be familiar with the standard to be able to understand
the code.
Here are some of the features that are extensively used.
- Type inference (aka `auto` keyword).
- Initializer lists.
- Lambda functions and expressions.
- `nullptr` constant.
- Strongly typed enumerations.
- Right angle bracket.
- Thread local storage.
- Threading facilities.
- Tuple types.
Comments
--------
The comments in the Lean codebase contain
[Doxygen](http://www.stack.nl/~dimitri/doxygen/) commands.
Doxygen is the de facto standard tool for generating documentation from
annotated C++ sources.
Namespaces
----------
All code is in the `lean` namespace. Each frontend is stored in a
separate nested namespace. For example, the SMT 2.0 frontend is stored
in the `lean::smt` namespace.
Exception: some debugging functions are stored outside of the `lean`
namespace. These functions are called `print` and are meant to be used
when debugging Lean using `gdb`.
Smart pointers
--------------
We only use `std::shared_ptr` template for class `C` only if we expect
to create only a few objects (< 1000) of class `C`. Otherwise, we
implement our own intrusive smart pointer. For example, the class
`expr` is an intrusive smart pointer to `expr_cell`. We may have
millions of `expr` objects. We say it is intrusive because the
reference counter is stored in `expr_cell`.
We use `std::unique_ptr` to make sure unique resources will be freed
correctly.
Idioms
------
We use some popular C++ idioms:
- [Pimpl](http://c2.com/cgi/wiki?PimplIdiom)
- [RAII](http://en.wikipedia.org/wiki/Resource_Acquisition_Is_Initialization) Resource Acquisition Is Initialization
Formatting
----------
* We use 4 spaces for indentation.
* Class, method, and function names are lower case
We use `_` for composite names. Example: `type_checker`.
* Class/struct fields should start with the prefix `m_`.
Example:
class point {
int m_x;
int m_y;
public:
...
};
* We do **not** use the `#ifndef-#define-#endif` idiom for header files.
Instead we use `#pragma once`.
* We write `type const & v` instead of `const type & v`.
* We use `const` extensively.
* `if-then-else`
The following forms are acceptable:
if (cond) {
...
} else {
...
}
and
if (cond)
statement1;
else
statement2;
In *exceptional cases*, we also use
if (cond) statement;
and
if (cond) statement1; else stament2;
* `if-then-else-if-else`
The following forms are acceptable:
if (cond) {
...
} else if (cond) {
...
} else {
...
}
and
if (cond)
statement1;
else if (cond)
statement2;
else
statement3;
* We frequently format code using extra spaces
For example, we write
environment const & m_env;
cache m_cache;
normalizer m_normalizer;
volatile bool m_interrupted;
instead of
environment const & m_env;
cache m_cache;
normalizer m_normalizer;
volatile bool m_interrupted;
* We use the macro `lean_assert` for assertions.
The macro `lean_assert` is extensively used when writing unit tests.
* Spaces in expressions
We write `a == b` instead of `a==b`.
Similarly, we write `x < y + 1` instead of `x<y+1`.