lean2/src/frontends/lean/interactive.h

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/*
Copyright (c) 2014 Microsoft Corporation. All rights reserved.
Released under Apache 2.0 license as described in the file LICENSE.
Author: Leonardo de Moura
*/
#pragma once
#include <vector>
#include <string>
#include "frontends/lean/parser.h"
namespace lean {
/**
\brief Class for managing an input stream used to communicate with
external processes.
It process blocks of Lean commands separated by an ACK string.
The lean commands may create snapshots that can be resumed at the start
of the next block.
*/
class interactive {
struct snapshot {
environment m_env;
local_level_decls m_lds;
local_expr_decls m_eds;
options m_options;
unsigned m_line;
snapshot():m_line(1) {}
snapshot(environment const & env, local_level_decls const & lds, local_expr_decls const & eds, options const & opts, unsigned line):
m_env(env), m_lds(lds), m_eds(eds), m_options(opts), m_line(line) {}
};
std::vector<snapshot> m_snapshots;
std::vector<std::string> m_lines;
environment m_env;
io_state m_ios;
script_state m_ss;
unsigned m_num_threads;
local_level_decls m_lds;
local_expr_decls m_eds;
unsigned m_line;
std::string m_ack_cmd;
std::string m_snapshot_cmd;
std::string m_restore_cmd;
std::string m_restart_cmd;
void parse_block(std::string const & str, char const * strm_name);
void save_snapshot();
void restore(unsigned new_line, std::string & block);
public:
interactive(environment const & env, io_state const & ios, script_state const & ss,
unsigned num_threads = 1,
char const * ack_cmd = "#ACK", char const * snapshot_cmd = "#SNAPSHOT",
char const * res_cmd = "#RESTORE", char const * restart_cmd = "#RESTART");
environment const & env() const { return m_env; }
void operator()(std::istream & in, char const * strm_name);
};
}