refactor(lua): move lua_ref to separate file
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
This commit is contained in:
parent
bdea42b2a9
commit
05f254f605
4 changed files with 113 additions and 84 deletions
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@ -1,5 +1,5 @@
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add_library(lua util.cpp lua_exception.cpp name.cpp numerics.cpp
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splay_map.cpp options.cpp sexpr.cpp format.cpp level.cpp
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lua_ref.cpp splay_map.cpp options.cpp sexpr.cpp format.cpp level.cpp
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local_context.cpp expr.cpp context.cpp object.cpp environment.cpp
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formatter.cpp state.cpp leanlua_state.cpp)
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74
src/bindings/lua/lua_ref.cpp
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74
src/bindings/lua/lua_ref.cpp
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/*
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Copyright (c) 2013 Microsoft Corporation. All rights reserved.
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Released under Apache 2.0 license as described in the file LICENSE.
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Author: Leonardo de Moura
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*/
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#include "util/debug.h"
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#include "bindings/lua/util.h"
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#include "bindings/lua/lua_ref.h"
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namespace lean {
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lua_ref::lua_ref(lua_State * L, int i) {
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lean_assert(L);
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m_state = L;
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lua_pushvalue(m_state, i);
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m_ref = luaL_ref(m_state, LUA_REGISTRYINDEX);
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}
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lua_ref::lua_ref(lua_ref const & r) {
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m_state = r.m_state;
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if (m_state) {
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r.push();
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m_ref = luaL_ref(m_state, LUA_REGISTRYINDEX);
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}
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}
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lua_ref::lua_ref(lua_ref && r) {
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m_state = r.m_state;
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m_ref = r.m_ref;
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r.m_state = nullptr;
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}
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lua_ref::~lua_ref() {
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if (m_state)
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luaL_unref(m_state, LUA_REGISTRYINDEX, m_ref);
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}
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lua_ref & lua_ref::operator=(lua_ref const & r) {
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if (m_ref == r.m_ref)
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return *this;
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if (m_state)
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luaL_unref(m_state, LUA_REGISTRYINDEX, m_ref);
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m_state = r.m_state;
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if (m_state) {
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r.push();
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m_ref = luaL_ref(m_state, LUA_REGISTRYINDEX);
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}
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return *this;
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}
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void lua_ref::push() const {
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lean_assert(m_state);
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lua_rawgeti(m_state, LUA_REGISTRYINDEX, m_ref);
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}
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int lua_ref_lt_proc::operator()(lua_ref const & r1, lua_ref const & r2) const {
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lean_assert(r1.get_state() == r2.get_state());
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lua_State * L = r1.get_state();
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r1.push();
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r2.push();
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int r;
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if (lessthan(L, -2, -1)) {
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r = -1;
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} else if (lessthan(L, -1, -2)) {
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r = 1;
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} else if (equal(L, -2, -1)) {
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r = 0;
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} else {
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throw exception("'<' is not a total order for the elements inserted on the table");
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}
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lua_pop(L, 2);
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return r;
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}
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}
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36
src/bindings/lua/lua_ref.h
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36
src/bindings/lua/lua_ref.h
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@ -0,0 +1,36 @@
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/*
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Copyright (c) 2013 Microsoft Corporation. All rights reserved.
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Released under Apache 2.0 license as described in the file LICENSE.
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Author: Leonardo de Moura
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*/
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#include <lua.hpp>
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namespace lean {
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/**
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\brief Reference to Lua object.
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*/
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class lua_ref {
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lua_State * m_state;
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int m_ref;
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public:
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lua_ref():m_state(nullptr) {}
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/**
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\brief Create a reference to the Lua object at position \c i on \c L stack.
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*/
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lua_ref(lua_State * L, int i);
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lua_ref(lua_ref const & r);
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lua_ref(lua_ref && r);
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~lua_ref();
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lua_ref & operator=(lua_ref const & r);
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void push() const;
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lua_State * get_state() const { return m_state; }
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};
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/**
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\brief '<' functor for lua_ref.
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*/
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struct lua_ref_lt_proc {
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int operator()(lua_ref const & r1, lua_ref const & r2) const;
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};
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}
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@ -7,91 +7,10 @@ Author: Leonardo de Moura
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#include <lua.hpp>
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#include "util/splay_map.h"
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#include "bindings/lua/util.h"
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#include "bindings/lua/expr.h"
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#include "library/expr_lt.h"
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#include "bindings/lua/lua_ref.h"
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namespace lean {
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/**
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\brief Reference to Lua object.
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*/
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class lua_ref {
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lua_State * m_state;
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int m_ref;
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public:
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lua_ref():m_state(nullptr) {}
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lua_ref(lua_State * L, int i) {
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lean_assert(L);
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m_state = L;
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lua_pushvalue(m_state, i);
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m_ref = luaL_ref(m_state, LUA_REGISTRYINDEX);
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}
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lua_ref(lua_ref const & r) {
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m_state = r.m_state;
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if (m_state) {
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r.push();
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m_ref = luaL_ref(m_state, LUA_REGISTRYINDEX);
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}
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}
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lua_ref(lua_ref && r) {
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m_state = r.m_state;
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m_ref = r.m_ref;
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r.m_state = nullptr;
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}
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~lua_ref() {
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if (m_state)
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luaL_unref(m_state, LUA_REGISTRYINDEX, m_ref);
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}
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lua_ref & operator=(lua_ref const & r) {
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if (m_ref == r.m_ref)
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return *this;
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if (m_state)
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luaL_unref(m_state, LUA_REGISTRYINDEX, m_ref);
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m_state = r.m_state;
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if (m_state) {
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r.push();
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m_ref = luaL_ref(m_state, LUA_REGISTRYINDEX);
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}
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return *this;
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}
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void push() const {
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lean_assert(m_state);
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lua_rawgeti(m_state, LUA_REGISTRYINDEX, m_ref);
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}
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lua_State * get_state() const {
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return m_state;
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}
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};
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struct lua_lt_proc {
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int operator()(lua_ref const & r1, lua_ref const & r2) const {
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lean_assert(r1.get_state() == r2.get_state());
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lua_State * L = r1.get_state();
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r1.push();
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r2.push();
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int r;
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if (lessthan(L, -2, -1)) {
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r = -1;
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} else if (lessthan(L, -1, -2)) {
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r = 1;
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} else if (equal(L, -2, -1)) {
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r = 0;
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} else {
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throw exception("'<' is not a total order for the elements inserted on the table");
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}
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lua_pop(L, 2);
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return r;
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}
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};
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typedef splay_map<lua_ref, lua_ref, lua_lt_proc> lua_splay_map;
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typedef splay_map<lua_ref, lua_ref, lua_ref_lt_proc> lua_splay_map;
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constexpr char const * splay_map_mt = "splay_map.mt";
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