feat(library/tactic): add take and force tacticals

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
This commit is contained in:
Leonardo de Moura 2013-11-22 17:05:18 -08:00
parent d258a4b7b8
commit 18d114416f
3 changed files with 40 additions and 2 deletions

View file

@ -247,4 +247,24 @@ tactic repeat_at_most(tactic t, unsigned k) {
}
});
}
tactic take(tactic t, unsigned k) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s) -> proof_state_seq {
tactic _t(t);
return take(k, _t(env, io, s));
});
}
tactic force(tactic t) {
return mk_tactic([=](environment const & env, io_state const & io, proof_state const & s) -> proof_state_seq {
tactic _t(t);
proof_state_seq r = _t(env, io, s);
buffer<proof_state> buf;
for (auto s2 : r) {
buf.push_back(s2);
check_interrupted();
}
return to_lazy(to_list(buf.begin(), buf.end()));
});
}
}

View file

@ -132,4 +132,22 @@ tactic repeat(tactic t);
then tactic \c t will be applied 2^k times.
*/
tactic repeat_at_most(tactic t, unsigned k);
/**
\brief Return a tactic that applies \c t, but takes at most \c
k elements from the sequence produced by \c t.
*/
tactic take(tactic t, unsigned k);
/**
\brief Return a tactic that forces \c t to produce all
the elements in the resultant sequence.
\remark proof_state_seq is a lazy-list, that is, their
elements are produced on demand. This tactic forces
all the elements in the sequence to be computed eagerly.
\remark The sequence may be infinite. So, consider
combining this tactical with \c take if the sequence
may be infinite or too big.
*/
tactic force(tactic t);
}

View file

@ -89,8 +89,8 @@ static void tst1() {
std::cout << "proof 2: " << orelse(then(repeat_at_most(append(msg_tactic("hello1"), msg_tactic("hello2")), 5), fail_tactic()),
t).solve(env, io, ctx, q) << "\n";
std::cout << "------------------\n";
std::cout << "proof 2: " << force(take(then(repeat_at_most(interleave(id_tactic(), id_tactic()), 100), then(msg_tactic("foo"), t)), 5)).solve(env, io, ctx, q) << "\n";
std::cout << "done\n";
}