fix(cmake): fix problem of using LuaJit on OSX(64-bit)
http://luajit.org/install.html If you're building a 64 bit application on OSX which links directly or indirectly against LuaJIT, you need to link your main executable with these flags: -pagezero_size 10000 -image_base 100000000
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@ -161,6 +161,15 @@ if ("${HAS_LUA_NEWSTATE}$" MATCHES "TRUE")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D LEAN_USE_LUA_NEWSTATE")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D LEAN_USE_LUA_NEWSTATE")
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endif()
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endif()
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IF(${CMAKE_SYSTEM_NAME} MATCHES "Darwin" AND ${LUA_FOUND} AND
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"${LUA_INCLUDE_DIR}" MATCHES "jit")
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# http://luajit.org/install.html
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# If you're building a 64 bit application on OSX which links
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# directly or indirectly against LuaJIT, you need to link your main
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# executable with these flags:
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set(LEAN_EXTRA_LINKER_FLAGS "${LEAN_EXTRA_LINKER_FLAGS} -pagezero_size 10000 -image_base 100000000")
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ENDIF()
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include_directories(${LEAN_SOURCE_DIR})
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include_directories(${LEAN_SOURCE_DIR})
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add_custom_command(
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add_custom_command(
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