feat(lua): add State objects, it allows us to create several Lua State objects in a lua script
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
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4 changed files with 149 additions and 0 deletions
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@ -28,6 +28,42 @@ Author: Leonardo de Moura
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extern "C" void * lua_realloc(void *, void * q, size_t, size_t new_size) { return lean::realloc(q, new_size); }
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namespace lean {
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static void open_state(lua_State * L);
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static void copy_values(lua_State * src, int first, int last, lua_State * tgt) {
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for (int i = first; i <= last; i++) {
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if (lua_isstring(src, i)) {
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lua_pushfstring(tgt, lua_tostring(src, i));
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} else if (lua_isnumber(src, i)) {
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lua_pushnumber(tgt, lua_tonumber(src, i));
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} else if (is_expr(src, i)) {
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push_expr(tgt, to_expr(src, i));
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} else if (is_context(src, i)) {
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push_context(tgt, to_context(src, i));
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} else if (is_name(src, i)) {
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push_name(tgt, to_name(src, i));
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} else if (is_mpz(src, i)) {
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push_mpz(tgt, to_mpz(src, i));
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} else if (is_mpq(src, i)) {
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push_mpq(tgt, to_mpq(src, i));
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} else if (is_options(src, i)) {
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push_options(tgt, to_options(src, i));
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} else if (is_sexpr(src, i)) {
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push_sexpr(tgt, to_sexpr(src, i));
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} else if (is_format(src, i)) {
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push_format(tgt, to_format(src, i));
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} else if (is_context_entry(src, i)) {
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push_context_entry(tgt, to_context_entry(src, i));
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} else if (is_local_context(src, i)) {
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push_local_context(tgt, to_local_context(src, i));
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} else if (is_local_entry(src, i)) {
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push_local_entry(tgt, to_local_entry(src, i));
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} else {
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throw exception("unsupported value type for inter-State call");
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}
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}
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}
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struct leanlua_state::imp {
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lua_State * m_state;
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std::mutex m_mutex;
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@ -52,6 +88,7 @@ struct leanlua_state::imp {
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lean::open_expr(m_state);
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lean::open_context(m_state);
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lean::open_environment(m_state);
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lean::open_state(m_state);
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dostring(g_leanlua_extra);
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}
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@ -73,6 +110,30 @@ struct leanlua_state::imp {
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set_environment set(m_state, env);
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dostring(str);
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}
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int dostring(char const * str, lua_State * src, int first, int last) {
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std::lock_guard<std::mutex> lock(m_mutex);
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int sz_before = lua_gettop(m_state);
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int result = luaL_loadstring(m_state, str);
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if (result)
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throw lua_exception(lua_tostring(m_state, -1));
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copy_values(src, first, last, m_state);
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result = lua_pcall(m_state, first > last ? 0 : last - first + 1, LUA_MULTRET, 0);
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if (result)
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throw lua_exception(lua_tostring(m_state, -1));
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int sz_after = lua_gettop(m_state);
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if (sz_after > sz_before) {
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copy_values(m_state, sz_before + 1, sz_after, src);
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lua_pop(m_state, sz_after - sz_before);
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}
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return sz_after - sz_before;
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}
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};
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leanlua_state::leanlua_state():
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@ -93,4 +154,55 @@ void leanlua_state::dostring(char const * str) {
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void leanlua_state::dostring(char const * str, environment & env) {
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m_ptr->dostring(str, env);
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}
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int leanlua_state::dostring(char const * str, lua_State * src, int first, int last) {
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return m_ptr->dostring(str, src, first, last);
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}
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constexpr char const * state_mt = "state.mt";
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bool is_state(lua_State * L, int idx) {
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return testudata(L, idx, state_mt);
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}
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leanlua_state & to_state(lua_State * L, int idx) {
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return *static_cast<leanlua_state*>(luaL_checkudata(L, idx, state_mt));
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}
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int push_state(lua_State * L, leanlua_state const & s) {
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void * mem = lua_newuserdata(L, sizeof(leanlua_state));
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new (mem) leanlua_state(s);
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luaL_getmetatable(L, state_mt);
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lua_setmetatable(L, -2);
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return 1;
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}
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static int mk_state(lua_State * L) {
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leanlua_state r;
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return push_state(L, r);
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}
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static int state_gc(lua_State * L) {
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to_state(L, 1).~leanlua_state();
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return 0;
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}
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static int state_dostring(lua_State * L) {
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return to_state(L, 1).dostring(luaL_checkstring(L, 2), L, 3, lua_gettop(L));
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}
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static const struct luaL_Reg state_m[] = {
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{"__gc", state_gc},
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{"dostring", safe_function<state_dostring>},
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{0, 0}
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};
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static void open_state(lua_State * L) {
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luaL_newmetatable(L, state_mt);
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lua_pushvalue(L, -1);
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lua_setfield(L, -2, "__index");
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setfuncs(L, state_m, 0);
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set_global_function<mk_state>(L, "State");
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}
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}
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@ -6,6 +6,7 @@ Author: Leonardo de Moura
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*/
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#pragma once
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#include <memory>
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#include <lua.hpp>
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#include "bindings/lua/lua_exception.h"
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namespace lean {
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@ -30,6 +31,20 @@ public:
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This method throws an exception if an error occurs.
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*/
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void dostring(char const * str);
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/**
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\brief Execute the given script, but sets the registry with the given environment object.
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The registry can be accessed by \str by invoking the function <tt>env()</tt>.
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The script \c str should not store a reference to the environment \c env.
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*/
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void dostring(char const * str, environment & env);
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/**
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\brief Execute the given script, but copy the values at positions <tt>[first, last]</tt> from the stack of \c src.
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The values are passed as arguments to the script \c str.
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The values returned by the script \c str are copied back to the stack of \c src.
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The result is the number of values returned by the script \c str.
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*/
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int dostring(char const * str, lua_State * src, int first, int last);
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};
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}
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1
tests/lua/n3.lua
Normal file
1
tests/lua/n3.lua
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@ -0,0 +1 @@
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print(2^32)
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21
tests/lua/st1.lua
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21
tests/lua/st1.lua
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@ -0,0 +1,21 @@
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f = Const("f")
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a = Const("a")
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t = f(a)
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s = State()
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s:dostring("x = 10")
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t1, t2, t3 =
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s:dostring([[
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a, b = ...
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print("x = " .. tostring(x))
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print("a = " .. tostring(a))
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print("b = " .. tostring(b))
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g = Const("g")
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return g(b), g(g(b)), g(b, b)
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]], 10, t)
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print("t1: " .. tostring(t1))
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print("t2: " .. tostring(t2))
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print("t3: " .. tostring(t3))
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print(x)
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print(a)
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s:dostring([[ print(b) ]])
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