refactor(util/script_state): remove unsafe unguarded_apply
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
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75b4a96d0e
commit
b038636ff5
2 changed files with 34 additions and 48 deletions
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@ -301,9 +301,8 @@ class data_channel {
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std::condition_variable m_cv;
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std::condition_variable m_cv;
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public:
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public:
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data_channel() {
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data_channel() {
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m_channel.unguarded_apply([&](lua_State * channel) {
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lua_State * channel = m_channel.m_ptr->m_state;
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m_ini = lua_gettop(channel);
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m_ini = lua_gettop(channel);
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});
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}
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}
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/**
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/**
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@ -316,12 +315,11 @@ public:
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if (last < first)
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if (last < first)
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return;
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return;
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std::lock_guard<std::mutex> lock(m_mutex);
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std::lock_guard<std::mutex> lock(m_mutex);
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m_channel.unguarded_apply([&](lua_State * channel) {
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lua_State * channel = m_channel.m_ptr->m_state;
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bool was_empty = lua_gettop(channel) == m_ini;
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bool was_empty = lua_gettop(channel) == m_ini;
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copy_values(src, first, last, channel);
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copy_values(src, first, last, channel);
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if (was_empty)
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if (was_empty)
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m_cv.notify_one();
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m_cv.notify_one();
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});
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}
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}
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/**
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/**
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@ -330,7 +328,7 @@ public:
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*/
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*/
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int read(lua_State * tgt, int i) {
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int read(lua_State * tgt, int i) {
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std::unique_lock<std::mutex> lock(m_mutex);
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std::unique_lock<std::mutex> lock(m_mutex);
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return m_channel.unguarded_apply([&](lua_State * channel) {
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lua_State * channel = m_channel.m_ptr->m_state;
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if (i > 0) {
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if (i > 0) {
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// i is the position of the timeout argument
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// i is the position of the timeout argument
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std::chrono::milliseconds dura(luaL_checkinteger(tgt, i));
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std::chrono::milliseconds dura(luaL_checkinteger(tgt, i));
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@ -356,7 +354,6 @@ public:
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lua_remove(channel, m_ini + 1);
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lua_remove(channel, m_ini + 1);
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return 1;
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return 1;
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}
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}
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});
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}
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}
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};
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};
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@ -22,6 +22,7 @@ private:
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friend script_state to_script_state(lua_State * L);
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friend script_state to_script_state(lua_State * L);
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std::recursive_mutex & get_mutex();
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std::recursive_mutex & get_mutex();
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lua_State * get_state();
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lua_State * get_state();
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friend class data_channel;
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public:
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public:
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script_state();
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script_state();
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virtual ~script_state();
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virtual ~script_state();
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@ -46,18 +47,6 @@ public:
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return f(get_state());
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return f(get_state());
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}
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}
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/**
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\brief Similar to \c apply, but a lock is not used to guarantee
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exclusive access to the lua_State object.
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\warning It is the caller resposability to guarantee that the object is not being
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concurrently accessed.
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*/
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template<typename F>
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typename std::result_of<F(lua_State * L)>::type unguarded_apply(F && f) {
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return f(get_state());
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}
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typedef void (*reg_fn)(lua_State *); // NOLINT
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typedef void (*reg_fn)(lua_State *); // NOLINT
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static void register_module(reg_fn f);
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static void register_module(reg_fn f);
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