feat(library/tactic): expose tactics in the Lua API

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
This commit is contained in:
Leonardo de Moura 2013-11-27 17:47:29 -08:00
parent 55f86f79a8
commit b4a8418d38
5 changed files with 281 additions and 3 deletions

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@ -10,6 +10,7 @@ Author: Leonardo de Moura
#include "library/tactic/proof_builder.h" #include "library/tactic/proof_builder.h"
#include "library/tactic/cex_builder.h" #include "library/tactic/cex_builder.h"
#include "library/tactic/proof_state.h" #include "library/tactic/proof_state.h"
#include "library/tactic/tactic.h"
namespace lean { namespace lean {
inline void open_tactic_module(lua_State * L) { inline void open_tactic_module(lua_State * L) {
@ -17,6 +18,7 @@ inline void open_tactic_module(lua_State * L) {
open_proof_builder(L); open_proof_builder(L);
open_cex_builder(L); open_cex_builder(L);
open_proof_state(L); open_proof_state(L);
open_tactic(L);
} }
inline void register_tactic_module() { inline void register_tactic_module() {
script_state::register_module(open_tactic_module); script_state::register_module(open_tactic_module);

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@ -7,29 +7,54 @@ Author: Leonardo de Moura
#include <utility> #include <utility>
#include <chrono> #include <chrono>
#include <string> #include <string>
#include "util/luaref.h"
#include "util/script_state.h"
#include "util/sstream.h" #include "util/sstream.h"
#include "util/interrupt.h" #include "util/interrupt.h"
#include "util/lazy_list_fn.h" #include "util/lazy_list_fn.h"
#include "library/kernel_bindings.h"
#include "library/tactic/tactic.h" #include "library/tactic/tactic.h"
namespace lean { namespace lean {
solve_result::solve_result(expr const & pr):m_kind(solve_result_kind::Proof) { new (&m_proof) expr(pr); } solve_result::solve_result(expr const & pr):m_kind(solve_result_kind::Proof) { new (&m_proof) expr(pr); }
solve_result::solve_result(counterexample const & cex):m_kind(solve_result_kind::Counterexample) { new (&m_cex) counterexample(cex); } solve_result::solve_result(counterexample const & cex):m_kind(solve_result_kind::Counterexample) { new (&m_cex) counterexample(cex); }
solve_result::solve_result(list<proof_state> const & fs):m_kind(solve_result_kind::Failure) { new (&m_failures) list<proof_state>(fs); } solve_result::solve_result(list<proof_state> const & fs):m_kind(solve_result_kind::Failure) { new (&m_failures) list<proof_state>(fs); }
solve_result::solve_result(solve_result const & r):m_kind(r.m_kind) { void solve_result::init(solve_result const & r) {
m_kind = r.m_kind;
switch (m_kind) { switch (m_kind) {
case solve_result_kind::None: break;
case solve_result_kind::Proof: new (&m_proof) expr(r.m_proof); break; case solve_result_kind::Proof: new (&m_proof) expr(r.m_proof); break;
case solve_result_kind::Counterexample: new (&m_cex) counterexample(r.m_cex); break; case solve_result_kind::Counterexample: new (&m_cex) counterexample(r.m_cex); break;
case solve_result_kind::Failure: new (&m_failures) list<proof_state>(r.m_failures); break; case solve_result_kind::Failure: new (&m_failures) list<proof_state>(r.m_failures); break;
} }
} }
solve_result::~solve_result() { void solve_result::destroy() {
switch (m_kind) { switch (m_kind) {
case solve_result_kind::None: break;
case solve_result_kind::Proof: m_proof.~expr(); break; case solve_result_kind::Proof: m_proof.~expr(); break;
case solve_result_kind::Counterexample: m_cex.~counterexample(); break; case solve_result_kind::Counterexample: m_cex.~counterexample(); break;
case solve_result_kind::Failure: m_failures.~list<proof_state>(); break; case solve_result_kind::Failure: m_failures.~list<proof_state>(); break;
} }
} }
solve_result::solve_result(solve_result const & r) {
init(r);
}
solve_result::~solve_result() {
destroy();
}
solve_result & solve_result::operator=(solve_result & other) {
if (this == &other)
return *this;
destroy();
init(other);
return *this;
}
solve_result & solve_result::operator=(solve_result && other) {
lean_assert(this != &other);
destroy();
init(other);
return *this;
}
tactic & tactic::operator=(tactic const & s) { tactic & tactic::operator=(tactic const & s) {
LEAN_COPY_REF(tactic, s); LEAN_COPY_REF(tactic, s);
@ -227,4 +252,202 @@ tactic take(tactic const & t, unsigned k) {
return take(k, t(env, io, s)); return take(k, t(env, io, s));
}); });
} }
DECL_UDATA(proof_state_seq)
static const struct luaL_Reg proof_state_seq_m[] = {
{"__gc", proof_state_seq_gc}, // never throws
{0, 0}
};
static int proof_state_seq_next(lua_State * L) {
proof_state_seq seq = to_proof_state_seq(L, lua_upvalueindex(1));
script_state S = to_script_state(L);
proof_state_seq::maybe_pair p;
S.exec_unprotected([&]() {
p = seq.pull();
});
if (p) {
push_proof_state_seq(L, p->second);
lua_replace(L, lua_upvalueindex(1));
push_proof_state(L, p->first);
} else {
lua_pushnil(L);
}
return 1;
}
static int push_proof_state_seq_it(lua_State * L, proof_state_seq const & seq) {
push_proof_state_seq(L, seq);
lua_pushcclosure(L, &safe_function<proof_state_seq_next>, 1); // create closure with 1 upvalue
return 1;
}
DECL_UDATA(tactic)
static void check_ios(io_state * ios) {
if (!ios)
throw exception("failed to invoke tactic, io_state is not available");
}
static int tactic_call_core(lua_State * L, tactic t, environment env, io_state ios, proof_state s) {
script_state S = to_script_state(L);
proof_state_seq seq;
S.exec_unprotected([&]() {
seq = t(env, ios, s);
});
return push_proof_state_seq_it(L, seq);
}
static int tactic_call(lua_State * L) {
int nargs = lua_gettop(L);
tactic & t = to_tactic(L, 1);
ro_environment env(L, 2);
if (nargs == 3) {
io_state * ios = get_io_state(L);
check_ios(ios);
return tactic_call_core(L, t, env, *ios, to_proof_state(L, 3));
} else {
return tactic_call_core(L, t, env, to_io_state(L, 3), to_proof_state(L, 4));
}
}
static int tactic_then(lua_State * L) { return push_tactic(L, then(to_tactic(L, 1), to_tactic(L, 2))); }
static int tactic_orelse(lua_State * L) { return push_tactic(L, orelse(to_tactic(L, 1), to_tactic(L, 2))); }
static int tactic_append(lua_State * L) { return push_tactic(L, append(to_tactic(L, 1), to_tactic(L, 2))); }
static int tactic_par(lua_State * L) { return push_tactic(L, par(to_tactic(L, 1), to_tactic(L, 2))); }
static int tactic_repeat(lua_State * L) { return push_tactic(L, repeat(to_tactic(L, 1))); }
static int tactic_repeat1(lua_State * L) { return push_tactic(L, repeat1(to_tactic(L, 1))); }
static int tactic_repeat_at_most(lua_State * L) { return push_tactic(L, repeat_at_most(to_tactic(L, 1), luaL_checkinteger(L, 2))); }
static int tactic_take(lua_State * L) { return push_tactic(L, take(to_tactic(L, 1), luaL_checkinteger(L, 2))); }
static int tactic_determ(lua_State * L) { return push_tactic(L, determ(to_tactic(L, 1))); }
static int tactic_suppress_trace(lua_State * L) { return push_tactic(L, suppress_trace(to_tactic(L, 1))); }
static int tactic_try_for(lua_State * L) { return push_tactic(L, try_for(to_tactic(L, 1), luaL_checkinteger(L, 2))); }
static int push_solve_result(lua_State * L, solve_result const & r) {
switch (r.kind()) {
case solve_result_kind::None: lua_pushnil(L); break;
case solve_result_kind::Proof: push_expr(L, r.get_proof()); break;
case solve_result_kind::Counterexample: push_environment(L, r.get_cex()); break;
case solve_result_kind::Failure:
lua_newtable(L);
int i = 1;
for (auto s : r.get_failures()) {
push_proof_state(L, s);
lua_rawseti(L, -2, i);
i++;
}
}
return 1;
}
static int tactic_solve_core(lua_State * L, tactic t, environment env, io_state ios, proof_state s) {
script_state S = to_script_state(L);
solve_result result;
S.exec_unprotected([&]() {
result = t.solve(env, ios, s);;
});
return push_solve_result(L, result);
}
static int tactic_solve_core(lua_State * L, tactic t, environment env, io_state ios, context ctx, expr e) {
script_state S = to_script_state(L);
solve_result result;
S.exec_unprotected([&]() {
result = t.solve(env, ios, ctx, e);
});
return push_solve_result(L, result);
}
static int tactic_solve(lua_State * L) {
int nargs = lua_gettop(L);
tactic & t = to_tactic(L, 1);
ro_environment env(L, 2);
if (nargs == 3) {
io_state * ios = get_io_state(L);
check_ios(ios);
return tactic_solve_core(L, t, env, *ios, to_proof_state(L, 3));
} else if (nargs == 4) {
if (is_io_state(L, 3)) {
return tactic_solve_core(L, t, env, to_io_state(L, 3), to_proof_state(L, 4));
} else {
io_state * ios = get_io_state(L);
check_ios(ios);
return tactic_solve_core(L, t, env, *ios, to_context(L, 3), to_expr(L, 4));
}
} else {
return tactic_solve_core(L, t, env, to_io_state(L, 3), to_context(L, 4), to_expr(L, 5));
}
}
static int mk_lua_tactic01(lua_State * L) {
luaL_checktype(L, 1, LUA_TFUNCTION); // user-fun
luaref ref(L, 1);
return push_tactic(L,
mk_tactic01([=](environment const & env, io_state const & ios, proof_state const & s) -> optional<proof_state> {
script_state S = to_script_state(L);
optional<proof_state> r;
S.exec_protected([&]() {
ref.push(); // push user-fun on the stack
push_environment(L, env);
push_io_state(L, ios);
push_proof_state(L, s);
pcall(L, 3, 1, 0);
if (is_proof_state(L, -1)) {
r = to_proof_state(L, -1);
}
lua_pop(L, 1);
});
return r;
}));
}
static int mk_id_tactic(lua_State * L) { return push_tactic(L, id_tactic()); }
static int mk_now_tactic(lua_State * L) { return push_tactic(L, now_tactic()); }
static int mk_fail_tactic(lua_State * L) { return push_tactic(L, fail_tactic()); }
static int mk_trace_tactic(lua_State * L) { return push_tactic(L, trace_tactic(luaL_checkstring(L, 1))); }
static int mk_assumption_tactic(lua_State * L) { return push_tactic(L, assumption_tactic()); }
static const struct luaL_Reg tactic_m[] = {
{"__gc", tactic_gc}, // never throws
{"__call", safe_function<tactic_call>},
{"__concat", safe_function<tactic_then>},
{"__pow", safe_function<tactic_orelse>},
{"__add", safe_function<tactic_append>},
{"then", safe_function<tactic_then>},
{"orelse", safe_function<tactic_orelse>},
{"append", safe_function<tactic_append>},
{"solve", safe_function<tactic_solve>},
{"par", safe_function<tactic_par>},
{"determ", safe_function<tactic_determ>},
{"repeat", safe_function<tactic_repeat>},
{"repeat1", safe_function<tactic_repeat1>},
{"repeat_at_most", safe_function<tactic_repeat_at_most>},
{"take", safe_function<tactic_take>},
{"suppress_trace", safe_function<tactic_suppress_trace>},
{"try_for", safe_function<tactic_try_for>},
{0, 0}
};
void open_tactic(lua_State * L) {
luaL_newmetatable(L, proof_state_seq_mt);
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
setfuncs(L, proof_state_seq_m, 0);
SET_GLOBAL_FUN(proof_state_seq_pred, "is_proof_state_seq");
luaL_newmetatable(L, tactic_mt);
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
setfuncs(L, tactic_m, 0);
SET_GLOBAL_FUN(tactic_pred, "is_tactic");
SET_GLOBAL_FUN(mk_trace_tactic, "trace_tactic");
SET_GLOBAL_FUN(mk_id_tactic, "id_tactic");
SET_GLOBAL_FUN(mk_now_tactic, "now_tactic");
SET_GLOBAL_FUN(mk_fail_tactic, "fail_tactic");
SET_GLOBAL_FUN(mk_assumption_tactic, "assumption_tactic");
SET_GLOBAL_FUN(mk_assumption_tactic, "assump_tactic");
SET_GLOBAL_FUN(mk_lua_tactic01, "tactic");
}
} }

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@ -36,7 +36,7 @@ public:
} }
}; };
enum class solve_result_kind { Proof, Counterexample, Failure }; enum class solve_result_kind { None, Proof, Counterexample, Failure };
/** /**
\brief Result for the solve method in the tactic class. \brief Result for the solve method in the tactic class.
The result may be a proof, a counterexample, or a list of unsolved proof_states. The result may be a proof, a counterexample, or a list of unsolved proof_states.
@ -48,12 +48,17 @@ class solve_result {
counterexample m_cex; counterexample m_cex;
list<proof_state> m_failures; list<proof_state> m_failures;
}; };
void init(solve_result const & r);
void destroy();
public: public:
solve_result():m_kind(solve_result_kind::None) {}
solve_result(expr const & pr); solve_result(expr const & pr);
solve_result(counterexample const & cex); solve_result(counterexample const & cex);
solve_result(list<proof_state> const & fs); solve_result(list<proof_state> const & fs);
solve_result(solve_result const & r); solve_result(solve_result const & r);
~solve_result(); ~solve_result();
solve_result & operator=(solve_result & other);
solve_result & operator=(solve_result && other);
solve_result_kind kind() const { return m_kind; } solve_result_kind kind() const { return m_kind; }
expr get_proof() const { lean_assert(kind() == solve_result_kind::Proof); return m_proof; } expr get_proof() const { lean_assert(kind() == solve_result_kind::Proof); return m_proof; }
counterexample get_cex() const { lean_assert(kind() == solve_result_kind::Counterexample); return m_cex; } counterexample get_cex() const { lean_assert(kind() == solve_result_kind::Counterexample); return m_cex; }
@ -218,6 +223,7 @@ tactic interleave(tactic const & t1, tactic const & t2);
threads finished. threads finished.
*/ */
tactic par(tactic const & t1, tactic const & t2, unsigned check_ms = 1); tactic par(tactic const & t1, tactic const & t2, unsigned check_ms = 1);
/** /**
\brief Return a tactic that keeps applying \c t until it fails. \brief Return a tactic that keeps applying \c t until it fails.
*/ */
@ -264,4 +270,8 @@ tactic cond(P && p, tactic const & t1, tactic const & t2) {
*/ */
template<typename P> template<typename P>
tactic when(P && p, tactic const & t) { return cond(std::forward<P>(p), t, id_tactic()); } tactic when(P && p, tactic const & t) { return cond(std::forward<P>(p), t, id_tactic()); }
UDATA_DEFS_CORE(proof_state_seq)
UDATA_DEFS(tactic);
void open_tactic(lua_State * L);
} }

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@ -63,6 +63,12 @@ public:
unlock_guard unlock(get_mutex()); unlock_guard unlock(get_mutex());
f(); f();
} }
template<typename F>
void exec_protected(F && f) {
std::lock_guard<std::mutex> lock(get_mutex());
f();
}
}; };
/** /**
\brief Return a reference to the script_state object that is wrapping \c L. \brief Return a reference to the script_state object that is wrapping \c L.

37
tests/lua/tactic1.lua Normal file
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@ -0,0 +1,37 @@
local ps = proof_state()
local env = environment()
local Bool = Const("Bool")
env:add_var("p", Bool)
env:add_var("q", Bool)
local p, q = Consts("p, q")
local ctx = context()
ctx = ctx:extend("H1", p)
ctx = ctx:extend("H2", q)
ps = to_proof_state(env, ctx, p)
local ios = io_state()
print(ps)
local ltac = tactic(function(env, ios, s)
print("FIRST tactic in Lua, current state: " .. tostring(s));
return s
end)
local t = (trace_tactic("hello") .. trace_tactic("world")) + (trace_tactic("again") .. ltac .. assumption_tactic())
for s in t(env, ios, ps) do
if s:is_proof_final_state() then
local m = proof_map()
local a = assignment(s:get_menv())
print(s:proof_builder()(m, a))
else
print(s)
end
end
print("-------------------")
print(t:solve(env, ios, ps))
print(t:solve(env, ios, ctx, p))
assert(t:solve(env, ios, ps) == Var(0))
assert(t:solve(env, ios, ctx, q) == Var(1))
local t2 = id_tactic() + id_tactic() + id_tactic()
local r = t2:solve(env, ios, ps)
assert(#r == 3)
for i, out_state in ipairs(r) do
print(i, out_state)
end