Add remaining splay tree methods
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
This commit is contained in:
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01f5fa59b1
commit
b78b2e0585
2 changed files with 174 additions and 25 deletions
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@ -60,14 +60,17 @@ void tst1() {
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lean_assert(s.contains(3));
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lean_assert(s.contains(20));
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std::cout << s << "\n";
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std::cout << "BEFORE CONSTR\n";
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int_splay_tree s2(s);
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std::cout << "AFTER CONSTR\n";
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std::cout << s2 << "\n";
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s.insert(34);
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std::cout << s2 << "\n";
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std::cout << s << "\n";
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std::cout << "END\n";
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int const * v = s.find_memoize(11);
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lean_assert(*v == 11);
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std::cout << s << "\n";
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lean_assert(!s.empty());
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s.clear();
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lean_assert(s.empty());
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}
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bool operator==(int_set const & v1, int_splay_tree const & v2) {
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@ -89,12 +92,13 @@ static void driver(unsigned max_sz, unsigned max_val, unsigned num_ops, double i
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int_splay_tree v2;
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int_splay_tree v3;
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std::mt19937 rng;
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size_t acc_sz = 0;
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rng.seed(static_cast<unsigned int>(time(0)));
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std::uniform_int_distribution<unsigned int> uint_dist;
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std::vector<int_splay_tree> copies;
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for (unsigned i = 0; i < num_ops; i++) {
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acc_sz += v1.size();
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double f = static_cast<double>(uint_dist(rng) % 10000) / 10000.0;
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if (f < copy_freq) {
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copies.push_back(v2);
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@ -113,17 +117,26 @@ static void driver(unsigned max_sz, unsigned max_val, unsigned num_ops, double i
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v2.insert(a);
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v3 = insert(v3, a);
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} else {
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// TODO(Leo): erase operation for splay_trees
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int a = uint_dist(rng) % max_val;
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v1.erase(a);
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v2.erase(a);
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v3 = erase(v3, a);
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}
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lean_assert(v1 == v2);
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lean_assert(v1 == v3);
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lean_assert(v1.size() == v2.size());
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}
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std::cout << "\n";
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std::cout << "Copies created: " << copies.size() << "\n";
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std::cout << "Average size: " << static_cast<double>(acc_sz) / static_cast<double>(num_ops) << "\n";
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}
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static void tst2() {
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driver(4, 32, 10000, 0.5, 0.01);
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driver(4, 10000, 10000, 0.5, 0.01);
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driver(16, 16, 10000, 0.5, 0.1);
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driver(128, 64, 10000, 0.5, 0.1);
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driver(128, 64, 10000, 0.4, 0.1);
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driver(128, 1000, 10000, 0.5, 0.5);
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driver(128, 1000, 10000, 0.5, 0.01);
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}
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@ -6,6 +6,7 @@ Author: Leonardo de Moura
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*/
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#pragma once
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#include <iostream>
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#include <algorithm>
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#include <utility>
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#include <vector>
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#include "util/rc.h"
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@ -14,7 +15,22 @@ Author: Leonardo de Moura
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#include "util/buffer.h"
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namespace lean {
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/**
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\brief Splay trees (see http://en.wikipedia.org/wiki/Splay_tree)
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It uses a O(1) copy operation. Different tree can share nodes.
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The sharing is thread-safe.
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\c CMP is a functional object for comparing values of type T.
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It must have a method
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<code>
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int operator()(T const & v1, T const & v2) const;
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</code>
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The method must return
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- -1 if <tt>v1 < v2</tt>,
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- 0 if <tt>v1 == v2</tt>,
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- 1 if <tt>v1 > v2</tt>
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*/
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template<typename T, typename CMP>
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class splay_tree : public CMP {
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struct node {
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@ -183,6 +199,7 @@ class splay_tree : public CMP {
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child->inc_ref();
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entry const & last = path.back();
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node * parent = last.m_node;
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lean_assert(!parent->is_shared());
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if (last.m_right) {
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node::dec_ref(parent->m_right);
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parent->m_right = child;
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@ -201,24 +218,21 @@ class splay_tree : public CMP {
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}
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}
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public:
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splay_tree(CMP const & cmp = CMP()):CMP(cmp), m_ptr(nullptr) {}
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splay_tree(splay_tree const & s):CMP(s), m_ptr(s.m_ptr) { node::inc_ref(m_ptr); }
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splay_tree(splay_tree && s):CMP(s), m_ptr(s.m_ptr) { s.m_ptr = nullptr; }
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~splay_tree() { node::dec_ref(m_ptr); }
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splay_tree & operator=(splay_tree const & s) { LEAN_COPY_REF(splay_tree, s); }
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splay_tree & operator=(splay_tree && s) { LEAN_MOVE_REF(splay_tree, s); }
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bool empty() const { return m_ptr == nullptr; }
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void insert(T const & v) {
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bool insert_pull(T const & v, bool is_insert) {
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static thread_local std::vector<entry> path;
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node * n = m_ptr;
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bool found = false;
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while (true) {
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if (n == nullptr) {
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if (is_insert) {
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n = new node(v);
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update_parent(path, n);
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} else {
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if (path.empty())
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return false;
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n = path.back().m_node;
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path.pop_back();
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}
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break;
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} else {
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if (n->is_shared()) {
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@ -234,39 +248,159 @@ public:
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path.push_back(entry(true, n));
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n = n->m_right;
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} else {
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if (is_insert)
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n->m_value = v;
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found = true;
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break;
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}
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}
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}
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splay_to_top(path, n);
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m_ptr = n;
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lean_assert(check_invariant())
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lean_assert(check_invariant());
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return found;
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}
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bool contains(T const & v) const {
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bool pull(T const & v) {
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return insert_pull(v, false);
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}
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void pull_max() {
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if (!m_ptr) return;
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static thread_local std::vector<entry> path;
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node * n = m_ptr;
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while (true) {
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lean_assert(n);
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if (n->is_shared()) {
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n = new node(*n);
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update_parent(path, n);
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}
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if (n->m_right) {
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path.push_back(entry(true, n));
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n = n->m_right;
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} else {
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splay_to_top(path, n);
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m_ptr = n;
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lean_assert(check_invariant());
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return;
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}
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}
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}
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static unsigned size(node const * n) {
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if (n)
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return 1 + size(n->m_left) + size(n->m_right);
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else
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return 0;
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}
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splay_tree(splay_tree const & s, node * new_root):CMP(s), m_ptr(new_root) { node::inc_ref(m_ptr); }
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public:
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splay_tree(CMP const & cmp = CMP()):CMP(cmp), m_ptr(nullptr) {}
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splay_tree(splay_tree const & s):CMP(s), m_ptr(s.m_ptr) { node::inc_ref(m_ptr); }
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splay_tree(splay_tree && s):CMP(s), m_ptr(s.m_ptr) { s.m_ptr = nullptr; }
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~splay_tree() { node::dec_ref(m_ptr); }
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/** \brief O(1) copy */
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splay_tree & operator=(splay_tree const & s) { LEAN_COPY_REF(splay_tree, s); }
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/** \brief O(1) move */
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splay_tree & operator=(splay_tree && s) { LEAN_MOVE_REF(splay_tree, s); }
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void swap(splay_tree & t) { std::swap(m_ptr, t.m_ptr); }
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/** \brief Return true iff this splay tree is empty. */
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bool empty() const { return m_ptr == nullptr; }
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/** \brief Remove all elements from the splay tree. */
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void clear() { node::dec_ref(m_ptr); m_ptr = nullptr; }
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/** \brief Return true iff this splay tree and \c t point to the same node */
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bool is_eqp(splay_tree const & t) const { return m_ptr == t.m_ptr; }
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/** \brief Return the size of the splay tree */
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unsigned size() const { return size(m_ptr); }
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/** \brief Insert \c v in this splay tree. */
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void insert(T const & v) {
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insert_pull(v, true);
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}
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/**
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\brief Return a pointer to a value equal to \c v that is stored in this splay tree.
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If the splay tree does not contain any value equal to \c v, then return \c nullptr.
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\remark <tt>find(v) != nullptr</tt> iff <tt>contains(v)</tt>
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*/
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T const * find(T const & v) const {
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node const * n = m_ptr;
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while (true) {
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if (n == nullptr)
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return false;
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return nullptr;
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int c = cmp(v, n->m_value);
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if (c < 0)
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n = n->m_left;
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else if (c > 0)
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n = n->m_right;
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else
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return true;
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return &(n->m_value);
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}
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}
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/** \brief Return true iff the splay tree contains an element equal to \c v. */
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bool contains(T const & v) const {
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return find(v);
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}
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/**
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\brief Similar to \c find, but the splay tree is reorganized.
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If <tt>find(v)</tt> is invoked after <tt>find_memoize(v)</tt>, then the cost will be O(1).
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The idea is to move recently accessed elements close to the root.
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*/
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T const * find_memoize(T const & v) {
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if (pull(v)) {
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lean_assert(cmp(m_ptr->m_value, v) == 0);
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return &(m_ptr->m_value);
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} else {
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return nullptr;
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}
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}
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/** \brief Remove \c v from this splay tree. Actually, it removes an element that is equal to \c v. */
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void erase(T const & v) {
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if (pull(v)) {
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lean_assert(cmp(m_ptr->m_value, v) == 0);
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splay_tree left(*this, m_ptr->m_left);
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splay_tree right(*this, m_ptr->m_right);
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if (left.empty()) {
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swap(right);
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} else if (right.empty()) {
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swap(left);
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} else {
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clear();
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left.pull_max();
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lean_assert(left.m_ptr->m_right == nullptr);
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right.m_ptr->inc_ref();
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left.m_ptr->m_right = right.m_ptr;
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swap(left);
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}
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}
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}
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/** \brief (For debugging) Check whether this splay tree is well formed. */
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bool check_invariant() const {
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return check_invariant(m_ptr);
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}
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/**
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\brief Copy the contents of this splay tree to the given buffer.
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The elements will be stored in increasing order.
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*/
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void to_buffer(buffer<T> & r) const {
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to_buffer(m_ptr, r);
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}
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/** \brief (For debugging) Display the content of this splay tree. */
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friend std::ostream & operator<<(std::ostream & out, splay_tree const & t) {
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node::display(out, t.m_ptr);
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return out;
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@ -274,4 +408,6 @@ public:
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};
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template<typename T, typename CMP>
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splay_tree<T, CMP> insert(splay_tree<T, CMP> & t, T const & v) { splay_tree<T, CMP> r(t); r.insert(v); return r; }
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template<typename T, typename CMP>
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splay_tree<T, CMP> erase(splay_tree<T, CMP> & t, T const & v) { splay_tree<T, CMP> r(t); r.erase(v); return r; }
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}
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