I also reduced the stack size to 8 Mb in the tests at tests/lean and tests/lean/slow. The idea is to simulate stackoverflow conditions.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
When LEAN_THREAD_UNSAFE=ON, we:
- Do not run tests at tests/lua/threads
- Disable thread object at Lua API
- par tactical becomes an alias for interleave
- Disable some unit tests that use threads
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
This fix tries to fix two failures on our unit tests.
tests/kernel/normalizer
tests/kernel/type_checker
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
Recursive functions that may go very deep should invoke the function check_stack. It throws an exception if the amount of stack space is limited.
The function check_system() is syntax sugar for
check_interrupted();
check_stack();
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
Instead of having m_interrupted flags in several components. We use a thread_local global variable.
The new approach is much simpler to get right since there is no risk of "forgetting" to propagate
the set_interrupt method to sub-components.
The plan is to support set_interrupt methods and m_interrupted flags only in tactic objects.
We need to support them in tactics and tacticals because we want to implement combinators/tacticals such as (try_for T M) that fails if tactic T does not finish in M ms.
For example, consider the tactic:
try-for (T1 ORELSE T2) 5
It tries the tactic (T1 ORELSE T2) for 5ms.
Thus, if T1 does not finish after 5ms an interrupt request is sent, and T1 is interrupted.
Now, if you do not have a m_interrupted flag marking each tactic, the ORELSE combinator will try T2.
The set_interrupt method for ORELSE tactical should turn on the m_interrupted flag.
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>