Commit graph

12 commits

Author SHA1 Message Date
Leonardo de Moura
450d6a4b1e refactor(util/splay_tree): replace find with splay_find
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-12 17:27:30 -08:00
Leonardo de Moura
3e1fd06903 refactor(kernel/expr): remove 'null' expression, and operator bool for expression
After this commit, a value of type 'expr' cannot be a reference to nullptr.
This commit also fixes several bugs due to the use of 'null' expressions.

TODO: do the same for kernel objects, sexprs, etc.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-07 23:21:10 -08:00
Leonardo de Moura
ef069e39b0 chore(*): replace to_expr with to_nonnull_expr (when appropriate)
The goal is to make the Lua API more robust.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-03 12:53:53 -08:00
Leonardo de Moura
568931ccb1 refactor(library/tactic): remove duplicate code, add add_proofs
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-12-01 07:55:01 -08:00
Leonardo de Moura
83aaf64318 fix(library/tactic): memory leaks
Proof/Cex builders and tactics implemented in Lua had a "strong reference" to script_state. If they are stored in the Lua state, then we get a cyclic reference.
That is, script_state points to these objects, and they point back to script_state.

To avoid this memory leak, this commit defines a weak reference for script_state objects. The Proof/Cex builders and tactics now store a weak reference to the Lua state.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-30 00:44:39 -08:00
Leonardo de Moura
a7027a1d00 feat(library/tactic): polish tactic API, and add new example showing how to implement tactics using Lua
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-30 00:16:39 -08:00
Leonardo de Moura
ff052d41ee chore(*): fix cygwin compilation errors
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-28 13:49:18 -08:00
Leonardo de Moura
09bc7ddf91 feat(library/tactic): add support for migratic tactic framework object between Lua states
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-28 08:03:05 -08:00
Leonardo de Moura
3dc7a856f0 refactor(library/tactic): use unprotect/protect idiom for callbacks in the tactic API
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-27 18:11:46 -08:00
Leonardo de Moura
956f203a55 refactor(bindings/lua): move Lua bindings to the file associated with them
The directory bindings/lua was getting too big and had too many dependencies.
Moreover, it was getting too painful to edit/maintain two different places.
Now, the bindings for module X are in the directory that defines X.
For example, the bindings for util/name.cpp are located at util/name.cpp.

The only exception is the kernel. We do not want to inflate the kernel
with Lua bindings. The bindings for the kernel classes are located
at bindings/kernel_bindings.

Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-26 19:15:56 -08:00
Leonardo de Moura
2c65fdb346 refactor(library/tactic): cleanup
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-25 01:06:34 -08:00
Leonardo de Moura
63bbf07f64 feat(library/tactic): add 'idtac' tactic and 'then' tactical
Signed-off-by: Leonardo de Moura <leonardo@microsoft.com>
2013-11-21 17:29:06 -08:00