/* Copyright (c) 2013 Microsoft Corporation. All rights reserved. Released under Apache 2.0 license as described in the file LICENSE. Author: Leonardo de Moura */ #pragma once #include #include "name.h" #include "format.h" namespace lean { class environment; struct level_cell; enum class level_kind { UVar, Lift, Max }; /** \brief Universe level. */ class level { friend class environment; level_cell * m_ptr; /** \brief Private constructor used by the environment to create a new universe variable named \c n with internal id \c u. */ level(level const & l, unsigned k); level(level_cell * ptr); friend level to_level(level_cell * c); friend level_cell * to_cell(level const & l); friend level operator+(level const & l, unsigned k); public: /** \brief Universe 0 */ level(); level(name const & n); level(level const & l); level(level&& s); ~level(); unsigned hash() const; bool is_bottom() const; friend level_kind kind (level const & l); friend name const & uvar_name (level const & l); friend level const & lift_of (level const & l); friend unsigned lift_offset(level const & l); friend unsigned max_size (level const & l); friend level const & max_level (level const & l, unsigned i); level & operator=(level const & l); level & operator=(level&& l); friend bool operator==(level const & l1, level const & l2); friend bool operator!=(level const & l1, level const & l2) { return !operator==(l1, l2); } friend void swap(level & l1, level & l2) { std::swap(l1, l2); } friend std::ostream & operator<<(std::ostream & out, level const & l); }; level max(level const & l1, level const & l2); level max(std::initializer_list const & l); level operator+(level const & l, unsigned k); inline bool is_uvar(level const & l) { return kind(l) == level_kind::UVar; } inline bool is_lift(level const & l) { return kind(l) == level_kind::Lift; } inline bool is_max (level const & l) { return kind(l) == level_kind::Max; } inline level const * max_begin_levels(level const & l) { return &max_level(l, 0); } inline level const * max_end_levels(level const & l) { return max_begin_levels(l) + max_size(l); } format pp(level const & l); }