/* Copyright (c) 2013 Microsoft Corporation. All rights reserved. Released under Apache 2.0 license as described in the file LICENSE. Author: Leonardo de Moura */ #include "util/lua.h" #pragma once namespace lean { /** \brief Reference to Lua object. */ class luaref { lua_State * m_state; int m_ref; public: luaref():m_state(nullptr) {} /** \brief Create a reference to the Lua object at position \c i on \c L stack. */ luaref(lua_State * L, int i); luaref(luaref const & r); luaref(luaref && r); ~luaref(); luaref & operator=(luaref const & r); void push() const; lua_State * get_state() const { return m_state; } }; /** \brief '<' functor for luaref. */ struct luaref_lt_proc { int operator()(luaref const & r1, luaref const & r2) const; }; }