/* Copyright (c) 2013 Microsoft Corporation. All rights reserved. Released under Apache 2.0 license as described in the file LICENSE. Author: Leonardo de Moura */ #pragma once #include #include #include #include "util/lua.h" namespace lean { constexpr char const * lean_name_separator = "::"; enum class name_kind { ANONYMOUS, STRING, NUMERAL }; /** \brief Hierarchical names. */ class name { struct imp; friend int cmp(imp * i1, imp * i2); imp * m_ptr; explicit name(imp * p); explicit name(unsigned k); // the parameter bool is only used to distinguish this constructor from the public one. name(name const & prefix, unsigned k, bool); public: name(); name(char const * name); name(std::string const & s):name(s.c_str()) {} name(name const & prefix, char const * name); name(name const & prefix, unsigned k); name(name const & other); name(name && other); /** \brief Create a hierarchical name using the given strings. Example: name{"foo", "bla", "tst"} creates the hierarchical name foo::bla::tst. */ name(std::initializer_list const & l); ~name(); static name const & anonymous(); /** \brief Create a unique internal name that is not meant to exposed to the user. Different modules require a unique name. The unique name is created using a numeric prefix. A module that needs to create several unique names should the following idiom: name unique_prefix = name::mk_internal_unique_name(); name unique_name_1(unique_prefix, 1); ... name unique_name_k(unique_prefix, k); */ static name mk_internal_unique_name(); name & operator=(name const & other); name & operator=(name && other); /** \brief Return true iff \c n1 is a prefix of \c n2. */ friend bool is_prefix_of(name const & n1, name const & n2); friend bool operator==(name const & a, name const & b); friend bool operator!=(name const & a, name const & b) { return !(a == b); } friend bool operator==(name const & a, char const * b); friend bool operator!=(name const & a, char const * b) { return !(a == b); } /** \brief Total order on hierarchical names. */ friend int cmp(name const & a, name const & b) { return cmp(a.m_ptr, b.m_ptr); } friend bool operator<(name const & a, name const & b) { return cmp(a, b) < 0; } friend bool operator>(name const & a, name const & b) { return cmp(a, b) > 0; } friend bool operator<=(name const & a, name const & b) { return cmp(a, b) <= 0; } friend bool operator>=(name const & a, name const & b) { return cmp(a, b) >= 0; } name_kind kind() const; bool is_anonymous() const { return kind() == name_kind::ANONYMOUS; } bool is_string() const { return kind() == name_kind::STRING; } bool is_numeral() const { return kind() == name_kind::NUMERAL; } operator bool() const { return !is_anonymous(); } unsigned get_numeral() const; /** \brief If the tail of the given hierarchical name is a string, then it returns this string. \pre is_string() */ char const * get_string() const; bool is_atomic() const; /** \brief Return the prefix of a hierarchical name \pre !is_atomic() */ name get_prefix() const; /** \brief Convert this hierarchical name into a string. */ std::string to_string() const; /** \brief Size of the this name (in characters). */ size_t size() const; unsigned hash() const; /** \brief Return true iff the name contains only safe ASCII chars */ bool is_safe_ascii() const; friend std::ostream & operator<<(std::ostream & out, name const & n); /** \brief Concatenate the two given names. */ friend name operator+(name const & n1, name const & n2); friend void swap(name & a, name & b) { std::swap(a.m_ptr, b.m_ptr); } /** \brief Quicker version of \c cmp that uses the hashcode. Remark: we should not use it when we want to order names using lexicographical order. */ friend int quick_cmp(name const & a, name const & b) { if (a.m_ptr == b.m_ptr) return 0; unsigned h1 = a.hash(); unsigned h2 = b.hash(); if (h1 != h2) return h1 < h2 ? -1 : 1; else return cmp(a, b); } }; struct name_hash { unsigned operator()(name const & n) const { return n.hash(); } }; struct name_eq { bool operator()(name const & n1, name const & n2) const { return n1 == n2; } }; struct name_cmp { int operator()(name const & n1, name const & n2) const { return cmp(n1, n2); } }; struct name_quick_cmp { int operator()(name const & n1, name const & n2) const { return quick_cmp(n1, n2); } }; UDATA_DEFS(name) name to_name_ext(lua_State * L, int idx); void open_name(lua_State * L); }