/* Copyright (c) 2013 Microsoft Corporation. All rights reserved. Released under Apache 2.0 license as described in the file LICENSE. Author: Leonardo de Moura */ #include #include #include #include #include "util/debug.h" #include "util/exception.h" #include "util/memory.h" #include "bindings/lua/leanlua_state.h" #include "bindings/lua/util.h" #include "bindings/lua/name.h" #include "bindings/lua/numerics.h" #include "bindings/lua/options.h" #include "bindings/lua/sexpr.h" #include "bindings/lua/format.h" #include "bindings/lua/level.h" #include "bindings/lua/local_context.h" #include "bindings/lua/expr.h" #include "bindings/lua/context.h" #include "bindings/lua/environment.h" #include "bindings/lua/lean.lua" extern "C" void * lua_realloc(void *, void * q, size_t, size_t new_size) { return lean::realloc(q, new_size); } namespace lean { struct leanlua_state::imp { lua_State * m_state; std::mutex m_mutex; imp() { #ifdef LEAN_USE_LUA_NEWSTATE m_state = lua_newstate(lua_realloc, nullptr); #else m_state = luaL_newstate(); #endif if (m_state == nullptr) throw exception("fail to create Lua interpreter"); luaL_openlibs(m_state); lean::open_name(m_state); lean::open_mpz(m_state); lean::open_mpq(m_state); lean::open_options(m_state); lean::open_sexpr(m_state); lean::open_format(m_state); lean::open_level(m_state); lean::open_local_context(m_state); lean::open_expr(m_state); lean::open_context(m_state); lean::open_environment(m_state); dostring(g_leanlua_extra); } ~imp() { lua_close(m_state); } void dofile(char const * fname) { std::lock_guard lock(m_mutex); ::lean::dofile(m_state, fname); } void dostring(char const * str) { std::lock_guard lock(m_mutex); ::lean::dostring(m_state, str); } }; leanlua_state::leanlua_state(): m_ptr(new imp()) { } leanlua_state::~leanlua_state() { } void leanlua_state::dofile(char const * fname) { m_ptr->dofile(fname); } void leanlua_state::dostring(char const * str) { m_ptr->dostring(str); } }