/* Copyright (c) 2013 Microsoft Corporation. All rights reserved. Released under Apache 2.0 license as described in the file LICENSE. Author: Leonardo de Moura */ #include #include #include #include #include "util/debug.h" #include "util/exception.h" #include "bindings/lua/leanlua_state.h" #ifdef LEAN_USE_LUA #include #include "bindings/lua/name.h" #include "bindings/lua/numerics.h" #include "bindings/lua/options.h" #include "bindings/lua/sexpr.h" namespace lean { struct leanlua_state::imp { lua_State * m_state; std::mutex m_mutex; imp() { m_state = luaL_newstate(); luaL_openlibs(m_state); lean::open_name(m_state); lean::open_mpz(m_state); lean::open_mpq(m_state); lean::open_options(m_state); lean::open_sexpr(m_state); } ~imp() { lua_close(m_state); } void exec() { int result = lua_pcall(m_state, 0, LUA_MULTRET, 0); if (result) throw lua_exception(lua_tostring(m_state, -1)); } void dofile(char const * fname) { std::lock_guard lock(m_mutex); int result = luaL_loadfile(m_state, fname); if (result) throw lua_exception(lua_tostring(m_state, -1)); exec(); } void dostring(char const * str) { std::lock_guard lock(m_mutex); int result = luaL_loadstring(m_state, str); if (result) throw lua_exception(lua_tostring(m_state, -1)); exec(); } }; leanlua_state::leanlua_state(): m_ptr(new imp()) { } leanlua_state::~leanlua_state() { } void leanlua_state::dofile(char const * fname) { m_ptr->dofile(fname); } void leanlua_state::dostring(char const * str) { m_ptr->dostring(str); } } #else namespace lean { leanlua_state::leanlua_state() { } leanlua_state::~leanlua_state() { } [[ noreturn ]] void throw_lua_not_supported() { throw exception("Lean was compiled without Lua support"); } void leanlua_state::dofile(char const * fname) { throw_lua_not_supported(); } void leanlua_state::dostring(char const * str) { throw_lua_not_supported(); } } #endif namespace lean { lua_exception::lua_exception(char const * lua_error):exception("") { lean_assert(lua_error); std::string fname; std::string line; std::string msg; int state = 0; char const * it = lua_error; while (*it) { if (state == 0) { if (*it == ':') { state = 1; } else { fname += *it; } } else if (state == 1) { if (*it == ':') { state = 2; } else { line += *it; } } else { msg += *it; } it++; } if (state != 2) { // failed to decode Lua error message m_source = source::Unknown; m_msg = lua_error; } else { if (fname == "[string \"...\"]") { m_source = source::String; } else { m_source = source::File; m_file = fname; } m_line = atoi(line.c_str()); m_msg = msg; } } char const * lua_exception::get_filename() const { lean_assert(get_source() == source::File); return m_file.c_str(); } unsigned lua_exception::get_line() const { lean_assert(get_source() != source::Unknown); return m_line; } char const * lua_exception::msg() const noexcept { return exception::what(); } char const * lua_exception::what() const noexcept { static thread_local std::string buffer; std::ostringstream strm; switch (m_source) { case source::String: strm << "[string]:" << m_line << ":" << msg() << "\n"; break; case source::File: strm << m_file << ":" << m_file << ":" << msg() << "\n"; break; case source::Unknown: return msg(); } buffer = strm.str(); return buffer.c_str(); } }