/* Copyright (c) 2013 Microsoft Corporation. All rights reserved. Released under Apache 2.0 license as described in the file LICENSE. Author: Leonardo de Moura */ #include namespace lean { /** \brief Reference to Lua object. */ class lua_ref { lua_State * m_state; int m_ref; public: lua_ref():m_state(nullptr) {} /** \brief Create a reference to the Lua object at position \c i on \c L stack. */ lua_ref(lua_State * L, int i); lua_ref(lua_ref const & r); lua_ref(lua_ref && r); ~lua_ref(); lua_ref & operator=(lua_ref const & r); void push() const; lua_State * get_state() const { return m_state; } }; /** \brief '<' functor for lua_ref. */ struct lua_ref_lt_proc { int operator()(lua_ref const & r1, lua_ref const & r2) const; }; }