/* Copyright (c) 2013 Microsoft Corporation. All rights reserved. Released under Apache 2.0 license as described in the file LICENSE. Author: Leonardo de Moura */ #pragma once #include #include #include "bindings/lua/lua_exception.h" namespace lean { class environment; class state; /** \brief Wrapper for lua_State objects which contains all Lean bindings. */ class leanlua_state { struct imp; std::shared_ptr m_ptr; friend class leanlua_thread; friend int state_dostring(lua_State * L); friend int state_set_global(lua_State * L); friend int mk_thread(lua_State * L); friend int thread_wait(lua_State * L); public: leanlua_state(); ~leanlua_state(); /** \brief Execute the file with the given name. This method throws an exception if an error occurs. */ void dofile(char const * fname); /** \brief Execute the given string. This method throws an exception if an error occurs. */ void dostring(char const * str); /** \brief Execute the given script, but sets the registry with the given environment object. The registry can be accessed by \str by invoking the function env(). The script \c str should not store a reference to the environment \c env. */ void dostring(char const * str, environment & env); void dostring(char const * str, environment & env, state & st); }; }