/* Copyright (c) 2013 Microsoft Corporation. All rights reserved. Released under Apache 2.0 license as described in the file LICENSE. Author: Leonardo de Moura */ #include #include #include #include "util/luaref.h" #include "util/sstream.h" #include "util/interrupt.h" #include "util/lazy_list_fn.h" #include "kernel/instantiate.h" #include "kernel/replace_visitor.h" #include "library/kernel_bindings.h" #include "library/tactic/tactic.h" #include "library/io_state_stream.h" namespace lean { tactic tactic01(std::function(environment const &, io_state const & ios, proof_state const &)> const & f) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s) { return mk_proof_state_seq([=]() { auto r = f(env, ios, s); if (r) return some(mk_pair(*r, proof_state_seq())); else return proof_state_seq::maybe_pair(); }); }); } tactic tactic1(std::function const & f) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s) { return mk_proof_state_seq([=]() { auto r = f(env, ios, s); return some(mk_pair(r, proof_state_seq())); }); }); } tactic id_tactic() { return tactic1([](environment const &, io_state const &, proof_state const & s) -> proof_state { return s; }); } tactic fail_tactic() { return tactic([](environment const &, io_state const &, proof_state const &) -> proof_state_seq { return proof_state_seq(); }); } tactic now_tactic() { return tactic01([](environment const &, io_state const &, proof_state const & s) -> optional { if (!empty(s.get_goals())) return none_proof_state(); else return some(s); }); } tactic cond(proof_state_pred const & p, tactic const & t1, tactic const & t2) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq { return mk_proof_state_seq([=]() { if (p(env, ios, s)) { return t1(env, ios, s).pull(); } else { return t2(env, ios, s).pull(); } }); }); } tactic trace_tactic(std::string const & msg) { return tactic1([=](environment const &, io_state const & ios, proof_state const & s) -> proof_state { ios.get_diagnostic_channel() << msg << "\n"; ios.get_diagnostic_channel().get_stream().flush(); return s; }); } tactic trace_tactic(sstream const & msg) { return trace_tactic(msg.str()); } tactic trace_tactic(char const * msg) { return trace_tactic(std::string(msg)); } tactic trace_state_tactic() { return tactic1([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state { diagnostic(env, ios) << s; ios.get_diagnostic_channel().get_stream().flush(); return s; }); } tactic suppress_trace(tactic const & t) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq { io_state new_ios(ios); std::shared_ptr out(std::make_shared()); new_ios.set_diagnostic_channel(out); return t(env, new_ios, s); }); } tactic then(tactic const & t1, tactic const & t2) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s1) -> proof_state_seq { return map_append(t1(env, ios, s1), [=](proof_state const & s2) { check_interrupted(); return t2(env, ios, s2); }, "THEN tactical"); }); } tactic orelse(tactic const & t1, tactic const & t2) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq { return orelse(t1(env, ios, s), t2(env, ios, s), "ORELSE tactical"); }); } tactic using_params(tactic const & t, options const & opts) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq { io_state new_ios(ios); new_ios.set_options(join(opts, ios.get_options())); return t(env, new_ios, s); }); } tactic try_for(tactic const & t, unsigned ms, unsigned check_ms) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq { return timeout(t(env, ios, s), ms, check_ms); }); } tactic append(tactic const & t1, tactic const & t2) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq { return append(t1(env, ios, s), t2(env, ios, s), "APPEND tactical"); }); } tactic interleave(tactic const & t1, tactic const & t2) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq { return interleave(t1(env, ios, s), t2(env, ios, s), "INTERLEAVE tactical"); }); } tactic par(tactic const & t1, tactic const & t2, unsigned check_ms) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq { return par(t1(env, ios, s), t2(env, ios, s), check_ms); }); } tactic repeat(tactic const & t) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s1) -> proof_state_seq { return repeat(s1, [=](proof_state const & s2) { return t(env, ios, s2); }, "REPEAT tactical"); }); } tactic repeat_at_most(tactic const & t, unsigned k) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s1) -> proof_state_seq { return repeat_at_most(s1, [=](proof_state const & s2) { return t(env, ios, s2); }, k, "REPEAT_AT_MOST tactical"); }); } tactic take(tactic const & t, unsigned k) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq { return take(k, t(env, ios, s)); }); } tactic assumption_tactic() { return tactic01([](environment const &, io_state const &, proof_state const & s) -> optional { list> proofs; goals new_gs = map_goals(s, [&](name const & gname, goal const & g) -> optional { expr const & c = g.get_conclusion(); optional pr; for (auto const & p : g.get_hypotheses()) { check_interrupted(); if (mlocal_type(p.first) == c) { pr = p.first; break; } } if (pr) { proofs.emplace_front(gname, *pr); return optional(); } else { return some(g); } }); if (empty(proofs)) return none_proof_state(); return some(proof_state(s, new_gs, add_proofs(s.get_pb(), proofs))); }); } tactic beta_tactic() { return tactic01([=](environment const &, io_state const &, proof_state const & s) -> optional { bool reduced = false; goals new_gs = map_goals(s, [&](name const &, goal const & g) -> optional { hypotheses new_hs = map(g.get_hypotheses(), [&](hypothesis const & h) { expr new_h = update_mlocal(h.first, beta_reduce(mlocal_type(h.first))); if (new_h != h.first) reduced = true; return hypothesis(new_h, h.second); }); expr const & c = g.get_conclusion(); expr new_c = beta_reduce(c); if (new_c != c) reduced = true; return some(goal(new_hs, new_c)); }); return reduced ? some(proof_state(s, new_gs)) : none_proof_state(); }); } proof_state_seq focus_core(tactic const & t, name const & gname, environment const & env, io_state const & ios, proof_state const & s) { for (auto const & p : s.get_goals()) { if (p.first == gname) { proof_builder_fn pb = proof_builder_fn([=](proof_map const & m, substitution const &) -> expr { return find(m, gname); }); cex_builder_fn cb = mk_cex_builder_for(gname); proof_state new_s(s, goals(p), pb, cb); // new state with singleton goal return map(t(env, ios, new_s), [=](proof_state const & s2) { // we have to put back the goals that were not selected list> renamed_goals; goals new_gs = map_append(s.get_goals(), [&](std::pair const & p) { if (p.first == gname) { name_set used_names; s.get_goal_names(used_names); used_names.erase(gname); return map(s2.get_goals(), [&](std::pair const & p2) -> std::pair { name uname = mk_unique(used_names, p2.first); used_names.insert(uname); renamed_goals.emplace_front(p2.first, uname); return mk_pair(uname, p2.second); }); } else { return goals(p); } }); proof_builder_fn pb1 = s.get_pb(); proof_builder_fn pb2 = s2.get_pb(); proof_builder_fn new_pb = proof_builder_fn( [=](proof_map const & m, substitution const & a) -> expr { proof_map m1(m); // map for pb1 proof_map m2; // map for pb2 for (auto p : renamed_goals) { m2.insert(p.first, find(m, p.second)); m1.erase(p.first); } m1.insert(gname, pb2(m2, a)); return pb1(m1, a); }); cex_builder_fn cb1 = s.get_cb(); cex_builder_fn cb2 = s2.get_cb(); cex_builder_fn new_cb = cex_builder_fn( [=](name const & n, optional const & cex, substitution const & a) -> counterexample { for (auto p : renamed_goals) { if (p.second == n) return cb2(p.first, cex, a); } return cb1(n, cex, a); }); return proof_state(s2, new_gs, new_pb, new_cb); }); } } return proof_state_seq(); // tactic is not applicable } tactic focus(tactic const & t, name const & gname) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq { return focus_core(t, gname, env, ios, s); }); } tactic focus(tactic const & t, int i) { return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq { if (optional n = s.get_ith_goal_name(i)) return focus_core(t, *n, env, ios, s); else return proof_state_seq(); }); } class unfold_core_fn : public replace_visitor { protected: bool m_unfolded; virtual expr visit_app(expr const & e) { expr const & f = get_app_fn(e); if (is_constant(f)) { expr new_f = visit(f); bool modified = new_f != f; buffer new_args; get_app_args(e, new_args); for (unsigned i = 0; i < new_args.size(); i++) { expr arg = new_args[i]; new_args[i] = visit(arg); if (!modified && new_args[i] != arg) modified = true; } if (is_lambda(f)) return apply_beta(f, new_args.size(), new_args.data()); else if (modified) return mk_app(f, new_args); else return e; } else { return replace_visitor::visit_app(e); } } public: unfold_core_fn():m_unfolded(false) {} bool unfolded() const { return m_unfolded; } }; class unfold_fn : public unfold_core_fn { protected: name const & m_name; expr const & m_def; virtual expr visit_constant(expr const & c) { if (const_name(c) == m_name) { m_unfolded = true; return m_def; } else { return c; } } public: unfold_fn(name const & n, expr const & d):m_name(n), m_def(d) {} }; class unfold_all_fn : public unfold_core_fn { protected: environment m_env; virtual expr visit_constant(expr const & c) { optional d = m_env.find(const_name(c)); if (d && d->is_definition() && (!d->is_opaque() || d->get_module_idx() == 0)) { m_unfolded = true; return d->get_value(); } else { return c; } } public: unfold_all_fn(environment const & env):m_env(env) {} }; optional unfold_tactic_core(unfold_core_fn & fn, proof_state const & s) { goals new_gs = map_goals(s, [&](name const &, goal const & g) -> optional { hypotheses new_hs = map(g.get_hypotheses(), [&](hypothesis const & h) { expr l = update_mlocal(h.first, fn(mlocal_type(h.first))); return hypothesis(l, h.second); }); expr new_c = fn(g.get_conclusion()); return some(goal(new_hs, new_c)); }); if (fn.unfolded()) { return some(proof_state(s, new_gs)); } else { return none_proof_state(); } } tactic unfold_tactic(name const & n) { return tactic01([=](environment const & env, io_state const &, proof_state const & s) -> optional { optional d = env.find(n); if (!d || !d->is_definition() || (d->is_opaque() && d->get_module_idx() != 0)) return none_proof_state(); // tactic failed unfold_fn fn(n, d->get_value()); return unfold_tactic_core(fn, s); }); } tactic unfold_tactic() { return tactic01([=](environment const & env, io_state const &, proof_state const & s) -> optional { unfold_all_fn fn(env); return unfold_tactic_core(fn, s); }); } DECL_UDATA(proof_state_seq) static const struct luaL_Reg proof_state_seq_m[] = { {"__gc", proof_state_seq_gc}, // never throws {0, 0} }; static int proof_state_seq_next(lua_State * L) { proof_state_seq seq = to_proof_state_seq(L, lua_upvalueindex(1)); auto p = seq.pull(); if (p) { push_proof_state_seq(L, p->second); lua_replace(L, lua_upvalueindex(1)); push_proof_state(L, p->first); } else { lua_pushnil(L); } return 1; } static int push_proof_state_seq_it(lua_State * L, proof_state_seq const & seq) { push_proof_state_seq(L, seq); lua_pushcclosure(L, &safe_function, 1); // create closure with 1 upvalue return 1; } DECL_UDATA(tactic) [[ noreturn ]] void throw_tactic_expected(int i) { throw exception(sstream() << "arg #" << i << " must be a tactic or a function that returns a tactic"); } static int tactic_call_core(lua_State * L, tactic t, environment env, io_state ios, proof_state s) { return push_proof_state_seq_it(L, t(env, ios, s)); } static int tactic_call(lua_State * L) { int nargs = lua_gettop(L); tactic t = to_tactic(L, 1); environment env = to_environment(L, 2); if (nargs == 3) return tactic_call_core(L, t, env, get_io_state(L), to_proof_state(L, 3)); else return tactic_call_core(L, t, env, to_io_state(L, 3), to_proof_state(L, 4)); } typedef tactic (*binary_tactic_fn)(tactic const &, tactic const &); template static int nary_tactic(lua_State * L) { int nargs = lua_gettop(L); if (nargs < 2) throw exception("tactical expects at least two arguments"); tactic r = F(to_tactic(L, 1), to_tactic(L, 2)); for (int i = 3; i <= nargs; i++) r = F(r, to_tactic(L, i)); return push_tactic(L, r); } static int tactic_then(lua_State * L) { return push_tactic(L, then(to_tactic(L, 1), to_tactic(L, 2))); } static int tactic_orelse(lua_State * L) { return push_tactic(L, orelse(to_tactic(L, 1), to_tactic(L, 2))); } static int tactic_append(lua_State * L) { return push_tactic(L, append(to_tactic(L, 1), to_tactic(L, 2))); } static int tactic_interleave(lua_State * L) { return push_tactic(L, interleave(to_tactic(L, 1), to_tactic(L, 2))); } static int tactic_par(lua_State * L) { return push_tactic(L, par(to_tactic(L, 1), to_tactic(L, 2))); } static int tactic_repeat(lua_State * L) { return push_tactic(L, repeat(to_tactic(L, 1))); } static int tactic_repeat1(lua_State * L) { return push_tactic(L, repeat1(to_tactic(L, 1))); } static int tactic_repeat_at_most(lua_State * L) { return push_tactic(L, repeat_at_most(to_tactic(L, 1), luaL_checkinteger(L, 2))); } static int tactic_take(lua_State * L) { return push_tactic(L, take(to_tactic(L, 1), luaL_checkinteger(L, 2))); } static int tactic_determ(lua_State * L) { return push_tactic(L, determ(to_tactic(L, 1))); } static int tactic_suppress_trace(lua_State * L) { return push_tactic(L, suppress_trace(to_tactic(L, 1))); } static int tactic_try_for(lua_State * L) { return push_tactic(L, try_for(to_tactic(L, 1), luaL_checkinteger(L, 2))); } static int tactic_using_params(lua_State * L) { return push_tactic(L, using_params(to_tactic(L, 1), to_options(L, 2))); } static int tactic_try(lua_State * L) { return push_tactic(L, orelse(to_tactic(L, 1), id_tactic())); } static int tactic_focus(lua_State * L) { int nargs = lua_gettop(L); if (nargs == 1) return push_tactic(L, focus(to_tactic(L, 1))); else if (lua_isnumber(L, 2)) return push_tactic(L, focus(to_tactic(L, 1), lua_tointeger(L, 2))); else return push_tactic(L, focus(to_tactic(L, 1), to_name_ext(L, 2))); } static int mk_lua_tactic01(lua_State * L) { luaL_checktype(L, 1, LUA_TFUNCTION); // user-fun luaref ref(L, 1); tactic t = tactic01([=](environment const & env, io_state const & ios, proof_state const & s) -> optional { ref.push(); // push user-fun on the stack push_environment(L, env); // push args... push_io_state(L, ios); push_proof_state(L, s); pcall(L, 3, 1, 0); optional r; if (is_proof_state(L, -1)) r = to_proof_state(L, -1); lua_pop(L, 1); return r; }); return push_tactic(L, t); } static int mk_lua_cond_tactic(lua_State * L, tactic t1, tactic t2) { luaL_checktype(L, 1, LUA_TFUNCTION); // user-fun luaref ref(L, 1); tactic t = tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq { return mk_proof_state_seq([=]() { ref.push(); // push user-fun on the stack push_environment(L, env); // push args... push_io_state(L, ios); push_proof_state(L, s); pcall(L, 3, 1, 0); bool cond = lua_toboolean(L, -1); lua_pop(L, 1); if (cond) { return t1(env, ios, s).pull(); } else { return t2(env, ios, s).pull(); } }); }); return push_tactic(L, t); } static int mk_lua_cond_tactic(lua_State * L) { return mk_lua_cond_tactic(L, to_tactic(L, 2), to_tactic(L, 3)); } static int mk_lua_when_tactic(lua_State * L) { return mk_lua_cond_tactic(L, to_tactic(L, 2), id_tactic()); } static int mk_id_tactic(lua_State * L) { return push_tactic(L, id_tactic()); } static int mk_now_tactic(lua_State * L) { return push_tactic(L, now_tactic()); } static int mk_fail_tactic(lua_State * L) { return push_tactic(L, fail_tactic()); } static int mk_trace_tactic(lua_State * L) { return push_tactic(L, trace_tactic(luaL_checkstring(L, 1))); } static int mk_assumption_tactic(lua_State * L) { return push_tactic(L, assumption_tactic()); } static int mk_trace_state_tactic(lua_State * L) { return push_tactic(L, trace_state_tactic()); } static int mk_unfold_tactic(lua_State * L) { int nargs = lua_gettop(L); if (nargs == 0) return push_tactic(L, unfold_tactic()); else return push_tactic(L, unfold_tactic(to_name_ext(L, 1))); } static int mk_beta_tactic(lua_State * L) { return push_tactic(L, beta_tactic()); } static const struct luaL_Reg tactic_m[] = { {"__gc", tactic_gc}, // never throws {"__call", safe_function}, {"__concat", safe_function}, {"__pow", safe_function}, {"__add", safe_function}, {"then", safe_function}, {"orelse", safe_function}, {"append", safe_function}, {"interleave", safe_function}, {"par", safe_function}, {"determ", safe_function}, {"repeat", safe_function}, {"repeat1", safe_function}, {"repeat_at_most", safe_function}, {"take", safe_function}, {"suppress_trace", safe_function}, {"try_for", safe_function}, {"using_params", safe_function}, {"using", safe_function}, {"focus", safe_function}, {0, 0} }; void open_tactic(lua_State * L) { luaL_newmetatable(L, proof_state_seq_mt); lua_pushvalue(L, -1); lua_setfield(L, -2, "__index"); setfuncs(L, proof_state_seq_m, 0); SET_GLOBAL_FUN(proof_state_seq_pred, "is_proof_state_seq"); luaL_newmetatable(L, tactic_mt); lua_pushvalue(L, -1); lua_setfield(L, -2, "__index"); setfuncs(L, tactic_m, 0); SET_GLOBAL_FUN(tactic_pred, "is_tactic"); SET_GLOBAL_FUN(mk_trace_tactic, "trace_tac"); SET_GLOBAL_FUN(mk_id_tactic, "id_tac"); SET_GLOBAL_FUN(mk_now_tactic, "now_tac"); SET_GLOBAL_FUN(mk_fail_tactic, "fail_tac"); SET_GLOBAL_FUN(mk_trace_state_tactic, "show_tac"); SET_GLOBAL_FUN(mk_assumption_tactic, "assumption_tac"); SET_GLOBAL_FUN(mk_unfold_tactic, "unfold_tac"); SET_GLOBAL_FUN(mk_beta_tactic, "beta_tac"); SET_GLOBAL_FUN(mk_lua_tactic01, "tactic01"); // HOL-like tactic names SET_GLOBAL_FUN(nary_tactic, "Then"); SET_GLOBAL_FUN(nary_tactic, "OrElse"); SET_GLOBAL_FUN(nary_tactic, "Interleave"); SET_GLOBAL_FUN(nary_tactic, "Append"); SET_GLOBAL_FUN(nary_tactic, "Par"); SET_GLOBAL_FUN(tactic_repeat, "Repeat"); SET_GLOBAL_FUN(tactic_repeat_at_most, "RepeatAtMost"); SET_GLOBAL_FUN(tactic_repeat1, "Repeat1"); SET_GLOBAL_FUN(mk_lua_cond_tactic, "Cond"); SET_GLOBAL_FUN(mk_lua_when_tactic, "When"); SET_GLOBAL_FUN(tactic_try, "Try"); SET_GLOBAL_FUN(tactic_try_for, "TryFor"); SET_GLOBAL_FUN(tactic_take, "Take"); SET_GLOBAL_FUN(tactic_using_params, "Using"); SET_GLOBAL_FUN(tactic_using_params, "UsingParams"); SET_GLOBAL_FUN(tactic_determ, "Determ"); SET_GLOBAL_FUN(tactic_focus, "Focus"); } }