65 lines
1.8 KiB
C++
65 lines
1.8 KiB
C++
/*
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Copyright (c) 2013 Microsoft Corporation. All rights reserved.
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Released under Apache 2.0 license as described in the file LICENSE.
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Author: Leonardo de Moura
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*/
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#pragma once
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#include <memory>
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#include <lua.hpp>
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namespace lean {
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/**
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\brief Wrapper for lua_State objects which contains all Lean bindings.
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*/
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class script_state {
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public:
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struct imp;
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private:
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std::shared_ptr<imp> m_ptr;
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friend script_state to_script_state(lua_State * L);
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friend class data_channel;
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public:
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static void set_check_interrupt_freq(unsigned count);
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typedef std::weak_ptr<imp> weak_ref;
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script_state();
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script_state(weak_ref const & r);
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~script_state();
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weak_ref to_weak_ref() const { return weak_ref(m_ptr); }
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/**
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\brief Execute the file with the given name.
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This method throws an exception if an error occurs.
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*/
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void dofile(char const * fname);
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/**
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\brief Execute the given string.
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This method throws an exception if an error occurs.
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*/
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void dostring(char const * str);
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/**
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\brief Import file \c fname from the LEAN_PATH.
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If the file was already included, then nothing happens, and method returns false.
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*/
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bool import(char const * fname);
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/**
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\brief Import file \c fname. \c fname is the explicit path to the file.
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If the file was already included, then nothing happens, and method returns false.
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*/
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bool import_explicit(char const * fname);
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lua_State * get_state();
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typedef void (*reg_fn)(lua_State *); // NOLINT
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static void register_module(reg_fn f);
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};
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/**
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\brief Return a reference to the script_state object that is wrapping \c L.
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*/
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script_state to_script_state(lua_State * L);
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void initialize_script_state();
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void finalize_script_state();
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}
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