452 lines
19 KiB
C++
452 lines
19 KiB
C++
/*
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Copyright (c) 2013-2014 Microsoft Corporation. All rights reserved.
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Released under Apache 2.0 license as described in the file LICENSE.
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Author: Leonardo de Moura
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*/
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#include <utility>
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#include <chrono>
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#include <string>
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#include "util/luaref.h"
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#include "util/sstream.h"
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#include "util/interrupt.h"
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#include "util/lazy_list_fn.h"
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#include "util/list_fn.h"
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#include "kernel/instantiate.h"
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#include "kernel/type_checker.h"
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#include "kernel/for_each_fn.h"
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#include "kernel/replace_fn.h"
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#include "library/normalize.h"
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#include "library/kernel_bindings.h"
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#include "library/tactic/tactic.h"
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#include "library/io_state_stream.h"
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namespace lean {
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/** \brief Throw an exception is \c v contains local constants, \c e is only used for position information. */
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void check_has_no_local(expr const & v, expr const & e, char const * tac_name) {
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if (has_local(v)) {
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for_each(v, [&](expr const & l, unsigned) {
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if (is_local(l))
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throw tactic_exception(e, sstream() << "tactic '" << tac_name << "' contains reference to local '" << local_pp_name(l)
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<< "' which is not visible by this tactic "
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<< "possible causes: it was not marked as [visible]; it was destructued");
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return has_local(l);
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});
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}
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}
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tactic_exception::tactic_exception(char const * msg, optional<expr> const & m, pp_fn const & fn):
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generic_exception(msg, m, fn) {}
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tactic_exception::tactic_exception(char const * msg, optional<expr> const & m, proof_state const & ps, pp_fn const & fn):
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generic_exception(msg, m, fn), m_ps(ps) {}
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tactic_exception::tactic_exception(expr const & e, std::string const & msg):
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generic_exception(msg.c_str(), some_expr(e), [=](formatter const &) { return format(msg); }) {}
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tactic_exception::tactic_exception(std::string const & msg):
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generic_exception(msg.c_str(), none_expr(), [=](formatter const &) { return format(msg); }) {}
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tactic_exception::tactic_exception(char const * msg):tactic_exception(std::string(msg)) {}
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tactic_exception::tactic_exception(sstream const & strm):tactic_exception(strm.str()) {}
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tactic_exception::tactic_exception(expr const & e, char const * msg):tactic_exception(e, std::string(msg)) {}
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tactic_exception::tactic_exception(expr const & e, sstream const & strm):tactic_exception(e, strm.str()) {}
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tactic_exception::tactic_exception(expr const & e, pp_fn const & fn):generic_exception("tactic exception", some_expr(e), fn) {}
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tactic_exception::tactic_exception(pp_fn const & fn):generic_exception("tactic exception", none_expr(), fn) {}
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void throw_no_goal_if_enabled(proof_state const & ps) {
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throw_tactic_exception_if_enabled(ps, "invalid tactic, there are no goals to be solved");
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}
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tactic tactic01(std::function<optional<proof_state>(environment const &, io_state const & ios, proof_state const &)> f) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & s) {
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return mk_proof_state_seq([=]() {
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auto r = f(env, ios, s);
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if (r)
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return some(mk_pair(*r, proof_state_seq()));
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else
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return proof_state_seq::maybe_pair();
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});
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});
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}
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tactic tactic1(std::function<proof_state(environment const &, io_state const & ios, proof_state const &)> f) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & s) {
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return mk_proof_state_seq([=]() {
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auto r = f(env, ios, s);
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return some(mk_pair(r, proof_state_seq()));
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});
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});
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}
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tactic id_tactic() {
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return tactic1([](environment const &, io_state const &, proof_state const & s) -> proof_state { return s; });
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}
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tactic fail_tactic() {
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return tactic([](environment const &, io_state const &, proof_state const &) -> proof_state_seq { return proof_state_seq(); });
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}
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tactic now_tactic() {
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return tactic01([](environment const &, io_state const &, proof_state const & s) -> optional<proof_state> {
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if (!empty(s.get_goals()))
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return none_proof_state();
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else
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return some(s);
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});
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}
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tactic cond(proof_state_pred p, tactic const & t1, tactic const & t2) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq {
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return mk_proof_state_seq([=]() {
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if (p(env, ios, s)) {
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return t1(env, ios, s).pull();
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} else {
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return t2(env, ios, s).pull();
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}
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});
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});
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}
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tactic then(tactic const & t1, tactic const & t2) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & s1) -> proof_state_seq {
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return map_append(t1(env, ios, s1), [=](proof_state const & s2) {
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check_interrupted();
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return t2(env, ios, s2);
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}, "THEN tactical");
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});
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}
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tactic orelse(tactic const & t1, tactic const & t2) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & _s) -> proof_state_seq {
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proof_state s = _s.update_report_failure(false);
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return orelse(t1(env, ios, s), t2(env, ios, s), "ORELSE tactical");
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});
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}
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tactic using_params(tactic const & t, options const & opts) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq {
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io_state new_ios(ios);
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new_ios.set_options(join(opts, ios.get_options()));
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return t(env, new_ios, s);
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});
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}
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proof_state rotate_left(proof_state const & s, unsigned n) {
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buffer<goal> gs;
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to_buffer(s.get_goals(), gs);
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unsigned sz = gs.size();
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if (sz == 0)
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return s;
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n = n%sz;
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std::rotate(gs.begin(), gs.begin() + n, gs.end());
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return proof_state(s, to_list(gs.begin(), gs.end()));
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}
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tactic rotate_left(unsigned n) {
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return tactic1([=](environment const &, io_state const &, proof_state const & s) -> proof_state {
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return rotate_left(s, n);
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});
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}
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tactic rotate_right(unsigned n) {
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return tactic1([=](environment const &, io_state const &, proof_state const & s) -> proof_state {
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unsigned ngoals = length(s.get_goals());
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if (ngoals == 0)
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return s;
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return rotate_left(s, ngoals - n%ngoals);
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});
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}
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tactic try_for(tactic const & t, unsigned ms, unsigned check_ms) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & _s) -> proof_state_seq {
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proof_state s = _s.update_report_failure(false);
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return timeout(t(env, ios, s), ms, check_ms);
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});
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}
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tactic append(tactic const & t1, tactic const & t2) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & _s) -> proof_state_seq {
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proof_state s = _s.update_report_failure(false);
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return append(t1(env, ios, s), t2(env, ios, s), "APPEND tactical");
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});
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}
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tactic interleave(tactic const & t1, tactic const & t2) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & _s) -> proof_state_seq {
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proof_state s = _s.update_report_failure(false);
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return interleave(t1(env, ios, s), t2(env, ios, s), "INTERLEAVE tactical");
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});
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}
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tactic par(tactic const & t1, tactic const & t2, unsigned check_ms) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & _s) -> proof_state_seq {
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proof_state s = _s.update_report_failure(false);
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return par(t1(env, ios, s), t2(env, ios, s), check_ms);
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});
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}
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tactic repeat(tactic const & t) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & _s1) -> proof_state_seq {
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proof_state s1 = _s1.update_report_failure(false);
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return repeat(s1, [=](proof_state const & s2) {
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return t(env, ios, s2);
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}, "REPEAT tactical");
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});
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}
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tactic repeat_at_most(tactic const & t, unsigned k) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & _s1) -> proof_state_seq {
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proof_state s1 = _s1.update_report_failure(false);
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return repeat_at_most(s1, [=](proof_state const & s2) {
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return t(env, ios, s2);
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}, k, "REPEAT_AT_MOST tactical");
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});
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}
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tactic take(tactic const & t, unsigned k) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & _s) -> proof_state_seq {
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proof_state s = _s.update_report_failure(false);
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return take(k, t(env, ios, s));
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});
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}
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tactic discard(tactic const & t, unsigned k) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & _s) -> proof_state_seq {
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proof_state s = _s.update_report_failure(false);
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auto r = t(env, ios, s);
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for (unsigned i = 0; i < k; i++) {
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auto m = r.pull();
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if (!m)
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return proof_state_seq();
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r = m->second;
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}
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return r;
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});
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}
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tactic beta_tactic() {
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return tactic01([=](environment const &, io_state const &, proof_state const & s) -> optional<proof_state> {
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bool reduced = false;
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goals new_gs = map_goals(s, [&](goal const & g) -> optional<goal> {
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expr new_meta = beta_reduce(g.get_meta());
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expr new_type = beta_reduce(g.get_type());
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if (new_meta != g.get_meta() || new_type != g.get_type())
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reduced = true;
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return some(goal(new_meta, new_type));
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});
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return reduced ? some(proof_state(s, new_gs)) : none_proof_state();
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});
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}
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proof_state_seq focus_core(tactic const & t, unsigned i, environment const & env, io_state const & ios, proof_state const & s) {
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goals gs = s.get_goals();
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if (i >= length(gs))
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return proof_state_seq();
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goal const & g = get_ith(gs, i);
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proof_state new_s(s, goals(g)); // singleton goal
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return map(t(env, ios, new_s), [=](proof_state const & s2) {
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// we have to put back the goals that were not selected
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buffer<goal> tmp;
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to_buffer(gs, tmp);
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buffer<goal> new_gs;
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new_gs.append(i, tmp.data());
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for (auto g : s2.get_goals())
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new_gs.push_back(g);
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new_gs.append(tmp.size()-i-1, tmp.data()+i+1);
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return proof_state(s2, to_list(new_gs.begin(), new_gs.end()));
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});
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}
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tactic focus(tactic const & t, unsigned i) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq {
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return focus_core(t, i, env, ios, s);
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});
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}
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tactic all_goals(tactic const & t) {
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return tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq {
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tactic r = id_tactic();
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unsigned i = length(s.get_goals());
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while (i > 0) {
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--i;
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r = then(r, focus(t, i));
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}
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return r(env, ios, s);
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});
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}
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DECL_UDATA(proof_state_seq)
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static const struct luaL_Reg proof_state_seq_m[] = {
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{"__gc", proof_state_seq_gc}, // never throws
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{0, 0}
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};
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static int proof_state_seq_next(lua_State * L) {
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proof_state_seq seq = to_proof_state_seq(L, lua_upvalueindex(1));
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auto p = seq.pull();
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if (p) {
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push_proof_state_seq(L, p->second);
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lua_replace(L, lua_upvalueindex(1));
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push_proof_state(L, p->first);
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} else {
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lua_pushnil(L);
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}
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return 1;
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}
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static int push_proof_state_seq_it(lua_State * L, proof_state_seq const & seq) {
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push_proof_state_seq(L, seq);
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lua_pushcclosure(L, &safe_function<proof_state_seq_next>, 1); // create closure with 1 upvalue
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return 1;
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}
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DECL_UDATA(tactic)
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[[ noreturn ]] void throw_tactic_expected(int i) {
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throw exception(sstream() << "arg #" << i << " must be a tactic or a function that returns a tactic");
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}
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static int tactic_call_core(lua_State * L, tactic t, environment env, io_state ios, proof_state s) {
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return push_proof_state_seq_it(L, t(env, ios, s));
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}
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static int tactic_call(lua_State * L) {
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int nargs = lua_gettop(L);
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tactic t = to_tactic(L, 1);
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environment env = to_environment(L, 2);
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if (nargs == 3)
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return tactic_call_core(L, t, env, get_io_state(L), to_proof_state(L, 3));
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else
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return tactic_call_core(L, t, env, to_io_state(L, 3), to_proof_state(L, 4));
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}
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typedef tactic (*binary_tactic_fn)(tactic const &, tactic const &);
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template<binary_tactic_fn F>
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static int nary_tactic(lua_State * L) {
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int nargs = lua_gettop(L);
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if (nargs < 2)
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throw exception("tactical expects at least two arguments");
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tactic r = F(to_tactic(L, 1), to_tactic(L, 2));
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for (int i = 3; i <= nargs; i++)
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r = F(r, to_tactic(L, i));
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return push_tactic(L, r);
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}
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static int tactic_then(lua_State * L) { return push_tactic(L, then(to_tactic(L, 1), to_tactic(L, 2))); }
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static int tactic_orelse(lua_State * L) { return push_tactic(L, orelse(to_tactic(L, 1), to_tactic(L, 2))); }
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static int tactic_append(lua_State * L) { return push_tactic(L, append(to_tactic(L, 1), to_tactic(L, 2))); }
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static int tactic_interleave(lua_State * L) { return push_tactic(L, interleave(to_tactic(L, 1), to_tactic(L, 2))); }
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static int tactic_par(lua_State * L) { return push_tactic(L, par(to_tactic(L, 1), to_tactic(L, 2))); }
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static int tactic_repeat(lua_State * L) { return push_tactic(L, repeat(to_tactic(L, 1))); }
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static int tactic_repeat_at_most(lua_State * L) { return push_tactic(L, repeat_at_most(to_tactic(L, 1), luaL_checkinteger(L, 2))); }
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static int tactic_take(lua_State * L) { return push_tactic(L, take(to_tactic(L, 1), luaL_checkinteger(L, 2))); }
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static int tactic_try_for(lua_State * L) { return push_tactic(L, try_for(to_tactic(L, 1), luaL_checkinteger(L, 2))); }
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static int tactic_using_params(lua_State * L) { return push_tactic(L, using_params(to_tactic(L, 1), to_options(L, 2))); }
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static int tactic_focus(lua_State * L) {
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int nargs = lua_gettop(L);
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if (nargs == 1)
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return push_tactic(L, focus(to_tactic(L, 1)));
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else
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return push_tactic(L, focus(to_tactic(L, 1), lua_tointeger(L, 2)));
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}
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static int mk_lua_tactic01(lua_State * L) {
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luaL_checktype(L, 1, LUA_TFUNCTION); // user-fun
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luaref ref(L, 1);
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tactic t = tactic01([=](environment const & env, io_state const & ios, proof_state const & s) -> optional<proof_state> {
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ref.push(); // push user-fun on the stack
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push_environment(L, env); // push args...
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push_io_state(L, ios);
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push_proof_state(L, s);
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pcall(L, 3, 1, 0);
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optional<proof_state> r;
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if (is_proof_state(L, -1))
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r = to_proof_state(L, -1);
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lua_pop(L, 1);
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return r;
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});
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return push_tactic(L, t);
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}
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static int mk_lua_cond_tactic(lua_State * L, tactic t1, tactic t2) {
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luaL_checktype(L, 1, LUA_TFUNCTION); // user-fun
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luaref ref(L, 1);
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tactic t = tactic([=](environment const & env, io_state const & ios, proof_state const & s) -> proof_state_seq {
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return mk_proof_state_seq([=]() {
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ref.push(); // push user-fun on the stack
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push_environment(L, env); // push args...
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push_io_state(L, ios);
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push_proof_state(L, s);
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pcall(L, 3, 1, 0);
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bool cond = lua_toboolean(L, -1);
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lua_pop(L, 1);
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if (cond) {
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return t1(env, ios, s).pull();
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} else {
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return t2(env, ios, s).pull();
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}
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});
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});
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return push_tactic(L, t);
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}
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static int mk_lua_cond_tactic(lua_State * L) { return mk_lua_cond_tactic(L, to_tactic(L, 2), to_tactic(L, 3)); }
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static int mk_lua_when_tactic(lua_State * L) { return mk_lua_cond_tactic(L, to_tactic(L, 2), id_tactic()); }
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static int mk_id_tactic(lua_State * L) { return push_tactic(L, id_tactic()); }
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static int mk_now_tactic(lua_State * L) { return push_tactic(L, now_tactic()); }
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static int mk_fail_tactic(lua_State * L) { return push_tactic(L, fail_tactic()); }
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static int mk_beta_tactic(lua_State * L) { return push_tactic(L, beta_tactic()); }
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static const struct luaL_Reg tactic_m[] = {
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{"__gc", tactic_gc}, // never throws
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{"__call", safe_function<tactic_call>},
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{"__concat", safe_function<tactic_then>},
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{"__pow", safe_function<tactic_orelse>},
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{"__add", safe_function<tactic_append>},
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{"then", safe_function<tactic_then>},
|
|
{"orelse", safe_function<tactic_orelse>},
|
|
{"append", safe_function<tactic_append>},
|
|
{"interleave", safe_function<tactic_interleave>},
|
|
{"par", safe_function<tactic_par>},
|
|
{"repeat", safe_function<tactic_repeat>},
|
|
{"repeat_at_most", safe_function<tactic_repeat_at_most>},
|
|
{"take", safe_function<tactic_take>},
|
|
{"try_for", safe_function<tactic_try_for>},
|
|
{"using_params", safe_function<tactic_using_params>},
|
|
{"using", safe_function<tactic_using_params>},
|
|
{"focus", safe_function<tactic_focus>},
|
|
{0, 0}
|
|
};
|
|
|
|
void open_tactic(lua_State * L) {
|
|
luaL_newmetatable(L, proof_state_seq_mt);
|
|
lua_pushvalue(L, -1);
|
|
lua_setfield(L, -2, "__index");
|
|
setfuncs(L, proof_state_seq_m, 0);
|
|
SET_GLOBAL_FUN(proof_state_seq_pred, "is_proof_state_seq");
|
|
|
|
luaL_newmetatable(L, tactic_mt);
|
|
lua_pushvalue(L, -1);
|
|
lua_setfield(L, -2, "__index");
|
|
setfuncs(L, tactic_m, 0);
|
|
|
|
SET_GLOBAL_FUN(tactic_pred, "is_tactic");
|
|
SET_GLOBAL_FUN(mk_id_tactic, "id_tac");
|
|
SET_GLOBAL_FUN(mk_now_tactic, "now_tac");
|
|
SET_GLOBAL_FUN(mk_fail_tactic, "fail_tac");
|
|
SET_GLOBAL_FUN(mk_beta_tactic, "beta_tac");
|
|
SET_GLOBAL_FUN(mk_lua_tactic01, "tactic01");
|
|
|
|
// HOL-like tactic names
|
|
SET_GLOBAL_FUN(nary_tactic<then>, "Then");
|
|
SET_GLOBAL_FUN(nary_tactic<orelse>, "OrElse");
|
|
SET_GLOBAL_FUN(nary_tactic<interleave>, "Interleave");
|
|
SET_GLOBAL_FUN(nary_tactic<append>, "Append");
|
|
SET_GLOBAL_FUN(nary_tactic<par>, "Par");
|
|
SET_GLOBAL_FUN(tactic_repeat, "Repeat");
|
|
SET_GLOBAL_FUN(tactic_repeat_at_most, "RepeatAtMost");
|
|
SET_GLOBAL_FUN(mk_lua_cond_tactic, "Cond");
|
|
SET_GLOBAL_FUN(mk_lua_when_tactic, "When");
|
|
SET_GLOBAL_FUN(tactic_try_for, "TryFor");
|
|
SET_GLOBAL_FUN(tactic_take, "Take");
|
|
SET_GLOBAL_FUN(tactic_using_params, "Using");
|
|
SET_GLOBAL_FUN(tactic_using_params, "UsingParams");
|
|
SET_GLOBAL_FUN(tactic_focus, "Focus");
|
|
}
|
|
}
|