lean2/src/frontends/lean/token_table.h

73 lines
3.3 KiB
C++

/*
Copyright (c) 2014 Microsoft Corporation. All rights reserved.
Released under Apache 2.0 license as described in the file LICENSE.
Author: Leonardo de Moura
*/
#pragma once
#include <utility>
#include <string>
#include "util/trie.h"
#include "util/name.h"
#include "util/lua.h"
#ifndef LEAN_DEFAULT_PRECEDENCE
#define LEAN_DEFAULT_PRECEDENCE 1
#endif
namespace lean {
// User-level maximum precedence
unsigned get_max_prec();
// Internal maximum precedence used for @ and ! operators
unsigned get_Max_prec();
unsigned get_arrow_prec();
unsigned get_decreasing_prec();
class token_info {
bool m_command;
name m_token;
name m_value;
unsigned m_expr_precedence;
unsigned m_tactic_precedence;
token_info(bool c, name const & t, name const & v, unsigned ep, unsigned tp):
m_command(c), m_token(t), m_value(v), m_expr_precedence(ep), m_tactic_precedence(tp) {}
public:
token_info():m_command(true) {}
token_info(char const * val):
m_command(true), m_token(val), m_value(val), m_expr_precedence(0), m_tactic_precedence(0) {}
token_info(char const * token, char const * val):
m_command(true), m_token(token), m_value(val), m_expr_precedence(0), m_tactic_precedence(0) {}
token_info(char const * token, char const * val, unsigned prec, unsigned tac_prec):
m_command(false), m_token(token), m_value(val),
m_expr_precedence(prec), m_tactic_precedence(tac_prec) {}
bool is_command() const { return m_command; }
name const & token() const { return m_token; }
name const & value() const { return m_value; }
unsigned expr_precedence() const { return m_expr_precedence; }
unsigned tactic_precedence() const { return m_tactic_precedence; }
token_info update_expr_precedence(unsigned prec) const {
return token_info(m_command, m_token, m_value, prec, m_tactic_precedence);
}
token_info update_tactic_precedence(unsigned prec) const {
return token_info(m_command, m_token, m_value, m_expr_precedence, prec);
}
};
typedef ctrie<token_info> token_table;
token_table mk_token_table();
token_table mk_default_token_table();
token_table add_command_token(token_table const & s, char const * token);
token_table add_command_token(token_table const & s, char const * token, char const * val);
token_table add_token(token_table const & s, char const * token, unsigned prec = LEAN_DEFAULT_PRECEDENCE);
token_table add_token(token_table const & s, char const * token, char const * val, unsigned prec = LEAN_DEFAULT_PRECEDENCE);
token_table add_tactic_token(token_table const & s, char const * token, unsigned prec = LEAN_DEFAULT_PRECEDENCE);
token_table add_tactic_token(token_table const & s, char const * token, char const * val, unsigned prec = LEAN_DEFAULT_PRECEDENCE);
void for_each(token_table const & s, std::function<void(char const *, token_info const&)> const & fn);
token_table const * find(token_table const & s, char c);
optional<unsigned> get_expr_precedence(token_table const & s, char const * token);
optional<unsigned> get_tactic_precedence(token_table const & s, char const * token);
bool is_token(token_table const & s, char const * token);
token_info const * value_of(token_table const & s);
void open_token_table(lua_State * L);
void initialize_token_table();
void finalize_token_table();
}