450 lines
19 KiB
C++
450 lines
19 KiB
C++
// Copyright (c) 2015 Microsoft Corporation. All rights reserved.
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// Released under Apache 2.0 license as described in the file LICENSE.
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// DO NOT EDIT, automatically generated file, generator scripts/gen_constants_cpp.py
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#include "util/name.h"
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namespace lean{
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name const * g_absurd = nullptr;
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name const * g_and = nullptr;
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name const * g_and_elim_left = nullptr;
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name const * g_and_elim_right = nullptr;
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name const * g_and_intro = nullptr;
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name const * g_bool = nullptr;
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name const * g_bool_ff = nullptr;
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name const * g_bool_tt = nullptr;
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name const * g_char = nullptr;
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name const * g_char_mk = nullptr;
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name const * g_dite = nullptr;
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name const * g_eq = nullptr;
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name const * g_eq_intro = nullptr;
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name const * g_eq_rec = nullptr;
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name const * g_eq_rec_eq = nullptr;
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name const * g_eq_refl = nullptr;
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name const * g_eq_symm = nullptr;
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name const * g_eq_trans = nullptr;
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name const * g_exists_elim = nullptr;
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name const * g_false = nullptr;
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name const * g_heq = nullptr;
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name const * g_heq_refl = nullptr;
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name const * g_heq_to_eq = nullptr;
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name const * g_iff = nullptr;
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name const * g_iff_refl = nullptr;
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name const * g_ite = nullptr;
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name const * g_lift = nullptr;
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name const * g_lift_down = nullptr;
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name const * g_lift_up = nullptr;
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name const * g_nat = nullptr;
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name const * g_nat_of_num = nullptr;
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name const * g_nat_succ = nullptr;
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name const * g_nat_zero = nullptr;
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name const * g_not = nullptr;
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name const * g_num = nullptr;
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name const * g_num_zero = nullptr;
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name const * g_num_pos = nullptr;
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name const * g_or = nullptr;
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name const * g_or_elim = nullptr;
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name const * g_or_intro_left = nullptr;
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name const * g_or_intro_right = nullptr;
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name const * g_pos_num = nullptr;
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name const * g_pos_num_one = nullptr;
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name const * g_pos_num_bit0 = nullptr;
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name const * g_pos_num_bit1 = nullptr;
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name const * g_prod = nullptr;
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name const * g_prod_mk = nullptr;
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name const * g_prod_pr1 = nullptr;
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name const * g_prod_pr2 = nullptr;
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name const * g_sigma = nullptr;
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name const * g_sigma_mk = nullptr;
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name const * g_string = nullptr;
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name const * g_string_empty = nullptr;
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name const * g_string_str = nullptr;
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name const * g_tactic = nullptr;
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name const * g_tactic_apply = nullptr;
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name const * g_tactic_assert_hypothesis = nullptr;
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name const * g_tactic_fapply = nullptr;
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name const * g_tactic_rapply = nullptr;
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name const * g_tactic_eassumption = nullptr;
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name const * g_tactic_and_then = nullptr;
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name const * g_tactic_append = nullptr;
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name const * g_tactic_assumption = nullptr;
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name const * g_tactic_at_most = nullptr;
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name const * g_tactic_beta = nullptr;
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name const * g_tactic_builtin = nullptr;
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name const * g_tactic_cases = nullptr;
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name const * g_tactic_change = nullptr;
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name const * g_tactic_clear = nullptr;
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name const * g_tactic_clears = nullptr;
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name const * g_tactic_determ = nullptr;
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name const * g_tactic_discard = nullptr;
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name const * g_tactic_intro = nullptr;
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name const * g_tactic_intros = nullptr;
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name const * g_tactic_exact = nullptr;
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name const * g_tactic_expr = nullptr;
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name const * g_tactic_expr_builtin = nullptr;
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name const * g_tactic_expr_list = nullptr;
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name const * g_tactic_expr_list_cons = nullptr;
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name const * g_tactic_expr_list_nil = nullptr;
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name const * g_tactic_fail = nullptr;
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name const * g_tactic_fixpoint = nullptr;
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name const * g_tactic_focus_at = nullptr;
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name const * g_tactic_generalize = nullptr;
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name const * g_tactic_generalizes = nullptr;
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name const * g_tactic_id = nullptr;
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name const * g_tactic_interleave = nullptr;
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name const * g_tactic_now = nullptr;
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name const * g_tactic_opt_expr_list = nullptr;
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name const * g_tactic_or_else = nullptr;
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name const * g_tactic_par = nullptr;
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name const * g_tactic_sexact = nullptr;
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name const * g_tactic_state = nullptr;
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name const * g_tactic_rename = nullptr;
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name const * g_tactic_repeat = nullptr;
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name const * g_tactic_revert = nullptr;
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name const * g_tactic_reverts = nullptr;
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name const * g_tactic_rotate_left = nullptr;
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name const * g_tactic_rotate_right = nullptr;
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name const * g_tactic_trace = nullptr;
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name const * g_tactic_try_for = nullptr;
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name const * g_tactic_unfold = nullptr;
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name const * g_tactic_whnf = nullptr;
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name const * g_true = nullptr;
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name const * g_true_intro = nullptr;
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name const * g_is_trunc = nullptr;
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name const * g_is_trunc_trunc_index_of_nat = nullptr;
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name const * g_unit = nullptr;
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name const * g_unit_star = nullptr;
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name const * g_well_founded = nullptr;
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void initialize_constants() {
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g_absurd = new name{"absurd"};
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g_and = new name{"and"};
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g_and_elim_left = new name{"and", "elim_left"};
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g_and_elim_right = new name{"and", "elim_right"};
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g_and_intro = new name{"and", "intro"};
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g_bool = new name{"bool"};
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g_bool_ff = new name{"bool", "ff"};
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g_bool_tt = new name{"bool", "tt"};
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g_char = new name{"char"};
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g_char_mk = new name{"char", "mk"};
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g_dite = new name{"dite"};
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g_eq = new name{"eq"};
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g_eq_intro = new name{"eq", "intro"};
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g_eq_rec = new name{"eq", "rec"};
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g_eq_rec_eq = new name{"eq_rec_eq"};
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g_eq_refl = new name{"eq", "refl"};
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g_eq_symm = new name{"eq", "symm"};
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g_eq_trans = new name{"eq", "trans"};
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g_exists_elim = new name{"exists", "elim"};
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g_false = new name{"false"};
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g_heq = new name{"heq"};
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g_heq_refl = new name{"heq", "refl"};
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g_heq_to_eq = new name{"heq", "to_eq"};
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g_iff = new name{"iff"};
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g_iff_refl = new name{"iff", "refl"};
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g_ite = new name{"ite"};
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g_lift = new name{"lift"};
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g_lift_down = new name{"lift", "down"};
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g_lift_up = new name{"lift", "up"};
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g_nat = new name{"nat"};
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g_nat_of_num = new name{"nat", "of_num"};
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g_nat_succ = new name{"nat", "succ"};
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g_nat_zero = new name{"nat", "zero"};
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g_not = new name{"not"};
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g_num = new name{"num"};
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g_num_zero = new name{"num", "zero"};
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g_num_pos = new name{"num", "pos"};
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g_or = new name{"or"};
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g_or_elim = new name{"or", "elim"};
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g_or_intro_left = new name{"or", "intro_left"};
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g_or_intro_right = new name{"or", "intro_right"};
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g_pos_num = new name{"pos_num"};
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g_pos_num_one = new name{"pos_num", "one"};
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g_pos_num_bit0 = new name{"pos_num", "bit0"};
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g_pos_num_bit1 = new name{"pos_num", "bit1"};
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g_prod = new name{"prod"};
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g_prod_mk = new name{"prod", "mk"};
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g_prod_pr1 = new name{"prod", "pr1"};
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g_prod_pr2 = new name{"prod", "pr2"};
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g_sigma = new name{"sigma"};
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g_sigma_mk = new name{"sigma", "mk"};
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g_string = new name{"string"};
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g_string_empty = new name{"string", "empty"};
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g_string_str = new name{"string", "str"};
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g_tactic = new name{"tactic"};
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g_tactic_apply = new name{"tactic", "apply"};
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g_tactic_assert_hypothesis = new name{"tactic", "assert_hypothesis"};
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g_tactic_fapply = new name{"tactic", "fapply"};
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g_tactic_rapply = new name{"tactic", "rapply"};
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g_tactic_eassumption = new name{"tactic", "eassumption"};
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g_tactic_and_then = new name{"tactic", "and_then"};
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g_tactic_append = new name{"tactic", "append"};
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g_tactic_assumption = new name{"tactic", "assumption"};
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g_tactic_at_most = new name{"tactic", "at_most"};
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g_tactic_beta = new name{"tactic", "beta"};
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g_tactic_builtin = new name{"tactic", "builtin"};
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g_tactic_cases = new name{"tactic", "cases"};
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g_tactic_change = new name{"tactic", "change"};
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g_tactic_clear = new name{"tactic", "clear"};
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g_tactic_clears = new name{"tactic", "clears"};
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g_tactic_determ = new name{"tactic", "determ"};
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g_tactic_discard = new name{"tactic", "discard"};
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g_tactic_intro = new name{"tactic", "intro"};
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g_tactic_intros = new name{"tactic", "intros"};
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g_tactic_exact = new name{"tactic", "exact"};
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g_tactic_expr = new name{"tactic", "expr"};
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g_tactic_expr_builtin = new name{"tactic", "expr", "builtin"};
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g_tactic_expr_list = new name{"tactic", "expr_list"};
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g_tactic_expr_list_cons = new name{"tactic", "expr_list", "cons"};
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g_tactic_expr_list_nil = new name{"tactic", "expr_list", "nil"};
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g_tactic_fail = new name{"tactic", "fail"};
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g_tactic_fixpoint = new name{"tactic", "fixpoint"};
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g_tactic_focus_at = new name{"tactic", "focus_at"};
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g_tactic_generalize = new name{"tactic", "generalize"};
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g_tactic_generalizes = new name{"tactic", "generalizes"};
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g_tactic_id = new name{"tactic", "id"};
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g_tactic_interleave = new name{"tactic", "interleave"};
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g_tactic_now = new name{"tactic", "now"};
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g_tactic_opt_expr_list = new name{"tactic", "opt_expr_list"};
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g_tactic_or_else = new name{"tactic", "or_else"};
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g_tactic_par = new name{"tactic", "par"};
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g_tactic_sexact = new name{"tactic", "sexact"};
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g_tactic_state = new name{"tactic", "state"};
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g_tactic_rename = new name{"tactic", "rename"};
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g_tactic_repeat = new name{"tactic", "repeat"};
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g_tactic_revert = new name{"tactic", "revert"};
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g_tactic_reverts = new name{"tactic", "reverts"};
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g_tactic_rotate_left = new name{"tactic", "rotate_left"};
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g_tactic_rotate_right = new name{"tactic", "rotate_right"};
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g_tactic_trace = new name{"tactic", "trace"};
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g_tactic_try_for = new name{"tactic", "try_for"};
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g_tactic_unfold = new name{"tactic", "unfold"};
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g_tactic_whnf = new name{"tactic", "whnf"};
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g_true = new name{"true"};
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g_true_intro = new name{"true", "intro"};
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g_is_trunc = new name{"is_trunc"};
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g_is_trunc_trunc_index_of_nat = new name{"is_trunc", "trunc_index", "of_nat"};
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g_unit = new name{"unit"};
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g_unit_star = new name{"unit", "star"};
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g_well_founded = new name{"well_founded"};
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}
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void finalize_constants() {
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delete g_absurd;
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delete g_and;
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delete g_and_elim_left;
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delete g_and_elim_right;
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delete g_and_intro;
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delete g_bool;
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delete g_bool_ff;
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delete g_bool_tt;
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delete g_char;
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delete g_char_mk;
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delete g_dite;
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delete g_eq;
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delete g_eq_intro;
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delete g_eq_rec;
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delete g_eq_rec_eq;
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delete g_eq_refl;
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delete g_eq_symm;
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delete g_eq_trans;
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delete g_exists_elim;
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delete g_false;
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delete g_heq;
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delete g_heq_refl;
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delete g_heq_to_eq;
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delete g_iff;
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delete g_iff_refl;
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delete g_ite;
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delete g_lift;
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delete g_lift_down;
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delete g_lift_up;
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delete g_nat;
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delete g_nat_of_num;
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delete g_nat_succ;
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delete g_nat_zero;
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delete g_not;
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delete g_num;
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delete g_num_zero;
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delete g_num_pos;
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delete g_or;
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delete g_or_elim;
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delete g_or_intro_left;
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delete g_or_intro_right;
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delete g_pos_num;
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delete g_pos_num_one;
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delete g_pos_num_bit0;
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delete g_pos_num_bit1;
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delete g_prod;
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delete g_prod_mk;
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delete g_prod_pr1;
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delete g_prod_pr2;
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delete g_sigma;
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delete g_sigma_mk;
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delete g_string;
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delete g_string_empty;
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delete g_string_str;
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delete g_tactic;
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delete g_tactic_apply;
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delete g_tactic_assert_hypothesis;
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delete g_tactic_fapply;
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delete g_tactic_rapply;
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delete g_tactic_eassumption;
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delete g_tactic_and_then;
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delete g_tactic_append;
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delete g_tactic_assumption;
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delete g_tactic_at_most;
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delete g_tactic_beta;
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delete g_tactic_builtin;
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delete g_tactic_cases;
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delete g_tactic_change;
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delete g_tactic_clear;
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delete g_tactic_clears;
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delete g_tactic_determ;
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delete g_tactic_discard;
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delete g_tactic_intro;
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delete g_tactic_intros;
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delete g_tactic_exact;
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delete g_tactic_expr;
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delete g_tactic_expr_builtin;
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delete g_tactic_expr_list;
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delete g_tactic_expr_list_cons;
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delete g_tactic_expr_list_nil;
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delete g_tactic_fail;
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delete g_tactic_fixpoint;
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delete g_tactic_focus_at;
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delete g_tactic_generalize;
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delete g_tactic_generalizes;
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delete g_tactic_id;
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delete g_tactic_interleave;
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delete g_tactic_now;
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delete g_tactic_opt_expr_list;
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delete g_tactic_or_else;
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delete g_tactic_par;
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delete g_tactic_sexact;
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delete g_tactic_state;
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delete g_tactic_rename;
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delete g_tactic_repeat;
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delete g_tactic_revert;
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delete g_tactic_reverts;
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delete g_tactic_rotate_left;
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delete g_tactic_rotate_right;
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delete g_tactic_trace;
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delete g_tactic_try_for;
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delete g_tactic_unfold;
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delete g_tactic_whnf;
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delete g_true;
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delete g_true_intro;
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delete g_is_trunc;
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delete g_is_trunc_trunc_index_of_nat;
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delete g_unit;
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delete g_unit_star;
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delete g_well_founded;
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}
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name const & get_absurd_name() { return *g_absurd; }
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name const & get_and_name() { return *g_and; }
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name const & get_and_elim_left_name() { return *g_and_elim_left; }
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name const & get_and_elim_right_name() { return *g_and_elim_right; }
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name const & get_and_intro_name() { return *g_and_intro; }
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name const & get_bool_name() { return *g_bool; }
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name const & get_bool_ff_name() { return *g_bool_ff; }
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name const & get_bool_tt_name() { return *g_bool_tt; }
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name const & get_char_name() { return *g_char; }
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name const & get_char_mk_name() { return *g_char_mk; }
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name const & get_dite_name() { return *g_dite; }
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name const & get_eq_name() { return *g_eq; }
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name const & get_eq_intro_name() { return *g_eq_intro; }
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name const & get_eq_rec_name() { return *g_eq_rec; }
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name const & get_eq_rec_eq_name() { return *g_eq_rec_eq; }
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name const & get_eq_refl_name() { return *g_eq_refl; }
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name const & get_eq_symm_name() { return *g_eq_symm; }
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name const & get_eq_trans_name() { return *g_eq_trans; }
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name const & get_exists_elim_name() { return *g_exists_elim; }
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name const & get_false_name() { return *g_false; }
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name const & get_heq_name() { return *g_heq; }
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name const & get_heq_refl_name() { return *g_heq_refl; }
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name const & get_heq_to_eq_name() { return *g_heq_to_eq; }
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name const & get_iff_name() { return *g_iff; }
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name const & get_iff_refl_name() { return *g_iff_refl; }
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name const & get_ite_name() { return *g_ite; }
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name const & get_lift_name() { return *g_lift; }
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name const & get_lift_down_name() { return *g_lift_down; }
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name const & get_lift_up_name() { return *g_lift_up; }
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name const & get_nat_name() { return *g_nat; }
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name const & get_nat_of_num_name() { return *g_nat_of_num; }
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name const & get_nat_succ_name() { return *g_nat_succ; }
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name const & get_nat_zero_name() { return *g_nat_zero; }
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name const & get_not_name() { return *g_not; }
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name const & get_num_name() { return *g_num; }
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name const & get_num_zero_name() { return *g_num_zero; }
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name const & get_num_pos_name() { return *g_num_pos; }
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name const & get_or_name() { return *g_or; }
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name const & get_or_elim_name() { return *g_or_elim; }
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name const & get_or_intro_left_name() { return *g_or_intro_left; }
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name const & get_or_intro_right_name() { return *g_or_intro_right; }
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name const & get_pos_num_name() { return *g_pos_num; }
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name const & get_pos_num_one_name() { return *g_pos_num_one; }
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name const & get_pos_num_bit0_name() { return *g_pos_num_bit0; }
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name const & get_pos_num_bit1_name() { return *g_pos_num_bit1; }
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name const & get_prod_name() { return *g_prod; }
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name const & get_prod_mk_name() { return *g_prod_mk; }
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name const & get_prod_pr1_name() { return *g_prod_pr1; }
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name const & get_prod_pr2_name() { return *g_prod_pr2; }
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name const & get_sigma_name() { return *g_sigma; }
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name const & get_sigma_mk_name() { return *g_sigma_mk; }
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name const & get_string_name() { return *g_string; }
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name const & get_string_empty_name() { return *g_string_empty; }
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name const & get_string_str_name() { return *g_string_str; }
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name const & get_tactic_name() { return *g_tactic; }
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name const & get_tactic_apply_name() { return *g_tactic_apply; }
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name const & get_tactic_assert_hypothesis_name() { return *g_tactic_assert_hypothesis; }
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name const & get_tactic_fapply_name() { return *g_tactic_fapply; }
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name const & get_tactic_rapply_name() { return *g_tactic_rapply; }
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name const & get_tactic_eassumption_name() { return *g_tactic_eassumption; }
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name const & get_tactic_and_then_name() { return *g_tactic_and_then; }
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name const & get_tactic_append_name() { return *g_tactic_append; }
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name const & get_tactic_assumption_name() { return *g_tactic_assumption; }
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name const & get_tactic_at_most_name() { return *g_tactic_at_most; }
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name const & get_tactic_beta_name() { return *g_tactic_beta; }
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name const & get_tactic_builtin_name() { return *g_tactic_builtin; }
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name const & get_tactic_cases_name() { return *g_tactic_cases; }
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name const & get_tactic_change_name() { return *g_tactic_change; }
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name const & get_tactic_clear_name() { return *g_tactic_clear; }
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name const & get_tactic_clears_name() { return *g_tactic_clears; }
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name const & get_tactic_determ_name() { return *g_tactic_determ; }
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name const & get_tactic_discard_name() { return *g_tactic_discard; }
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name const & get_tactic_intro_name() { return *g_tactic_intro; }
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name const & get_tactic_intros_name() { return *g_tactic_intros; }
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name const & get_tactic_exact_name() { return *g_tactic_exact; }
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name const & get_tactic_expr_name() { return *g_tactic_expr; }
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name const & get_tactic_expr_builtin_name() { return *g_tactic_expr_builtin; }
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name const & get_tactic_expr_list_name() { return *g_tactic_expr_list; }
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name const & get_tactic_expr_list_cons_name() { return *g_tactic_expr_list_cons; }
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name const & get_tactic_expr_list_nil_name() { return *g_tactic_expr_list_nil; }
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name const & get_tactic_fail_name() { return *g_tactic_fail; }
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name const & get_tactic_fixpoint_name() { return *g_tactic_fixpoint; }
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name const & get_tactic_focus_at_name() { return *g_tactic_focus_at; }
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name const & get_tactic_generalize_name() { return *g_tactic_generalize; }
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name const & get_tactic_generalizes_name() { return *g_tactic_generalizes; }
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name const & get_tactic_id_name() { return *g_tactic_id; }
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name const & get_tactic_interleave_name() { return *g_tactic_interleave; }
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name const & get_tactic_now_name() { return *g_tactic_now; }
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name const & get_tactic_opt_expr_list_name() { return *g_tactic_opt_expr_list; }
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name const & get_tactic_or_else_name() { return *g_tactic_or_else; }
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name const & get_tactic_par_name() { return *g_tactic_par; }
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name const & get_tactic_sexact_name() { return *g_tactic_sexact; }
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name const & get_tactic_state_name() { return *g_tactic_state; }
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name const & get_tactic_rename_name() { return *g_tactic_rename; }
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name const & get_tactic_repeat_name() { return *g_tactic_repeat; }
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name const & get_tactic_revert_name() { return *g_tactic_revert; }
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name const & get_tactic_reverts_name() { return *g_tactic_reverts; }
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name const & get_tactic_rotate_left_name() { return *g_tactic_rotate_left; }
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name const & get_tactic_rotate_right_name() { return *g_tactic_rotate_right; }
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name const & get_tactic_trace_name() { return *g_tactic_trace; }
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name const & get_tactic_try_for_name() { return *g_tactic_try_for; }
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name const & get_tactic_unfold_name() { return *g_tactic_unfold; }
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name const & get_tactic_whnf_name() { return *g_tactic_whnf; }
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name const & get_true_name() { return *g_true; }
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name const & get_true_intro_name() { return *g_true_intro; }
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name const & get_is_trunc_name() { return *g_is_trunc; }
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name const & get_is_trunc_trunc_index_of_nat_name() { return *g_is_trunc_trunc_index_of_nat; }
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name const & get_unit_name() { return *g_unit; }
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name const & get_unit_star_name() { return *g_unit_star; }
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name const & get_well_founded_name() { return *g_well_founded; }
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}
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