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346
logseq/config.edn
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346
logseq/config.edn
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|||
{:meta/version 1
|
||||
|
||||
;; Currently, we support either "Markdown" or "Org".
|
||||
;; This can overwrite your global preference so that
|
||||
;; maybe your personal preferred format is Org but you'd
|
||||
;; need to use Markdown for some projects.
|
||||
;; :preferred-format ""
|
||||
|
||||
;; Preferred workflow style.
|
||||
;; Value is either ":now" for NOW/LATER style,
|
||||
;; or ":todo" for TODO/DOING style.
|
||||
:preferred-workflow :now
|
||||
|
||||
;; The app will ignore those directories or files.
|
||||
;; E.g. :hidden ["/archived" "/test.md" "../assets/archived"]
|
||||
:hidden []
|
||||
|
||||
;; When creating the new journal page, the app will use your template if there is one.
|
||||
;; You only need to input your template name here.
|
||||
:default-templates
|
||||
{:journals ""}
|
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|
||||
;; Set a custom date format for journal page title
|
||||
;; Example:
|
||||
;; :journal/page-title-format "EEE, do MMM yyyy"
|
||||
|
||||
;; Whether to enable hover on tooltip preview feature
|
||||
;; Default is true, you can also toggle this via setting page
|
||||
:ui/enable-tooltip? true
|
||||
|
||||
;; Show brackets around page references
|
||||
;; :ui/show-brackets? true
|
||||
|
||||
;; Enable showing the body of blocks when referencing them.
|
||||
:ui/show-full-blocks? false
|
||||
|
||||
;; Enable Block timestamp
|
||||
:feature/enable-block-timestamps? false
|
||||
|
||||
;; Enable remove accents when searching.
|
||||
;; After toggle this option, please remember to rebuild your search index by press (cmd+c cmd+s).
|
||||
:feature/enable-search-remove-accents? true
|
||||
|
||||
;; Enable journals
|
||||
;; :feature/enable-journals? true
|
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|
||||
;; Enable flashcards
|
||||
;; :feature/enable-flashcards? true
|
||||
|
||||
;; Enable Whiteboards
|
||||
;; :feature/enable-whiteboards? true
|
||||
|
||||
;; Disable the built-in Scheduled tasks and deadlines query
|
||||
;; :feature/disable-scheduled-and-deadline-query? true
|
||||
|
||||
;; Specify the number of days in the future to display in the
|
||||
;; scheduled tasks and deadlines query, with a default value of 0 which
|
||||
;; only displays tasks for today.
|
||||
;; Example usage:
|
||||
;; Display all scheduled tasks and deadlines in the next 7 days
|
||||
;; :scheduled/future-days 7
|
||||
|
||||
;; Specify the date on which the week starts.
|
||||
;; Goes from 0 to 6 (Monday to Sunday), default to 6
|
||||
:start-of-week 6
|
||||
|
||||
;; Specify a custom CSS import
|
||||
;; This option take precedence over your local `logseq/custom.css` file
|
||||
;; You may find a list of awesome logseq themes here:
|
||||
;; https://github.com/logseq/awesome-logseq#css-themes
|
||||
;; Example:
|
||||
;; :custom-css-url "@import url('https://cdn.jsdelivr.net/gh/dracula/logseq@master/custom.css');"
|
||||
|
||||
;; Specify a custom js import
|
||||
;; This option take precedence over your local `logseq/custom.js` file
|
||||
;; :custom-js-url ""
|
||||
|
||||
;; Set a custom Arweave gateway
|
||||
;; Default gateway: https://arweave.net
|
||||
;; :arweave/gateway ""
|
||||
|
||||
;; Set Bullet indentation when exporting
|
||||
;; default option: tab
|
||||
;; Possible options are for `:sidebar` are
|
||||
;; 1. `:eight-spaces` as eight spaces
|
||||
;; 2. `:four-spaces` as four spaces
|
||||
;; 3. `:two-spaces` as two spaces
|
||||
;; :export/bullet-indentation :tab
|
||||
|
||||
;; When :all-pages-public? true, export repo would export all pages within that repo.
|
||||
;; Regardless of whether you've set any page to public or not.
|
||||
;; Example:
|
||||
;; :publishing/all-pages-public? true
|
||||
|
||||
;; Specify default home page and sidebar status for Logseq
|
||||
;; If not specified, Logseq default opens journals page on startup
|
||||
;; value for `:page` is name of page
|
||||
;; Possible options for `:sidebar` are
|
||||
;; 1. `"Contents"` to open up `Contents` in sidebar by default
|
||||
;; 2. `page name` to open up some page in sidebar
|
||||
;; 3. Or multiple pages in an array ["Contents" "Page A" "Page B"]
|
||||
;; If `:sidebar` is not set, sidebar will be hidden
|
||||
;; Example:
|
||||
;; 1. Setup page "Changelog" as home page and "Contents" in sidebar
|
||||
;; :default-home {:page "Changelog", :sidebar "Contents"}
|
||||
;; 2. Setup page "Jun 3rd, 2021" as home page without sidebar
|
||||
;; :default-home {:page "Jun 3rd, 2021"}
|
||||
;; 3. Setup page "home" as home page with multiple pages in sidebar
|
||||
;; :default-home {:page "home" :sidebar ["page a" "page b"]}
|
||||
|
||||
;; Tell logseq to use a specific folder in the repo as a default location for notes
|
||||
;; if not specified, notes are stored in `pages` directory
|
||||
;; :pages-directory "your-directory"
|
||||
|
||||
;; Tell logseq to use a specific folder in the repo as a default location for journals
|
||||
;; if not specified, journals are stored in `journals` directory
|
||||
;; :journals-directory "your-directory"
|
||||
|
||||
;; Set this to true will convert
|
||||
;; `[[Grant Ideas]]` to `[[file:./grant_ideas.org][Grant Ideas]]` for org-mode
|
||||
;; For more, see https://github.com/logseq/logseq/issues/672
|
||||
;; :org-mode/insert-file-link? true
|
||||
|
||||
;; Setup custom shortcuts under `:shortcuts` key
|
||||
;; Syntax:
|
||||
;; 1. `+` means keys pressing simultaneously. eg: `ctrl+shift+a`
|
||||
;; 2. ` ` empty space between keys represents key chords. eg: `t s` means press `t` followed by `s`
|
||||
;; 3. `mod` means `Ctrl` for Windows/Linux and `Command` for Mac
|
||||
;; 4. use `false` to disable particular shortcut
|
||||
;; 5. you can define multiple bindings for one action, eg `["ctrl+j" "down"]`
|
||||
;; full list of configurable shortcuts are available below:
|
||||
;; https://github.com/logseq/logseq/blob/master/src/main/frontend/modules/shortcut/config.cljs
|
||||
;; Example:
|
||||
;; :shortcuts
|
||||
;; {:editor/new-block "enter"
|
||||
;; :editor/new-line "shift+enter"
|
||||
;; :editor/insert-link "mod+shift+k"
|
||||
;; :editor/highlight false
|
||||
;; :ui/toggle-settings "t s"
|
||||
;; :editor/up ["ctrl+k" "up"]
|
||||
;; :editor/down ["ctrl+j" "down"]
|
||||
;; :editor/left ["ctrl+h" "left"]
|
||||
;; :editor/right ["ctrl+l" "right"]}
|
||||
:shortcuts {}
|
||||
|
||||
;; By default, pressing `Enter` in the document mode will create a new line.
|
||||
;; Set this to `true` so that it's the same behaviour as the usual outliner mode.
|
||||
:shortcut/doc-mode-enter-for-new-block? false
|
||||
|
||||
;; Block content larger than `block/content-max-length` will not be searchable
|
||||
;; or editable for performance.
|
||||
:block/content-max-length 10000
|
||||
|
||||
;; Whether to show command doc on hover
|
||||
:ui/show-command-doc? true
|
||||
|
||||
;; Whether to show empty bullets for non-document mode (the default mode)
|
||||
:ui/show-empty-bullets? false
|
||||
|
||||
;; Pre-defined :view function to use with advanced queries
|
||||
:query/views
|
||||
{:pprint
|
||||
(fn [r] [:pre.code (pprint r)])}
|
||||
|
||||
;; Pre-defined :result-transform function for use with advanced queries
|
||||
:query/result-transforms
|
||||
{:sort-by-priority
|
||||
(fn [result] (sort-by (fn [h] (get h :block/priority "Z")) result))}
|
||||
|
||||
;; The app will show those queries in today's journal page,
|
||||
;; the "NOW" query asks the tasks which need to be finished "now",
|
||||
;; the "NEXT" query asks the future tasks.
|
||||
:default-queries
|
||||
{:journals
|
||||
[{:title "🔨 NOW"
|
||||
:query [:find (pull ?h [*])
|
||||
:in $ ?start ?today
|
||||
:where
|
||||
[?h :block/marker ?marker]
|
||||
[(contains? #{"NOW" "DOING"} ?marker)]
|
||||
[?h :block/page ?p]
|
||||
[?p :block/journal? true]
|
||||
[?p :block/journal-day ?d]
|
||||
[(>= ?d ?start)]
|
||||
[(<= ?d ?today)]]
|
||||
:inputs [:14d :today]
|
||||
:result-transform (fn [result]
|
||||
(sort-by (fn [h]
|
||||
(get h :block/priority "Z")) result))
|
||||
:collapsed? false}
|
||||
{:title "📅 NEXT"
|
||||
:query [:find (pull ?h [*])
|
||||
:in $ ?start ?next
|
||||
:where
|
||||
[?h :block/marker ?marker]
|
||||
[(contains? #{"NOW" "LATER" "TODO"} ?marker)]
|
||||
[?h :block/page ?p]
|
||||
[?p :block/journal? true]
|
||||
[?p :block/journal-day ?d]
|
||||
[(> ?d ?start)]
|
||||
[(< ?d ?next)]]
|
||||
:inputs [:today :7d-after]
|
||||
:collapsed? false}]}
|
||||
|
||||
;; Add your own commands to slash menu to speedup.
|
||||
;; E.g.
|
||||
;; :commands
|
||||
;; [
|
||||
;; ["js" "Javascript"]
|
||||
;; ["md" "Markdown"]
|
||||
;; ]
|
||||
:commands
|
||||
[]
|
||||
|
||||
;; By default, a block can only be collapsed if it has some children.
|
||||
;; `:outliner/block-title-collapse-enabled? true` enables a block with a title
|
||||
;; (multiple lines) can be collapsed too. For example:
|
||||
;; - block title
|
||||
;; block content
|
||||
:outliner/block-title-collapse-enabled? false
|
||||
|
||||
;; Macros replace texts and will make you more productive.
|
||||
;; For example:
|
||||
;; Change the :macros value below to:
|
||||
;; {"poem" "Rose is $1, violet's $2. Life's ordered: Org assists you."}
|
||||
;; input "{{poem red,blue}}"
|
||||
;; becomes
|
||||
;; Rose is red, violet's blue. Life's ordered: Org assists you.
|
||||
:macros {}
|
||||
|
||||
;; The default level to be opened for the linked references.
|
||||
;; For example, if we have some example blocks like this:
|
||||
;; - a [[page]] (level 1)
|
||||
;; - b (level 2)
|
||||
;; - c (level 3)
|
||||
;; - d (level 4)
|
||||
;;
|
||||
;; With the default value of level 2, `b` will be collapsed.
|
||||
;; If we set the level's value to 3, `b` will be opened and `c` will be collapsed.
|
||||
:ref/default-open-blocks-level 2
|
||||
|
||||
:ref/linked-references-collapsed-threshold 50
|
||||
|
||||
;; Favorites to list on the left sidebar
|
||||
:favorites []
|
||||
|
||||
;; any number between 0 and 1 (the greater it is the faster the changes of the next-interval of card reviews) (default 0.5)
|
||||
;; :srs/learning-fraction 0.5
|
||||
|
||||
;; the initial interval after the first successful review of a card (default 4)
|
||||
;; :srs/initial-interval 4
|
||||
|
||||
;; hide specific properties for blocks
|
||||
;; E.g. :block-hidden-properties #{:created-at :updated-at}
|
||||
;; :block-hidden-properties #{}
|
||||
|
||||
;; Enable all your properties to have corresponding pages
|
||||
:property-pages/enabled? true
|
||||
|
||||
;; Properties to exclude from having property pages
|
||||
;; E.g.:property-pages/excludelist #{:duration :author}
|
||||
;; :property-pages/excludelist
|
||||
|
||||
;; By default, property value separated by commas will not be treated as
|
||||
;; page references. You can add properties to enable it.
|
||||
;; E.g. :property/separated-by-commas #{:alias :tags}
|
||||
;; :property/separated-by-commas #{}
|
||||
|
||||
;; Properties that are ignored when parsing property values for references
|
||||
;; :ignored-page-references-keywords #{"author" "startup"}
|
||||
|
||||
;; logbook setup
|
||||
;; :logbook/settings
|
||||
;; {:with-second-support? false ;limit logbook to minutes, seconds will be eliminated
|
||||
;; :enabled-in-all-blocks true ;display logbook in all blocks after timetracking
|
||||
;; :enabled-in-timestamped-blocks false ;don't display logbook at all
|
||||
;; }
|
||||
|
||||
;; Mobile photo uploading setup
|
||||
;; :mobile/photo
|
||||
;; {:allow-editing? true
|
||||
;; :quality 80}
|
||||
|
||||
;; Mobile features options
|
||||
;; Gestures
|
||||
;; :mobile
|
||||
;; {:gestures/disabled-in-block-with-tags ["kanban"]}
|
||||
|
||||
;; Extra CodeMirror options
|
||||
;; See https://codemirror.net/5/doc/manual.html#config for possible options
|
||||
;; :editor/extra-codemirror-options {:keyMap "emacs" :lineWrapping true}
|
||||
|
||||
;; Enable logical outdenting
|
||||
;; :editor/logical-outdenting? true
|
||||
|
||||
;; When both text and a file are in the clipboard, paste the file
|
||||
;; :editor/preferred-pasting-file? true
|
||||
|
||||
;; Quick capture templates for receiving contents from other apps.
|
||||
;; Each template contains three elements {time}, {text} and {url}, which can be auto-expanded
|
||||
;; by received contents from other apps. Note: the {} cannot be omitted.
|
||||
;; - {time}: capture time
|
||||
;; - {date}: capture date using current date format, use `[[{date}]]` to get a page reference
|
||||
;; - {text}: text that users selected before sharing.
|
||||
;; - {url}: url or assets path for media files stored in Logseq.
|
||||
;; You can also reorder them, or even only use one or two of them in the template.
|
||||
;; You can also insert or format any text in the template as shown in the following examples.
|
||||
;; :quick-capture-templates
|
||||
;; {:text "[[quick capture]] **{time}**: {text} from {url}"
|
||||
;; :media "[[quick capture]] **{time}**: {url}"}
|
||||
|
||||
;; Quick capture options
|
||||
;; :quick-capture-options {:insert-today? false :redirect-page? false :default-page "my page"}
|
||||
|
||||
;; File sync options
|
||||
;; Ignore these files when syncing, regexp is supported.
|
||||
;; :file-sync/ignore-files []
|
||||
|
||||
;; dwim (do what I mean) for Enter key when editing.
|
||||
;; Context-awareness of Enter key makes editing more easily
|
||||
; :dwim/settings {
|
||||
; :admonition&src? true
|
||||
; :markup? false
|
||||
; :block-ref? true
|
||||
; :page-ref? true
|
||||
; :properties? true
|
||||
; :list? true
|
||||
; }
|
||||
|
||||
;; Decide the way to escape the special characters in the page title.
|
||||
;; Warning:
|
||||
;; This is a dangerous operation. If you want to change the setting,
|
||||
;; should access the setting `Filename format` and follow the instructions.
|
||||
;; Or you have to rename all the affected files manually then re-index on all
|
||||
;; clients after the files are synced. Wrong handling may cause page titles
|
||||
;; containing special characters to be messy.
|
||||
;; Available values:
|
||||
;; :file/name-format :triple-lowbar
|
||||
;; ;use triple underscore `___` for slash `/` in page title
|
||||
;; ;use Percent-encoding for other invalid characters
|
||||
:file/name-format :triple-lowbar
|
||||
|
||||
;; specify the format of the filename for journal files
|
||||
;; :journal/file-name-format "yyyy_MM_dd"
|
||||
|
||||
}
|
0
logseq/custom.css
Normal file
0
logseq/custom.css
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1
pages/architecture.md
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1
pages/architecture.md
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|
@ -0,0 +1 @@
|
|||
-
|
5
pages/battle.md
Normal file
5
pages/battle.md
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|
@ -0,0 +1,5 @@
|
|||
tags:: glossary
|
||||
|
||||
- single conflict between 2 or more [fleets]([[fleet]]) of [units]([[unit]])
|
||||
-
|
||||
-
|
4
pages/companies.md
Normal file
4
pages/companies.md
Normal file
|
@ -0,0 +1,4 @@
|
|||
tags:: glossary
|
||||
|
||||
- employ [[pops]] and produce [resources]([[resource]])
|
||||
- this is kind of a unification of the "districts" and the "buildings" from stellaris
|
1
pages/contents.md
Normal file
1
pages/contents.md
Normal file
|
@ -0,0 +1 @@
|
|||
-
|
5
pages/empire.md
Normal file
5
pages/empire.md
Normal file
|
@ -0,0 +1,5 @@
|
|||
tags:: glossary
|
||||
|
||||
- Everything under the control of a single player or AI entity in this game
|
||||
- ## Players' Perspective
|
||||
- Empires don't start out with particular traits or civics or anything, blank slate you acquire [[modifiers]] over time. this way empire creation isn't a pain in the ass but you still get to be who you wanna be
|
3
pages/energy credits.md
Normal file
3
pages/energy credits.md
Normal file
|
@ -0,0 +1,3 @@
|
|||
tags:: glossary, resource
|
||||
|
||||
- the primary form of currency used throughout the galaxy
|
8
pages/epoch.md
Normal file
8
pages/epoch.md
Normal file
|
@ -0,0 +1,8 @@
|
|||
tags:: glossary, architecture
|
||||
|
||||
- A single iteration of a multiplayer world.
|
||||
- When an epoch is started, no empires except primitives will exist.
|
||||
- Players will need to spawn in with a fresh starter empire, and build up from there.
|
||||
- The lengths of epochs should be **pre-determined** and is recommended to last around 1-3 months
|
||||
of wall-clock time.
|
||||
-
|
7
pages/events.md
Normal file
7
pages/events.md
Normal file
|
@ -0,0 +1,7 @@
|
|||
tags:: glossary
|
||||
|
||||
- closely translated from stellaris's "events" and "situations"
|
||||
- i feel like this should probably follow some kind of "template" system where there are event templates and then specific instances of a particular event
|
||||
- events have multiple stages, like situations. there's certain conditions that will trigger either advancing forward or backwards
|
||||
- [[mods]] can add events?
|
||||
-
|
2
pages/frontend.md
Normal file
2
pages/frontend.md
Normal file
|
@ -0,0 +1,2 @@
|
|||
- react app lol
|
||||
-
|
3
pages/glossary.md
Normal file
3
pages/glossary.md
Normal file
|
@ -0,0 +1,3 @@
|
|||
exclude-from-graph-view:: true
|
||||
|
||||
-
|
4
pages/hyperlane.md
Normal file
4
pages/hyperlane.md
Normal file
|
@ -0,0 +1,4 @@
|
|||
tags:: glossary
|
||||
|
||||
- things that go between [[star system]]s
|
||||
-
|
7
pages/map generation.md
Normal file
7
pages/map generation.md
Normal file
|
@ -0,0 +1,7 @@
|
|||
tags:: architecture
|
||||
|
||||
-
|
||||
- because of the nature of being able to add other empires later, we should generate a map filled with [star systems]([[star system]]) and [hyperlanes]([[hyperlane]])
|
||||
- choose several of the core star systems and generate [primitive empires]([[primitive empire]])
|
||||
- over the course of the game runtime, more [primitive empires]([[primitive empire]]) will spawn in the next [[progression ring]]
|
||||
- generate naturally occurring [wormholes]([[wormhole]])
|
2
pages/metric.md
Normal file
2
pages/metric.md
Normal file
|
@ -0,0 +1,2 @@
|
|||
- data structure attributes:
|
||||
- readonly? - whether or not this is something directly influenced by the player or not
|
7
pages/metrics db.md
Normal file
7
pages/metrics db.md
Normal file
|
@ -0,0 +1,7 @@
|
|||
tags:: architecture
|
||||
|
||||
- everything that can possibly be a [[metric]] tracked in one place
|
||||
- every [[metric]] also has “attributes”, the same way a db has columns, so we can do things like query for "all attack % of this particular empire"
|
||||
- can uniformly apply [[modifiers]] like "all of these metrics queried take a 15% debuff"
|
||||
- tracking metrics also gives us stats options, for example if ur [[energy credits]] are being combined from multiple sources each of them could be tracked separately
|
||||
- every entry could also contain a closure along with the current amount, so the new value at any [[tick]] can just be determined by running the closure
|
3
pages/mods.md
Normal file
3
pages/mods.md
Normal file
|
@ -0,0 +1,3 @@
|
|||
tags:: glossary
|
||||
|
||||
- should the content in the base game be designed like a mod?
|
3
pages/notification system.md
Normal file
3
pages/notification system.md
Normal file
|
@ -0,0 +1,3 @@
|
|||
tags:: architecture
|
||||
|
||||
- system to handle events
|
4
pages/planet.md
Normal file
4
pages/planet.md
Normal file
|
@ -0,0 +1,4 @@
|
|||
tags:: glossary
|
||||
|
||||
- has [[companies]] that employ [[pops]]
|
||||
-
|
6
pages/pops.md
Normal file
6
pages/pops.md
Normal file
|
@ -0,0 +1,6 @@
|
|||
tags:: glossary
|
||||
|
||||
- short for "population"
|
||||
- the overall amount of pops on a [[planet]] is tracked by a number, but individual pops are not tracked
|
||||
- instead, [[job]] information is determined by proportion, and so is the output from those jobs
|
||||
- things like [[population growth speed]] will affect a planet's overall amount of pops as a whole
|
3
pages/population growth speed.md
Normal file
3
pages/population growth speed.md
Normal file
|
@ -0,0 +1,3 @@
|
|||
tags:: glossary, metric
|
||||
|
||||
-
|
4
pages/primitive empire.md
Normal file
4
pages/primitive empire.md
Normal file
|
@ -0,0 +1,4 @@
|
|||
tags:: empire, glossary
|
||||
|
||||
- Low-level AI civilizations that exist for users to be able to plunder and take over.
|
||||
- These civilizations will scale over time and get buffed along with the players in its [[progression ring]]
|
3
pages/progression ring.md
Normal file
3
pages/progression ring.md
Normal file
|
@ -0,0 +1,3 @@
|
|||
tags:: glossary
|
||||
|
||||
-
|
5
pages/science ship.md
Normal file
5
pages/science ship.md
Normal file
|
@ -0,0 +1,5 @@
|
|||
tags:: glossary, unit
|
||||
|
||||
- an exploration unit
|
||||
- responsibilities:
|
||||
- survey star systems to determine what's inside
|
7
pages/star system.md
Normal file
7
pages/star system.md
Normal file
|
@ -0,0 +1,7 @@
|
|||
tags:: glossary
|
||||
|
||||
- a single cell on the map
|
||||
- contains [planets]([[planet]])
|
||||
- attributes:
|
||||
- empire-local:
|
||||
- explored (boolean) - whether this star system has been explored
|
7
pages/strategic resources.md
Normal file
7
pages/strategic resources.md
Normal file
|
@ -0,0 +1,7 @@
|
|||
tags:: glossary, resource
|
||||
|
||||
- these are some more advanced resources
|
||||
- ## Ideas
|
||||
- Could we have different species depend on different strategic resources (could be regional too?!), so that u have to actually trade with people and actually discover the techs for them
|
||||
- Could autogenerate names for the strategic resources too so it’s not
|
||||
- This also means the tech tree needs to be dynamically generated
|
20
pages/tech tree system.md
Normal file
20
pages/tech tree system.md
Normal file
|
@ -0,0 +1,20 @@
|
|||
tags:: architecture
|
||||
|
||||
- Tech tree contains techs, each of which has
|
||||
- discovery requirement - what conditions are required to allow an empire to even know this tech exists?
|
||||
- unlock requirement - what conditions are required to allow an empire to unlock this tech?
|
||||
- activation cost - how much it costs to "activate"
|
||||
- upkeep - how much per time unit it costs to keep the tech activated
|
||||
- deactivation requirement - some techs may not be able to be deactivated
|
||||
- deactivation cost - how much it costs to deactivate
|
||||
- unlike in stellaris, resource allocation for tech tree items is not discrete, but you can allocate "research funds" to different projects
|
||||
- also allow for auto-picking research projects based on prioritized fields of study
|
||||
- for ex. if "voidcraft" is prioritized, projects related to voidcraft will be picked for funding
|
||||
- no bullshit rolling for tech system
|
||||
- Unlock structure
|
||||
- You get 1 or maybe 2 layers “for free” – this is the stuff scientists are “obviously working on”
|
||||
- With culture / arts / sci-fi authors, you can occasionally see really long-term techs (e.g.
|
||||
Dyson Spheres), and work towards them
|
||||
- Maybe make this pretty hard, so you’ll only have 1 or 2 “star trek techs” unlocked, but you get a research speed buff for working towards them
|
||||
- Maybe have *some* rare techs gated on the same mechanism, so for some techs (balance
|
||||
carefully!) you might not ever unlock them?
|
8
pages/tick system.md
Normal file
8
pages/tick system.md
Normal file
|
@ -0,0 +1,8 @@
|
|||
tags:: architecture
|
||||
|
||||
- continuous??
|
||||
- there are discrete "snapshots" of time, and any point in time between 2 snapshots can be computed purely based on the previous snapshot and the elapsed time
|
||||
- the timestamp of the next tick should also be able to be determined based on the previous snapshot, or by interrupts by user events
|
||||
- this allows clients to interpolate the current state based on their "view" of the previous snapshot
|
||||
- account for clock drift between clients / network jitter? -Sctoor
|
||||
- #references {{video https://www.youtube.com/watch?v=GqhhFl5zgA0}}
|
3
pages/war exhaustion.md
Normal file
3
pages/war exhaustion.md
Normal file
|
@ -0,0 +1,3 @@
|
|||
tags:: glossary, metric
|
||||
|
||||
-
|
10
pages/war.md
Normal file
10
pages/war.md
Normal file
|
@ -0,0 +1,10 @@
|
|||
tags:: glossary
|
||||
|
||||
- conflicts between empires
|
||||
- will have multiple [battles]([[battle]])
|
||||
- please not as restrictive as stellaris'
|
||||
- change war goals lmao (with a cost)
|
||||
- add new members to the war
|
||||
- remove members from the war (with a cost)
|
||||
- same from stellaris
|
||||
- [[war exhaustion]] can still push you to be forced into peace (and also makes fighting worse in general)
|
3
pages/wormhole.md
Normal file
3
pages/wormhole.md
Normal file
|
@ -0,0 +1,3 @@
|
|||
tags:: glossary
|
||||
|
||||
- wormholes only connect [star systems]([[star system]]) on the same [[progression ring]]
|
Loading…
Reference in a new issue