panorama/src/ui/windows.rs

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Rust
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use std::collections::{HashMap, HashSet, VecDeque};
use tui::layout::Rect;
use super::{FrameType, HandlesInput, UI};
pub trait Window: HandlesInput {
// Return some kind of name
fn name(&self) -> String;
// Main draw function
fn draw(&self, f: FrameType, area: Rect, ui: &UI);
/// Draw function, except the window is not the actively focused one
///
/// By default, this just calls the regular draw function but the window may choose to perform
/// a less intensive draw if it's known to not be active
fn draw_inactive(&mut self, f: FrameType, area: Rect, ui: &UI) {
self.draw(f, area, ui);
}
}
downcast_rs::impl_downcast!(Window);
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
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pub struct LayoutId(usize);
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
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pub struct PageId(usize);
#[derive(Default, Debug)]
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pub struct WindowLayout {
ctr: usize,
currently_active: Option<LayoutId>,
ids: HashMap<LayoutId, PageId>,
page_order: Vec<PageId>,
pages: HashMap<PageId, PageGraph>,
layout_cache: HashMap<PageId, HashMap<LayoutId, Rect>>,
}
impl WindowLayout {
/// Adds a new page to the list
pub fn new_page(&mut self) -> (LayoutId, PageId) {
let id = LayoutId(self.ctr);
self.ctr += 1;
let pg = PageGraph::new(id);
let pid = PageId(self.ctr);
self.ctr += 1;
self.pages.insert(pid, pg);
self.page_order.push(pid);
self.ids.insert(id, pid);
if let None = self.currently_active {
self.currently_active = Some(id);
}
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(id, pid)
}
pub fn list_pages(&self) -> &[PageId] {
&self.page_order
}
/// Get a set of all windows visible on the current page, given the size of the allotted space
pub fn visible_windows(&self, area: Rect) -> HashMap<LayoutId, Rect> {
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let mut map = HashMap::new();
if let Some(page) = self
.currently_active
.as_ref()
.and_then(|id| self.ids.get(id))
.and_then(|pid| self.pages.get(pid))
{
let mut q = VecDeque::new();
q.push_back(page.root);
while !q.is_empty() {
let front = q.pop_front().expect("not empty");
// TODO: how to subdivide properly?
map.insert(front, area);
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}
}
map
}
}
#[derive(Debug)]
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struct PageGraph {
root: LayoutId,
adj: HashMap<LayoutId, HashSet<(LayoutId, Dir)>>,
}
#[derive(Debug)]
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enum Dir {
H,
V,
}
impl PageGraph {
pub fn new(id: LayoutId) -> Self {
PageGraph {
root: id,
adj: HashMap::new(),
}
}
}