diff --git a/.editorconfig b/.editorconfig index dfce596..3aa9866 100644 --- a/.editorconfig +++ b/.editorconfig @@ -4,8 +4,10 @@ root = true end_of_file = lf insert_final_newline = true trim_trailing_whitespace = true - -[*.py] charset = utf-8 indent_style = space indent_size = 4 + +[*.md] +indent_size = 2 +trim_trailing_whitespace = false diff --git a/readme.md b/readme.md new file mode 100644 index 0000000..3a08fb5 --- /dev/null +++ b/readme.md @@ -0,0 +1,38 @@ +wedge: a puzzle game +==================== + +![screenshot](screenshot.jpg?raw=true) + +Mechanics: + +- **Objective:** Get the two players to reach the goals by navigating the level and pushing blocks around. +- Blocks with triangular sections will push other blocks in the other direction. +- Blocks of the same color will always move together. + +Controls: WASD for the left player and IJKL for the right player + +To-do list +---------- + +- [ ] Gameplay + - [x] Collision algorithm + - [x] Primitive animations + - [ ] Orientation indicator + - [ ] Unique textures +- [ ] Cosmetics + - [ ] A real menu interface + - [ ] In-game editor + +Credits +------- + +Original game made during MinneHack 2019: https://github.com/iptq/planar + +- Yeshi Cai +- Mark Pekala +- Alex Shi +- Michael Zhang + +Rewrite: Michael Zhang + +License: MIT diff --git a/screenshot.jpg b/screenshot.jpg new file mode 100644 index 0000000..3c607dc Binary files /dev/null and b/screenshot.jpg differ