import { Meteor } from "meteor/meteor"; import { Random } from "meteor/random"; import { check } from "meteor/check"; import Rooms from "../collections/Rooms.js"; import Players from "../collections/Players.js"; Meteor.methods({ "newGame": async ({ name }) => { check(name, String); let roomId = null; let state = "waitingRoom"; // attempt to get a valid room code 10 times let remainingAttempts = 10; let joinCode; while (roomId === null && remainingAttempts > 0) { joinCode = Random.hexString(6); let started = new Date(); try { let result = Rooms.insert({ joinCode, started, state }); roomId = result; break; } catch (e) { // BulkWriteError if (e.code === 11000) { remainingAttempts -= 1; } } } let playerId = Players.insert({ roomId, name }); if (remainingAttempts == 0 && roomId === null) { return "failed"; } return { playerId, roomId, joinCode }; }, });