import { Meteor } from "meteor/meteor"; import { Random } from "meteor/random"; import { check } from "meteor/check"; import Rooms from "../collections/Rooms.js"; import Players from "../collections/Players.js"; Meteor.methods({ "newGame": ({ name }) => { check(name, String); name = name.trim(); let roomId = undefined; let state = "waitingRoom"; let ruleset = { decks: 2, }; // attempt to get a valid room code 10 times let remainingAttempts = 10; let joinCode; while (roomId === undefined && remainingAttempts > 0) { joinCode = Random.hexString(6).toLowerCase(); let started = new Date(); try { let result = Rooms.insert({ joinCode, started, state, ruleset }); roomId = result; break; } catch (e) { // BulkWriteError if (e.code === 11000) { } else { console.log("UNCAUGHT", e); } } remainingAttempts -= 1; } console.log("ROOM ID", roomId); let playerId = Players.insert({ roomId, name }); Rooms.update(roomId, { $set: { owner: playerId } }); if (remainingAttempts == 0 && roomId === undefined) { throw new Meteor.Error("no-more-rooms"); } let players = {}; players[playerId] = name; return { players, roomId, joinCode }; }, });