zhao/imports/api/methods/newGame.js
2020-11-27 02:44:06 -06:00

50 lines
1.3 KiB
JavaScript

import { Meteor } from "meteor/meteor";
import { Random } from "meteor/random";
import { check } from "meteor/check";
import Rooms from "../collections/Rooms.js";
import Players from "../collections/Players.js";
Meteor.methods({
"newGame": ({ name }) => {
check(name, String);
name = name.trim();
let roomId = undefined;
let state = "waitingRoom";
let ruleset = {
decks: 2,
};
// attempt to get a valid room code 10 times
let remainingAttempts = 10;
let joinCode;
while (roomId === undefined && remainingAttempts > 0) {
joinCode = Random.hexString(6).toLowerCase();
let started = new Date();
try {
let result = Rooms.insert({ joinCode, started, state, ruleset });
roomId = result;
break;
} catch (e) {
// BulkWriteError
if (e.code === 11000) {
} else {
console.log("UNCAUGHT", e);
}
}
remainingAttempts -= 1;
}
console.log("ROOM ID", roomId);
let level = 2;
let playerId = Players.insert({ roomId, name, level });
Rooms.update(roomId, { $set: { owner: playerId } });
if (remainingAttempts == 0 && roomId === undefined) {
throw new Meteor.Error("no-more-rooms");
}
return { playerId, roomId, joinCode };
},
});