163 lines
3.8 KiB
Go
163 lines
3.8 KiB
Go
package scrape
|
|
|
|
import (
|
|
"fmt"
|
|
"log"
|
|
"time"
|
|
|
|
"subscribe-bot/config"
|
|
"subscribe-bot/db"
|
|
"subscribe-bot/discord"
|
|
"subscribe-bot/osuapi"
|
|
)
|
|
|
|
var (
|
|
refreshInterval = 30 * time.Second
|
|
Ticker = time.NewTicker(refreshInterval)
|
|
)
|
|
|
|
func RunScraper(config *config.Config, bot *discord.Bot, db *db.Db, api *osuapi.Osuapi) {
|
|
lastUpdateTime := time.Now()
|
|
go func() {
|
|
for ; true; <-Ticker.C {
|
|
// build a list of currently tracked mappers
|
|
trackedMappers := make(map[int]int)
|
|
db.IterTrackedMappers(func(userId int) error {
|
|
trackedMappers[userId] = 1
|
|
return nil
|
|
})
|
|
|
|
// TODO: is this sorted for sure??
|
|
pendingSets, err := api.SearchBeatmaps("pending")
|
|
if err != nil {
|
|
log.Println("error fetching pending sets", err)
|
|
}
|
|
|
|
allNewMaps := make(map[int][]osuapi.Beatmapset, 0)
|
|
var newLastUpdateTime = time.Unix(0, 0)
|
|
for _, beatmapSet := range pendingSets.Beatmapsets {
|
|
updatedTime, err := time.Parse(time.RFC3339, beatmapSet.LastUpdated)
|
|
if err != nil {
|
|
log.Println("error parsing last updated time", updatedTime)
|
|
}
|
|
|
|
if updatedTime.After(newLastUpdateTime) {
|
|
// update lastUpdateTime to latest updated map
|
|
newLastUpdateTime = updatedTime
|
|
}
|
|
|
|
if !updatedTime.After(lastUpdateTime) {
|
|
break
|
|
}
|
|
|
|
mapperId := beatmapSet.UserId
|
|
if _, ok := trackedMappers[mapperId]; ok {
|
|
if _, ok2 := allNewMaps[mapperId]; !ok2 {
|
|
allNewMaps[mapperId] = make([]osuapi.Beatmapset, 0)
|
|
}
|
|
|
|
allNewMaps[mapperId] = append(allNewMaps[mapperId], beatmapSet)
|
|
}
|
|
}
|
|
|
|
if len(allNewMaps) > 0 {
|
|
for mapperId, newMaps := range allNewMaps {
|
|
channels := make([]string, 0)
|
|
db.IterTrackingChannels(mapperId, func(channelId string) error {
|
|
channels = append(channels, channelId)
|
|
return nil
|
|
})
|
|
|
|
err := bot.NotifyNewBeatmap(channels, newMaps)
|
|
if err != nil {
|
|
log.Println("error notifying new maps:", err)
|
|
}
|
|
}
|
|
}
|
|
|
|
lastUpdateTime = newLastUpdateTime
|
|
// this rings the terminal bell when it's updated so i don't have to stare
|
|
// at a blank screen for 30 seconds waiting for the feed to update
|
|
if config.Debug {
|
|
fmt.Print("\a")
|
|
}
|
|
log.Println("last updated time", lastUpdateTime)
|
|
}
|
|
}()
|
|
}
|
|
|
|
func getNewMaps(db *db.Db, api *osuapi.Osuapi, userId int) (newMaps []osuapi.Event, err error) {
|
|
// see if there's a last event
|
|
hasLastEvent, lastEventId := db.MapperLastEvent(userId)
|
|
newMaps = make([]osuapi.Event, 0)
|
|
var (
|
|
events []osuapi.Event
|
|
newLatestEvent = 0
|
|
updateLatestEvent = false
|
|
)
|
|
if hasLastEvent {
|
|
offset := 0
|
|
|
|
loop:
|
|
for {
|
|
events, err = api.GetUserEvents(userId, 50, offset)
|
|
if err != nil {
|
|
err = fmt.Errorf("couldn't load events for user %d, offset %d: %w", userId, offset, err)
|
|
return
|
|
}
|
|
if len(events) == 0 {
|
|
break
|
|
}
|
|
|
|
for _, event := range events {
|
|
if event.ID == lastEventId {
|
|
break loop
|
|
}
|
|
|
|
if event.ID > newLatestEvent {
|
|
updateLatestEvent = true
|
|
newLatestEvent = event.ID
|
|
}
|
|
|
|
if event.Type == "beatmapsetUpload" ||
|
|
event.Type == "beatmapsetRevive" ||
|
|
event.Type == "beatmapsetUpdate" {
|
|
newMaps = append(newMaps, event)
|
|
}
|
|
}
|
|
|
|
offset += len(events)
|
|
}
|
|
} else {
|
|
log.Printf("no last event id found for %d\n", userId)
|
|
events, err = api.GetUserEvents(userId, 50, 0)
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
for _, event := range events {
|
|
if event.ID > newLatestEvent {
|
|
updateLatestEvent = true
|
|
newLatestEvent = event.ID
|
|
}
|
|
|
|
if event.Type == "beatmapsetUpload" ||
|
|
event.Type == "beatmapsetRevive" ||
|
|
event.Type == "beatmapsetUpdate" {
|
|
newMaps = append(newMaps, event)
|
|
}
|
|
}
|
|
}
|
|
|
|
// TODO: debug
|
|
// updateLatestEvent = false
|
|
|
|
if updateLatestEvent {
|
|
err = db.UpdateMapperLatestEvent(userId, newLatestEvent)
|
|
if err != nil {
|
|
return
|
|
}
|
|
}
|
|
|
|
return
|
|
}
|