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TransitionSystems chapter: first full draft
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frap_book.tex
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frap_book.tex
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@ -757,6 +757,7 @@ factorial(n) {
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In the analysis to follow, consider some value $n_0 \in \mathbb N$ fixed, as the input passed to this operation.
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In the analysis to follow, consider some value $n_0 \in \mathbb N$ fixed, as the input passed to this operation.
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A state machine is lurking within the surface syntax of the program.
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A state machine is lurking within the surface syntax of the program.
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\encoding
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In fact, we have a variety of choices in modeling it as a state machine.
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In fact, we have a variety of choices in modeling it as a state machine.
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Here is the set of states that we choose to use here:
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Here is the set of states that we choose to use here:
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$$\begin{array}{rrcl}
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$$\begin{array}{rrcl}
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@ -826,6 +827,9 @@ Instead, let's develop the general machinery of \emph{invariants}.
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The concept of ``invariant'' may be familiar from such relatively informal notions as ``loop invariant''\index{loop invariant} in introductory programming classes.
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The concept of ``invariant'' may be familiar from such relatively informal notions as ``loop invariant''\index{loop invariant} in introductory programming classes.
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Intuitively, an invariant is a property of program state that \emph{starts true and stays true}, but let's make that idea a bit more formal, as applied to our transition-system formalism.
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Intuitively, an invariant is a property of program state that \emph{starts true and stays true}, but let's make that idea a bit more formal, as applied to our transition-system formalism.
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\newcommand{\invariants}[0]{\marginpar{\fbox{\textbf{Invariants}}}}
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\invariants
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\begin{definition}
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\begin{definition}
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An \emph{invariant} of a transition system is a property that is always true, in all reachable states of a transition system. That is, for transition system $\angled{S, S_0, \to}$, where $R$ is the set of all its reachable states, some $I \subseteq S$ is an invariant iff $R \subseteq I$.
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An \emph{invariant} of a transition system is a property that is always true, in all reachable states of a transition system. That is, for transition system $\angled{S, S_0, \to}$, where $R$ is the set of all its reachable states, some $I \subseteq S$ is an invariant iff $R \subseteq I$.
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\end{definition}
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\end{definition}
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@ -834,7 +838,7 @@ At first look, the definition may appear a bit silly.
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Why not always just take the reachable states $R$ as the invariant, instead of scrambling to invent something new?
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Why not always just take the reachable states $R$ as the invariant, instead of scrambling to invent something new?
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The reason is the same as for strengthening induction hypotheses to make proofs easier.
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The reason is the same as for strengthening induction hypotheses to make proofs easier.
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Often it is easier to characterize an invariant that isn't fully precise, admitting some states that the system can never actually reach.
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Often it is easier to characterize an invariant that isn't fully precise, admitting some states that the system can never actually reach.
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Additionally, it can be easier to prove existence of an approximate invariant by induction, by the method that this key theorem formalizes.
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Additionally, it can be easier to prove existence of an approximate invariant by induction, by the method that the next key theorem formalizes.
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\begin{theorem}\label{invariant_induction}
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\begin{theorem}\label{invariant_induction}
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Consider a transition system $\angled{S, S_0, \to}$ and its candidate invariant $I$. The candidate is truly an invariant if (1) $S_0 \subseteq I$ and (2) for every $s \in I$ where $s \to s'$, we also have $s' \in I$.
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Consider a transition system $\angled{S, S_0, \to}$ and its candidate invariant $I$. The candidate is truly an invariant if (1) $S_0 \subseteq I$ and (2) for every $s \in I$ where $s \to s'$, we also have $s' \in I$.
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@ -842,6 +846,7 @@ Additionally, it can be easier to prove existence of an approximate invariant by
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That's enough generalities for now.
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That's enough generalities for now.
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Let's define a suitable invariant for factorial.
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Let's define a suitable invariant for factorial.
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\invariants
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\begin{eqnarray*}
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\begin{eqnarray*}
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I(\mathsf{AnswerIs}(a)) &=& n_0! = a \\
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I(\mathsf{AnswerIs}(a)) &=& n_0! = a \\
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I(\mathsf{WithAccumulator}(n, a)) &=& n_0! = n! \times a
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I(\mathsf{WithAccumulator}(n, a)) &=& n_0! = n! \times a
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@ -853,7 +858,7 @@ The key new ingredient we need is \emph{inversion}, a principle for deducing whi
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For instance, at one point in the proof, we need to draw a conclusion from a premise $s \in \mathcal F_0$, meaning that $s$ is an initial state.
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For instance, at one point in the proof, we need to draw a conclusion from a premise $s \in \mathcal F_0$, meaning that $s$ is an initial state.
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By inversion, because set $\mathcal F_0$ is defined by a single inference rule, that rule must have been used to conclude the premise, so it must be that $s = \mathsf{WithAccumulator}(n_0, 1)$.
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By inversion, because set $\mathcal F_0$ is defined by a single inference rule, that rule must have been used to conclude the premise, so it must be that $s = \mathsf{WithAccumulator}(n_0, 1)$.
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Similarly, at another point in the proof, we must reason from a premise $s \to s$'.
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Similarly, at another point in the proof, we must reason from a premise $s \to s'$.
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The relation $\to$ is defined by two inference rules, so inversion leads us to two cases to consider.
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The relation $\to$ is defined by two inference rules, so inversion leads us to two cases to consider.
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In the first case, corresponding to the first rule, $s = \mathsf{WithAccumulator}(0, a)$ and $s' = \mathsf{AnswerIs}(a)$.
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In the first case, corresponding to the first rule, $s = \mathsf{WithAccumulator}(0, a)$ and $s' = \mathsf{AnswerIs}(a)$.
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In the second case, corresponding to the second rule, $s = \mathsf{WithAccumulator}(n+1, a)$ and $s' = \mathsf{WithAccumulator}(n, a \times (n+1))$.
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In the second case, corresponding to the second rule, $s = \mathsf{WithAccumulator}(n+1, a)$ and $s' = \mathsf{WithAccumulator}(n, a \times (n+1))$.
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@ -888,9 +893,9 @@ $$\infer{s \to^* s}{}
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& s' \to^* s''
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& s' \to^* s''
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}$$
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}$$
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The relation $\to$ is a subset of $S \times S$.
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The relation $\to^*$ is a subset of $S \times S$.
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Imagine that we want to prove that some relation $P$ holds of all pairs of states, where the first can reach the second.
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Imagine that we want to prove that some relation $P$ holds of all pairs of states, where the first can reach the second.
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That is, we want to prove $\forall s, s'. \; (s \to s') \Rightarrow P(s, s')$, where $\Rightarrow$ is logical implication.
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That is, we want to prove $\forall s, s'. \; (s \to^* s') \Rightarrow P(s, s')$, where $\Rightarrow$ is logical implication.
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We can actually derive a suitable induction principle, in the same way that we produced structural induction principles from definitions of inductive datatypes.
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We can actually derive a suitable induction principle, in the same way that we produced structural induction principles from definitions of inductive datatypes.
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We modify each defining rule of $\to^*$, replacing its conclusion with a use of $P$ and adding a $P$ induction hypothesis for each recursive premise.
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We modify each defining rule of $\to^*$, replacing its conclusion with a use of $P$ and adding a $P$ induction hypothesis for each recursive premise.
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$$\infer{P(s, s)}{}
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$$\infer{P(s, s)}{}
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@ -917,6 +922,135 @@ As a simpler example than the invariant-induction theorem, consider transitivity
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This sort of proof really is easier to follow in Coq code, so we especially encourage the reader to consult the mechanized version here!
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This sort of proof really is easier to follow in Coq code, so we especially encourage the reader to consult the mechanized version here!
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In general, any inductive definition of a predicate, via a set of inference rules, implies a rule-induction principle.
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We will meet many such definitions throughout the book, and we will apply rule induction to most of them.
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It is valuable to understand basically how the rule-induction principle of a definition is read off from its original rules, but it is also true that Coq comes up with these principles automatically.
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\section{An Example with a Concurrent Program}
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Imagine that we want to verify a multithreaded\index{multithreaded programs}, shared-memory program\index{shared-memory programming} where multiple threads run this code at once.
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\begin{verbatim}
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f() {
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lock();
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local = global;
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global = local + 1;
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unlock();
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}
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\end{verbatim}
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Consider \texttt{global} as a variable shared across all threads, while each thread has its own version of variable \texttt{local}.
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The meaning of \texttt{lock()} and \texttt{unlock()} is as usual\index{locks}, where at most one thread can hold the lock at once, claiming it via \texttt{lock()} and relinquishing it via \texttt{unlock()}.
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When variable \texttt{global} is initialized to 0 and $n$ threads run this code at once and all terminate, we expect that \texttt{global} finishes with value $n$.
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Of course, bugs in this program, like forgetting to include the locking, could lead to all sorts of wrong answers, with any value between 1 and $n$ possible with the right demonic thread interleaving.
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\encoding
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To prove that we got the program right, let's formalize it as a transition system. First, our state set:
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$$\begin{array}{rrcl}
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\textrm{States} & S &::=& \mathsf{Lock} \mid \mathsf{Read} \mid \mathsf{Write}(n) \mid \mathsf{Unlock} \mid \mathsf{Done}
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\end{array}$$
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Compared to the last example, here we see more clearly that kinds of states correspond to \emph{program counters}\index{program counters} in the imperative code.
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The first four state kinds respectively mean that the program counter is right before the matching line in the program's code.
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The last state kind means the program counter is past the end of the function.
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Only $\mathsf{Write}$ states carry extra information, in this case the value of variable \texttt{local}.
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At every other program counter, we can prove that the value of variable \texttt{local} has no effect on further transitions, so we don't bother to store it.
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We will account for the value of variable \texttt{global} separately, in a way to be described shortly.
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In particular, we will define a transition system for a single thread as $\mathcal L = \angled{(\mathbb N \times \mathbb B) \times S, \mathcal L_0, \to_{\mathcal L}}$.
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We define the state to include not only the thread-local state $S$ but also the value of \texttt{global} (in $\mathbb N$) and whether the lock is currently taken (in $\mathbb B$, the Booleans, with values $\top$ [true] and $\bot$ [false]).
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There is one designated initial state.
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$$\infer{((0, \bot), \mathsf{Lock}) \in \mathcal L_0}{}$$
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Four inference rules explain the four transitions between program counters that a single thread can make, reading and writing shared state as needed.
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$$\infer{((\bot, g), \mathsf{Lock}) \to_{\mathcal L} ((\top, g), \mathsf{Read})}{}
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\quad \infer{((\ell, g), \mathsf{Read}) \to_{\mathcal L} ((\ell, g), \mathsf{Write}(g))}{}$$
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$$\infer{((\ell, g), \mathsf{Write}(n)) \to_{\mathcal L} ((\ell, n+1), \mathsf{Unlock})}{}
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\quad \infer{((\ell, g), \mathsf{Unlock}) \to_{\mathcal L} ((\bot, g), \mathsf{Done})}{}$$
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\smallskip
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Note that these rules will allow a thread to read and write the shared state even without holding the lock.
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The rules also allow any thread to unlock the lock, with no consideration for whether that thread must be the current lock holder.
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We must use an invariant-based proof to show that there are, in fact, no lurking violations of the lock-based concurrency discipline.
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Of course, with just a single thread running, there aren't any interesting violations!
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However, we have been careful to describe system $\mathcal L$ in a generic way, with its state a pair of shared and private components.
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We can define a generic notion of a multithreaded system, with two systems that share some state and maintain their own private state.
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\encoding
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\begin{definition}
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Let $T^1 = \angled{S \times P^1, S_0 \times P^1_0, \to^1}$ and $T^2 = \angled{S \times P^2, S_0 \times P^2_0, \to^2}$ be two transition systems, with a shared-state type $S$ in common between their state sets, also agreeing on the initial values $S_0$ for that shared state. We define the \emph{parallel composition} $T^1 \mid T^2$ as $\angled{S \times (P^1 \times P^2), S_0 \times (P^1_0 \times P^2_0), \to}$, defining new transition relation $\to$ with the following inference rules, which capture the usual notion of thread interleaving.
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$$\infer{(s, (p_1, p_2)) \to (s', (p'_1, p_2))}{
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(s, p_1) \to^1 (s', p'_1)
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}
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\quad \infer{(s, (p_1, p_2)) \to (s', (p_1, p'_2))}{
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(s, p_2) \to^2 (s', p'_2)
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}$$
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\end{definition}
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Note that the operator $\mid$ is carefully defined so that its output is suitable as input to a further instance of itself.
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As a result, while $\mathcal L \mid \mathcal L$ is a transition system modeling two threads running the code from above, we also have $\mathcal L \mid (\mathcal L \mid \mathcal L)$ as a three-thread system based on that code, $(\mathcal L \mid \mathcal L) \mid (\mathcal L \mid \mathcal L)$ as a four-thread system based on that code, etc.
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Also note that $\mid$ constructs transition systems with our first examples of \emph{nondeterminism}\index{nondeterminism} in transition relations.
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That is, given a particular starting state, there are multiple different places it may wind up after a given number of execution steps.
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In general, with thread-interleaving concurrency, the set of possible final states grows exponentially in the number of steps, a fact that torments concurrent-software testers to no end!
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Rather than consider all possible runs of the program, we will use an invariant to tame the complexity.
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First, we should be clear on what we mean to prove about this program.
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Let's also restrict our attention to the two-thread case for the rest of this section; the $n$-thread case is left as an exercise for the reader!
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\begin{theorem}
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For any reachable state $((\ell, g), (p^1, p^2))$ of $\mathcal L \mid \mathcal L$, if $p^1 = p^2 = \mathsf{Done}$, then $g = 2$.
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\end{theorem}
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That is, when both threads terminate, \texttt{global} equals 2.
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As a first step toward an invariant, define function $\mathcal C$ from private states to numbers, capturing the \emph{contribution of} a thread with that state, summarizing how much that thread has added to \texttt{globals}.
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\begin{eqnarray*}
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\mathcal C(p) &=& \begin{cases}
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1 & p \in \{\mathsf{Unlock}, \mathsf{Done}\} \\
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0 & \mathrm{otherwise}
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\end{cases}
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\end{eqnarray*}
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Next, we define a function that, given a thread's private state, determines whether that thread \emph{holds the lock}.
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\begin{eqnarray*}
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\mathcal H(p) &=& \begin{cases}
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\bot & p \in \{\mathsf{Lock}, \mathsf{Done}\} \\
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\top & \mathrm{otherwise}
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\end{cases}
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\end{eqnarray*}
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Now, the main insight: we can reconstruct the shared state uniquely from the two private states!
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Function $\mathcal S$ does exactly that.
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\begin{eqnarray*}
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\mathcal S(p^1, p^2) &=& (\mathcal H(p^1) \lor \mathcal H(p^2), \mathcal C(p^1) + \mathcal C(p^2))
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\end{eqnarray*}
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One last ingredient will help us write the invariant: a predicate $\mathcal O(p, p')$ capturing when, given the state $p$ of one thread, the state $p'$ is compatible with all of the implications of $p$'s state, primarily in terms of mutual exclusion\index{mutual exclusion} for the lock.
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\begin{eqnarray*}
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\mathcal O(p, p') &=& \begin{cases}
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\top & p \in \{\mathsf{Lock}, \mathsf{Done}\} \\
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\neg \mathcal H(p') & p \in \{\mathsf{Read}, \mathsf{Unlock}\} \\
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\neg \mathcal H(p') \land n = \mathcal C(p') & p = \mathsf{Write}(n)
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\end{cases}
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\end{eqnarray*}
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Finally, we can write the invariant.
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\invariants
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\begin{eqnarray*}
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I(s, (p^1, p^2)) &=& \mathcal O(p^1, p^2) \land \mathcal O(p^2, p^1) \land s = \mathcal S(p^1, p^2)
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\end{eqnarray*}
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As is often the case, defining the invariant is the hard part of the proof, and the rest follows by the standard methodology that we used for factorial.
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To recap that method, first we use Theorem \ref{invariant_induction} to show that $I$ really is an invariant of $\mathcal L \mid \mathcal L$.
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Next, we use Theorem \ref{invariant_weaken} to show that $I$ implies the original property of interest, that finished program states have value 2 for \texttt{global}.
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Most of the action is in the first step, where we must work through fussy details of all the different steps that could happen from a state within the invariant, using arithmetic reasoning in each case to either derive a contradiction (that step couldn't happen from this starting state) or show that a specific new state also belongs to the invariant.
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We leave those details to the Coq code, as usual.
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The reader may be worried at this point that coming up with invariants can be rather tedious!
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In the next chapter, we meet a technique for finding invariants automatically, in some limited but important circumstances.
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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