Fix unicode
This commit is contained in:
parent
00000270d9
commit
00000280ab
1 changed files with 2 additions and 2 deletions
|
@ -138,7 +138,7 @@ image size, to expedite the debugging process.
|
|||
|
||||
To explore the effects of various scene parameters, you are advised to start by
|
||||
varying the values of just one viewing parameter at a time, such as: the eye
|
||||
position, the viewing direction, the direction of the ‘up’ vector, the vertical
|
||||
position, the viewing direction, the direction of the 'up' vector, the vertical
|
||||
field of view, the image aspect ratio, etc. Once you understand the effect of
|
||||
each parameter in isolation, you should experiment with combinations of changes,
|
||||
such as: co-varying the field of view and the proximity of the eye to the
|
||||
|
@ -164,7 +164,7 @@ cube.
|
|||
illustrate and explain your findings. In your writeup, be sure to specifically
|
||||
address each of these three points:
|
||||
- How does the apparent rotation of the scene with respect to the viewpoint
|
||||
change with changes in the direction of the ‘up’ vector?
|
||||
change with changes in the direction of the 'up' vector?
|
||||
- How do changes in the field of view settings affect the appearance of the
|
||||
scene in your rendered image?
|
||||
- How can the viewing parameters (e.g. the camera location, field of view
|
||||
|
|
Loading…
Reference in a new issue