Wrap comments
This commit is contained in:
parent
15b1191c69
commit
e694cc8863
5 changed files with 25 additions and 12 deletions
|
@ -59,7 +59,7 @@ pub fn parse_input_file(path: impl AsRef<Path>) -> Result<Scene> {
|
||||||
let idx = scene.material_colors.len();
|
let idx = scene.material_colors.len();
|
||||||
material_color = Some(idx);
|
material_color = Some(idx);
|
||||||
scene.material_colors.push(read_vec3()?);
|
scene.material_colors.push(read_vec3()?);
|
||||||
},
|
}
|
||||||
|
|
||||||
"sphere" => scene.objects.push(Object::Sphere(Sphere {
|
"sphere" => scene.objects.push(Object::Sphere(Sphere {
|
||||||
center: read_vec3()?,
|
center: read_vec3()?,
|
||||||
|
|
|
@ -35,8 +35,8 @@ struct Opt {
|
||||||
///
|
///
|
||||||
/// imsize [width] [height]
|
/// imsize [width] [height]
|
||||||
///
|
///
|
||||||
/// Where `imsize' is a keyword, and `width' and `height' are integer values denoting the desired
|
/// Where `imsize' is a keyword, and `width' and `height' are integer values
|
||||||
/// size of the image to be generated.
|
/// denoting the desired size of the image to be generated.
|
||||||
#[clap()]
|
#[clap()]
|
||||||
input_path: PathBuf,
|
input_path: PathBuf,
|
||||||
|
|
||||||
|
@ -59,8 +59,8 @@ fn main() -> Result<()> {
|
||||||
|
|
||||||
// Compute dimensions of viewing window based on field of view
|
// Compute dimensions of viewing window based on field of view
|
||||||
let viewing_width = {
|
let viewing_width = {
|
||||||
// Divide the angle in 2 since we are trying to use trig rules so we must get it from a right
|
// Divide the angle in 2 since we are trying to use trig rules so we must
|
||||||
// triangle
|
// get it from a right triangle
|
||||||
let half_hfov = scene.hfov / 2.0;
|
let half_hfov = scene.hfov / 2.0;
|
||||||
|
|
||||||
// tan(hfov / 2) = w / 2d
|
// tan(hfov / 2) = w / 2d
|
||||||
|
@ -101,7 +101,9 @@ fn main() -> Result<()> {
|
||||||
// Loop through every single pixel of the output file
|
// Loop through every single pixel of the output file
|
||||||
let mut pixels =
|
let mut pixels =
|
||||||
vec![Pixel::default(); scene.image_width * scene.image_width];
|
vec![Pixel::default(); scene.image_width * scene.image_width];
|
||||||
for (px, py) in (0..scene.image_width).cartesian_product(0..scene.image_height) {
|
for (px, py) in
|
||||||
|
(0..scene.image_width).cartesian_product(0..scene.image_height)
|
||||||
|
{
|
||||||
let pixel_in_space = pixel_translation(px, py);
|
let pixel_in_space = pixel_translation(px, py);
|
||||||
let ray = Ray::from_endpoints(scene.eye_pos, pixel_in_space);
|
let ray = Ray::from_endpoints(scene.eye_pos, pixel_in_space);
|
||||||
|
|
||||||
|
@ -111,7 +113,8 @@ fn main() -> Result<()> {
|
||||||
.filter_map(|object| {
|
.filter_map(|object| {
|
||||||
let sphere = match object {
|
let sphere = match object {
|
||||||
Object::Sphere(v) => v,
|
Object::Sphere(v) => v,
|
||||||
_ => return None, // TODO: Handle other object types for intersection as well
|
_ => return None, /* TODO: Handle other object types for
|
||||||
|
* intersection as well */
|
||||||
};
|
};
|
||||||
|
|
||||||
ray.intersects_at(sphere).map(|t| (t, sphere))
|
ray.intersects_at(sphere).map(|t| (t, sphere))
|
||||||
|
@ -120,7 +123,8 @@ fn main() -> Result<()> {
|
||||||
|
|
||||||
let pixel_color = match earliest_intersection {
|
let pixel_color = match earliest_intersection {
|
||||||
Some((_, sphere)) => scene.material_colors[sphere.material],
|
Some((_, sphere)) => scene.material_colors[sphere.material],
|
||||||
// There was no intersection, so this should default to the background color
|
// There was no intersection, so this should default to the background
|
||||||
|
// color
|
||||||
None => scene.bkg_color,
|
None => scene.bkg_color,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -3,8 +3,8 @@ use crate::vec3::Vec3;
|
||||||
|
|
||||||
/// A normalized parametric Ray of the form (origin + direction * time)
|
/// A normalized parametric Ray of the form (origin + direction * time)
|
||||||
///
|
///
|
||||||
/// That means at any time t: f64, the point represented by origin + direction * time occurs on the
|
/// That means at any time t: f64, the point represented by origin + direction *
|
||||||
/// ray.
|
/// time occurs on the ray.
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
pub struct Ray {
|
pub struct Ray {
|
||||||
origin: Vec3,
|
origin: Vec3,
|
||||||
|
@ -26,7 +26,8 @@ impl Ray {
|
||||||
self.origin + self.direction * time
|
self.origin + self.direction * time
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Given a sphere, returns the first time at which this ray intersects the sphere.
|
/// Given a sphere, returns the first time at which this ray intersects the
|
||||||
|
/// sphere.
|
||||||
///
|
///
|
||||||
/// If there is no intersection point, returns None.
|
/// If there is no intersection point, returns None.
|
||||||
pub fn intersects_at(&self, sphere: &Sphere) -> Option<f64> {
|
pub fn intersects_at(&self, sphere: &Sphere) -> Option<f64> {
|
||||||
|
|
|
@ -14,7 +14,14 @@
|
||||||
devShell = pkgs.mkShell {
|
devShell = pkgs.mkShell {
|
||||||
packages =
|
packages =
|
||||||
(with pkgs; [ cargo-watch cargo-deny cargo-edit zip unzip ])
|
(with pkgs; [ cargo-watch cargo-deny cargo-edit zip unzip ])
|
||||||
++ (with toolchain; [ cargo rustc rustfmt clippy ]);
|
++ (with toolchain; [
|
||||||
|
cargo
|
||||||
|
rustc
|
||||||
|
clippy
|
||||||
|
|
||||||
|
# Get the nightly version of rustfmt so we can wrap comments
|
||||||
|
pkgs.fenix.default.rustfmt
|
||||||
|
]);
|
||||||
CARGO_UNSTABLE_SPARSE_REGISTRY = "true";
|
CARGO_UNSTABLE_SPARSE_REGISTRY = "true";
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
|
|
|
@ -1,2 +1,3 @@
|
||||||
max_width = 80
|
max_width = 80
|
||||||
tab_spaces = 2
|
tab_spaces = 2
|
||||||
|
wrap_comments = true
|
||||||
|
|
Loading…
Reference in a new issue